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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2015-01-02Merge pull request #1778 from JMC47/ReadIdleFixskidau
2015-01-01Merge pull request #1747 from Armada651/intel-workaroundMarkus Wick
2014-12-30Merge pull request #1790 from Armada651/masterMarkus Wick
2014-12-29VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.Jules Blok
2014-12-29VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision.Jules Blok
2014-12-29VideoConfig: Fix convergence parameter.Jules Blok
2014-12-28PixelShaderGen: Don't assign to input variables.Jules Blok
2014-12-28VertexShaderGen: Don't read from output variables.Jules Blok
2014-12-28DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.Jules Blok
2014-12-28VideoCommon: Don't pass structs between shaders, use the interface blocks ins...Jules Blok
2014-12-28DriverDetails: Update Intel bug description.Jules Blok
2014-12-28Merge pull request #1781 from Armada651/xfb-fixesMarkus Wick
2014-12-28Merge pull request #1766 from Armada651/enable-stereoRyan Houdek
2014-12-28Renderer: Cosmetics.Jules Blok
2014-12-27Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 withoutJustin Chadwick
2014-12-26GeometryShaderManager: Set viewport in SetConstants().Jules Blok
2014-12-25Renderer: Use old method of calculating the source rectangle.Jules Blok
2014-12-25FramebufferManagerBase: Remove obsolete parameters.Jules Blok
2014-12-24VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"Jules Blok
2014-12-24GeometryShaderManager: Boost convergence value.Jules Blok
2014-12-24VideoConfig: Rename Separation to Depth and update descriptions.Jules Blok
2014-12-24VideoConfig: Turn off stereoscopy when Real XFB is enabled.Jules Blok
2014-12-24D3D: Support stereoscopic XFB blit to screen.Jules Blok
2014-12-24FramebufferManagerBase: Only allocate one layer for Real XFB.Jules Blok
2014-12-22OGL: fix ssbo based bbox supportdegasus
2014-12-21VertexLoader: Skip vertices with position index = -1degasus
2014-12-21VertexLoader: Merge dummy functionsdegasus
2014-12-21VertexLoader: Add a VertexLoader pointer to each function calldegasus
2014-12-21VertexLoader: Add a test loader which compares two vertex loadersdegasus
2014-12-21VideoCommon: split VertexLoaderBase from VertexLoaderdegasus
2014-12-21VertexLoader: remove inlined gettersdegasus
2014-12-21VideoCommon: Move NativeVertexFormat cache to VertexLoaderManagerdegasus
2014-12-21VertexLoaderUid: remove operator<degasus
2014-12-21VideoLoader: remove VAT_*_FRACBITSdegasus
2014-12-20Merge pull request #1736 from degasus/osdRyan Houdek
2014-12-20OGL: move osd warning for not supported stereo mode into config validationdegasus
2014-12-20OGL: Fix OGL3 with stereo enableddegasus
2014-12-20OGL: draw shadows within rasterfont itselfdegasus
2014-12-20GeometryShaderManager: Set stereo parameters in a SetConstants() call.Jules Blok
2014-12-20VideoCommon: merge debug test generatorsdegasus
2014-12-20VideoCommon: merge debug info generatorsdegasus
2014-12-20Merge pull request #1716 from Armada651/geom-wireframeDolphin Bot
2014-12-19OGL: Disable geometry shaders on Intel's Windows drivers due to broken interf...Jules Blok
2014-12-19Merge pull request #1721 from Sonicadvance1/fix_adreno_400Ryan Houdek
2014-12-19VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_l...Jules Blok
2014-12-19Minor changes to DriverDetailsRyan Houdek
2014-12-19Fixes Adreno 400 slow performance.Ryan Houdek
2014-12-19GeometryShaderGen: Re-emit the first vertex when wireframe mode is enabled.Jules Blok
2014-12-19VideoCommon: Make IsPassthrough() a function of the ShaderUid.Jules Blok
2014-12-19VideoCommon: Handle wireframe mode in the geometry shader.Jules Blok