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Plugin_VideoDX11
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Render.cpp
Age
Commit message (
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Author
2010-11-01
DX9/DX11: Fix and simplify ClearScreen. At least fixes a small glitch in Supe...
NeoBrainX
2010-10-24
Properly emulate the alpha read pixel engine register function (used for EFB ...
NeoBrainX
2010-10-24
Fix an off-by-one error introduced in r6309.
NeoBrainX
2010-10-24
DX11: Fix ClearScreen properly this time. Should fix quite a few games (or br...
NeoBrainX
2010-10-22
Main change: Implemented EFB pokes in DX9/DX11.
NeoBrainX
2010-10-21
Put infrastructure in place so that other plugins may support dual-source ble...
Nolan Check
2010-10-20
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same ...
Nolan Check
2010-10-20
DX11 plugin: Fix numerous Metroid Prime glitches. The "techno energy ball lig...
Nolan Check
2010-10-02
DX11: Clean up AccessEFB and fix a crash. Thanks to pico554 for hinting at th...
NeoBrainX
2010-09-30
Added EFB Scale option to the OpenGL plug-in.
skidau
2010-09-28
Minor code formatting:
skidau
2010-08-29
fully implemented display list cache with vertex data included and added in a...
Rodolfo Osvaldo Bogado
2010-08-01
Marginally improve FPS counting logic in the video plugins.
NeoBrainX
2010-07-18
Committing some cleanups by avindra:
NeoBrainX
2010-07-17
Move sampler state setting outside the drawQuad utility functions.
NeoBrainX
2010-07-16
Since apparently no one feels like fixing SMG FIFO overflows, commit iceman4l...
NeoBrainX
2010-07-12
DX9/DX11, improvement to r5870: Instead of skipping SetViewport(), fix the vi...
NeoBrainX
2010-07-11
DX9/DX11: Workaround the viewpoint/EFB creation issues in e.g. SMG2 on NVIDIA...
NeoBrainX
2010-07-02
this is a pure optimization commit:
Rodolfo Osvaldo Bogado
2010-06-27
Load the d3dx11 dll at runtime instead of linking directly against it. Should...
NeoBrainX
2010-06-24
fixed blending in dx9 and dx11
Rodolfo Osvaldo Bogado
2010-06-21
DX11:
NeoBrainX
2010-06-21
some fixes to depth test and screen clearing in dx11, now a lot of the remain...
Rodolfo Osvaldo Bogado
2010-06-20
DX11:
NeoBrainX
2010-06-19
DX11:
NeoBrainX
2010-06-19
DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate.
NeoBrainX
2010-06-18
Include the two files added in r5741 in the VC project file as well.
NeoBrainX
2010-06-18
DX11: Introduce a StateManager class, might improve performance a little.
NeoBrainX
2010-06-18
DX11: Add error checking to about any device object creation. Since we aren't...
NeoBrainX
2010-06-18
DX11: Fix flickering when resizing the emulator window.
NeoBrainX
2010-06-17
DX11:
NeoBrainX
2010-06-17
DX11:
NeoBrainX
2010-06-16
apply some speedup to dx11 plugin + some minor stuff
luisr142004
2010-06-15
more bug fix in dx11:
Rodolfo Osvaldo Bogado
2010-06-14
DX11: Fix window resizing.
NeoBrainX
2010-06-14
some fixes to dx11, now efb access should work well (smg pulling stars)
Rodolfo Osvaldo Bogado
2010-06-14
fixed blending and PC_TEX_FMT_I8 and PC_TEX_FMT_I4_AS_I8 texture loading in ...
Rodolfo Osvaldo Bogado
2010-06-13
Add a DX11 video plugin.
NeoBrainX
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