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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
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Age
Commit message (
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Author
2013-08-18
[ARM] JitASM miroops. No functionality change.
Ryan Houdek
2013-08-18
NetPlayProto: bump netplay version
Jasper St. Pierre
2013-08-18
Increases Gamecube pad polling rate during netplay to normal. Also re-add dua...
Justin Chadwick
2013-08-17
[Android] Fix Wii games.
Ryan Houdek
2013-08-18
Change per instruction run counts to u64 on all platforms. JIT64 and JITIL ru...
Ryan Houdek
2013-08-17
Add an OSD message to remind the user if Shader Debugging is enabled
Pierre Bourdon
2013-08-16
NetWindow: Move "Write memcards" checkbox to be host-only
Jasper St. Pierre
2013-08-17
Remove a redundant check in the fifo.
Ryan Houdek
2013-08-16
In the EGL backend context interface, don't call eglMakeCurrent. This was onl...
Ryan Houdek
2013-08-16
VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to som...
NeoBrainX
2013-08-16
Prevent stopping emulation before fully booting. This can sometimes cause dol...
Rachel Bryk
2013-08-16
On CoreParemeter member object creation make sure to set bEnableDebugging, bA...
Ryan Houdek
2013-08-16
[Android] Make sure to unallocate the correct memory size in MemArena.
Ryan Houdek
2013-08-15
Fix compatibility with the SDL2.0 release.
Pierre Bourdon
2013-08-15
Fix a warning introduced by the recent netplay UI changes
Pierre Bourdon
2013-08-14
MemArena: Free memory for 64-bit machines
Jasper St. Pierre
2013-08-14
NetPlay: Make sure the server knows it's stopped when it's stopped
Jasper St. Pierre
2013-08-15
Only call SetGenerationMode from BPWritten if the cull mode changed.
Pierre Bourdon
2013-08-14
NetPlay: Disable the "Start" button while the game is running
Jasper St. Pierre
2013-08-14
NetPlay: Remove the "Stop" button
Jasper St. Pierre
2013-08-14
NetPlay: Allow hosts to stop the game by closing the game window
Jasper St. Pierre
2013-08-14
NetPlay: Set the pad buffer size on server creation
Jasper St. Pierre
2013-08-14
Add an option to enable performance queries in gameini files, disable it by d...
Pierre Bourdon
2013-08-14
Move VideoBackendBase from Common to VideoCommon
Pierre Bourdon
2013-08-14
VertexShaderGen: Cleanup.
NeoBrainX
2013-08-13
Fix invalid C++ code (returning reference to local) - thanks devm33.
John Chadwick
2013-08-12
ShaderGen: Optimize out most function calls for uid generation.
NeoBrainX
2013-08-12
LightingShaderGen: Use macro magic instead of snprintf. Should fix performanc...
NeoBrainX
2013-08-12
ShaderGen: Static inline everything.
NeoBrainX
2013-08-12
PixelShaderGen: Optimize shader uid data order.
NeoBrainX
2013-08-12
VertexShaderGen: Optimize shader uid data order.
NeoBrainX
2013-08-12
Main: Fix code that creates the BIOS subdirectories
Jasper St. Pierre
2013-08-12
PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus...
NeoBrainX
2013-08-12
[ARM] Add a few instructions.
Ryan Houdek
2013-08-11
Main: Create BIOS subdirs of GC userdir on load
Jasper St. Pierre
2013-08-11
Check for GC BIOS in userdir before sysdir
Jasper St. Pierre
2013-08-11
IniFile: Don't parse comments after the [Section] brackets
Jasper St. Pierre
2013-08-11
IniFile: Remove support for comments anywhere but the beginning of lines
Jasper St. Pierre
2013-08-11
[ARM] Implement andx, andi_rc, and andis_rc.
Ryan Houdek
2013-08-11
[ARM] IMM support for all integer instructions that call ComputeRC. Small FPS...
Ryan Houdek
2013-08-11
[ARM] Fix ori again.
Ryan Houdek
2013-08-10
Remove "-0" from stable version numbers in a more foolproof manner for vs and...
Jordan Woyak
2013-08-10
Remove some non-catastrophic IPC_HLE wiimote related PanicAlerts. We have log...
Jordan Woyak
2013-08-09
D3D11: Implement zcomploc for hardware supporting D3D 11.0.
NeoBrainX
2013-08-09
Fix a merge fail that happened when I merged in Android. It is just a bit of ...
Ryan Houdek
2013-08-09
Revert "Fix a memory leak in ExpressionParser.cpp"
Pierre Bourdon
2013-08-08
Remove -0 from stable release version numbers.
Rachel Bryk
2013-08-09
Use a multibyte-neutral codepage when calling *printf on Windows.
Pierre Bourdon
2013-08-08
Fix a memory leak in ExpressionParser.cpp
Lioncash
2013-08-08
Fix a stack corruption in ExtendedTrace.
NeoBrainX
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