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path: root/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
AgeCommit message (Expand)Author
2010-11-01DX9/DX11: Fix and simplify ClearScreen. At least fixes a small glitch in Supe...NeoBrainX
2010-10-24Properly emulate the alpha read pixel engine register function (used for EFB ...NeoBrainX
2010-10-24Fix an off-by-one error introduced in r6309.NeoBrainX
2010-10-24DX11: Fix ClearScreen properly this time. Should fix quite a few games (or br...NeoBrainX
2010-10-22Main change: Implemented EFB pokes in DX9/DX11.NeoBrainX
2010-10-21Put infrastructure in place so that other plugins may support dual-source ble...Nolan Check
2010-10-20DX11 plugin: Do destination-alpha in a single pass. No more drawing the same ...Nolan Check
2010-10-20DX11 plugin: Fix numerous Metroid Prime glitches. The "techno energy ball lig...Nolan Check
2010-10-02DX11: Clean up AccessEFB and fix a crash. Thanks to pico554 for hinting at th...NeoBrainX
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-28Minor code formatting:skidau
2010-08-29fully implemented display list cache with vertex data included and added in a...Rodolfo Osvaldo Bogado
2010-08-01Marginally improve FPS counting logic in the video plugins.NeoBrainX
2010-07-18Committing some cleanups by avindra:NeoBrainX
2010-07-17Move sampler state setting outside the drawQuad utility functions.NeoBrainX
2010-07-16Since apparently no one feels like fixing SMG FIFO overflows, commit iceman4l...NeoBrainX
2010-07-12DX9/DX11, improvement to r5870: Instead of skipping SetViewport(), fix the vi...NeoBrainX
2010-07-11DX9/DX11: Workaround the viewpoint/EFB creation issues in e.g. SMG2 on NVIDIA...NeoBrainX
2010-07-02this is a pure optimization commit:Rodolfo Osvaldo Bogado
2010-06-27Load the d3dx11 dll at runtime instead of linking directly against it. Should...NeoBrainX
2010-06-24fixed blending in dx9 and dx11Rodolfo Osvaldo Bogado
2010-06-21DX11:NeoBrainX
2010-06-21some fixes to depth test and screen clearing in dx11, now a lot of the remain...Rodolfo Osvaldo Bogado
2010-06-20DX11:NeoBrainX
2010-06-19DX11:NeoBrainX
2010-06-19DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate.NeoBrainX
2010-06-18Include the two files added in r5741 in the VC project file as well.NeoBrainX
2010-06-18DX11: Introduce a StateManager class, might improve performance a little.NeoBrainX
2010-06-18DX11: Add error checking to about any device object creation. Since we aren't...NeoBrainX
2010-06-18DX11: Fix flickering when resizing the emulator window.NeoBrainX
2010-06-17DX11:NeoBrainX
2010-06-17DX11:NeoBrainX
2010-06-16apply some speedup to dx11 plugin + some minor stuffluisr142004
2010-06-15more bug fix in dx11:Rodolfo Osvaldo Bogado
2010-06-14DX11: Fix window resizing.NeoBrainX
2010-06-14some fixes to dx11, now efb access should work well (smg pulling stars)Rodolfo Osvaldo Bogado
2010-06-14fixed blending and PC_TEX_FMT_I8 and PC_TEX_FMT_I4_AS_I8 texture loading in ...Rodolfo Osvaldo Bogado
2010-06-13Add a DX11 video plugin.NeoBrainX