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VideoCommon
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Commit message (
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Author
2015-01-02
Merge pull request #1778 from JMC47/ReadIdleFix
skidau
2015-01-01
Merge pull request #1747 from Armada651/intel-workaround
Markus Wick
2014-12-30
Merge pull request #1790 from Armada651/master
Markus Wick
2014-12-29
VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.
Jules Blok
2014-12-29
VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.
Jules Blok
2014-12-29
VideoConfig: Fix convergence parameter.
Jules Blok
2014-12-28
PixelShaderGen: Don't assign to input variables.
Jules Blok
2014-12-28
VertexShaderGen: Don't read from output variables.
Jules Blok
2014-12-28
DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.
Jules Blok
2014-12-28
VideoCommon: Don't pass structs between shaders, use the interface blocks ins...
Jules Blok
2014-12-28
DriverDetails: Update Intel bug description.
Jules Blok
2014-12-28
Merge pull request #1781 from Armada651/xfb-fixes
Markus Wick
2014-12-28
Merge pull request #1766 from Armada651/enable-stereo
Ryan Houdek
2014-12-28
Renderer: Cosmetics.
Jules Blok
2014-12-27
Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
Justin Chadwick
2014-12-26
GeometryShaderManager: Set viewport in SetConstants().
Jules Blok
2014-12-25
Renderer: Use old method of calculating the source rectangle.
Jules Blok
2014-12-25
FramebufferManagerBase: Remove obsolete parameters.
Jules Blok
2014-12-24
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Jules Blok
2014-12-24
GeometryShaderManager: Boost convergence value.
Jules Blok
2014-12-24
VideoConfig: Rename Separation to Depth and update descriptions.
Jules Blok
2014-12-24
VideoConfig: Turn off stereoscopy when Real XFB is enabled.
Jules Blok
2014-12-24
D3D: Support stereoscopic XFB blit to screen.
Jules Blok
2014-12-24
FramebufferManagerBase: Only allocate one layer for Real XFB.
Jules Blok
2014-12-22
OGL: fix ssbo based bbox support
degasus
2014-12-21
VertexLoader: Skip vertices with position index = -1
degasus
2014-12-21
VertexLoader: Merge dummy functions
degasus
2014-12-21
VertexLoader: Add a VertexLoader pointer to each function call
degasus
2014-12-21
VertexLoader: Add a test loader which compares two vertex loaders
degasus
2014-12-21
VideoCommon: split VertexLoaderBase from VertexLoader
degasus
2014-12-21
VertexLoader: remove inlined getters
degasus
2014-12-21
VideoCommon: Move NativeVertexFormat cache to VertexLoaderManager
degasus
2014-12-21
VertexLoaderUid: remove operator<
degasus
2014-12-21
VideoLoader: remove VAT_*_FRACBITS
degasus
2014-12-20
Merge pull request #1736 from degasus/osd
Ryan Houdek
2014-12-20
OGL: move osd warning for not supported stereo mode into config validation
degasus
2014-12-20
OGL: Fix OGL3 with stereo enabled
degasus
2014-12-20
OGL: draw shadows within rasterfont itself
degasus
2014-12-20
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Jules Blok
2014-12-20
VideoCommon: merge debug test generators
degasus
2014-12-20
VideoCommon: merge debug info generators
degasus
2014-12-20
Merge pull request #1716 from Armada651/geom-wireframe
Dolphin Bot
2014-12-19
OGL: Disable geometry shaders on Intel's Windows drivers due to broken interf...
Jules Blok
2014-12-19
Merge pull request #1721 from Sonicadvance1/fix_adreno_400
Ryan Houdek
2014-12-19
VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_l...
Jules Blok
2014-12-19
Minor changes to DriverDetails
Ryan Houdek
2014-12-19
Fixes Adreno 400 slow performance.
Ryan Houdek
2014-12-19
GeometryShaderGen: Re-emit the first vertex when wireframe mode is enabled.
Jules Blok
2014-12-19
VideoCommon: Make IsPassthrough() a function of the ShaderUid.
Jules Blok
2014-12-19
VideoCommon: Handle wireframe mode in the geometry shader.
Jules Blok
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