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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2012-12-10OSX build fix for the unordered_map/hash_map issue.Glenn Rice
2012-12-10Clean up gcc/g++ compiler warnings that have accumulated.Glenn Rice
2012-12-01VertexShaderManager: Fix redundant shader constant updates.NeoBrainX
2012-11-26Merge branch 'desync-fixes' into movie-fixesrog
2012-11-26what is this even...rog
2012-11-20Enable GFX debugger functionality in Release builds.NeoBrainX
2012-11-19Partially revert "Check if BP and XF changes actually change values before fl...NeoBrainX
2012-11-19Merge branch 'efb_scaling_fixes'.NeoBrainX
2012-11-19Fix some fractional EFB scaling issues.NeoBrainX
2012-11-16Added option to toggle the display of On-Screen Display messages in the Inter...XtraFear
2012-11-16Fix an off-by-one error.NeoBrainX
2012-11-16Remove Renderer::xScale and Renderer::yScale.NeoBrainX
2012-11-16Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().NeoBrainX
2012-10-26implement some code to reduce the amounts of calls to setup vertex format, in...rodolfoosvaldobogado
2012-10-26Implement the new buffer approach in opengl. sadly in my machine it gives my ...rodolfoosvaldobogado
2012-10-23merge relevant changes from bc61dbdf58a8 in otu0001-desync-fix clonerog
2012-10-20[cleanup] TextureCache: Kill the autogen_mipmap parameterNeoBrainX
2012-10-20[cleanup] [bugfix] TextureCacheBase: Cleanup and simplify mipmapping logic. P...NeoBrainX
2012-10-20[optimization] TextureCacheBase: Slightly loosen the requirements for reusing...NeoBrainX
2012-10-20Hey, long time no commits :).rodolfoosvaldobogado@gmail.com
2012-10-13Forced commitRyan Houdek
2012-10-13A couple missed lines on the rebase.Ryan Houdek
2012-10-09More 'stuff'Ryan Houdek
2012-10-09More "stuff" for SS, also a small fix in the program shader cache cache setup."Ryan Houdek
2012-10-09Change 'stuff'Ryan Houdek
2012-10-09Get the program binary type correctly or else ATI makes massive (~400MB) shad...Ryan Houdek
2012-10-09Add support for Dual source blending to older ATI cards that don't support 42...Ryan Houdek
2012-10-09Had a few vec4 and float4(0) calls floating around.Ryan Houdek
2012-10-09fix formatting uglies introduced in glsl-master branchShawn Hoffman
2012-10-09default to GLSL instead of CgShawn Hoffman
2012-10-09Give OSX users more of a chance of supporting Single pass DSB in the future.Ryan Houdek
2012-10-09Implement Program shaders cache. Seems to reduce a small amount of stuttering...Ryan Houdek
2012-10-09Looky, OSX found an issue for me.Ryan Houdek
2012-10-09Looks like we make use of fmod, make a GLSL function for it!Ryan Houdek
2012-10-09More coding style fixes because I suck at sedPierre Bourdon
2012-10-098 spaces indentation -> tabsPierre Bourdon
2012-10-09Use UBOs in every shader. I had missed a few. Only cache Uniform locations if...Ryan Houdek
2012-10-09Make sure to support everything even if GPU doesn't.Ryan Houdek
2012-10-09yay, UBOs work 100% now.Ryan Houdek
2012-10-09UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Prob...Ryan Houdek
2012-10-09Firin ma lazerRyan Houdek
2012-10-09Fix one error.Ryan Houdek
2012-10-09Remove bSupportsGLSLLocation since it won't work how I expect it.Ryan Houdek
2012-10-09Add in UBOs, doesn't work yet. Still debugging here.Ryan Houdek
2012-10-09Put Vertex Uniforms in to the correct places to get ready for UBOs.Ryan Houdek
2012-10-09Few compiler errors that got exposed once I got Dual Source Blending working....Ryan Houdek
2012-10-09Support Dual Source Blending in OGL plugin with GLSL.Ryan Houdek
2012-10-09Playing through SSBM story made me find this.Ryan Houdek
2012-10-09Bit of cleanup. Clean up my massive hack in the ShaderManagerFiles. Almost fe...Ryan Houdek
2012-10-09Add support for GL_ARB_shading_language_420pack so we don't have to binding s...Ryan Houdek