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path: root/Source/Plugins/Plugin_VideoDX11/Src/Render.cpp
AgeCommit message (Expand)Author
2011-09-05apply to dx9 and dx11 backends as wellShawn Hoffman
2011-06-24New "TAS Input" feature for precise joystick inputs. The feature is still a w...baby.lueshi
2011-06-11Revert r7421 and r7422.NeoBrainX
2011-05-12Don't resize render target to handle out-of-bounds viewports. Instead, adjust...Nolan Check
2011-04-30Fix EFB format change emulation in D3D11 if MSAA is enabled.NeoBrainX
2011-04-11Fix an error introduced in r7083. In the pixel shader manager the farZ and zR...donkopunchstania
2011-04-02Revert r7086.NeoBrainX
2011-04-01roll back r7431smelenchuk
2011-04-01Add a "force no texture filter" option, useful for some 2D games (like Mega M...smelenchuk
2011-03-30I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manu...Jordan Woyak
2011-03-15A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attem...Jordan Woyak
2011-03-15DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charg...Nolan Check
2011-03-08DX11: Add real XFB mode support. May not work perfectly yet. I'm working on a...Nolan Check
2011-02-17Added an option for input display. This option shows the controls read by th...skidau
2011-02-04D3D11: Implement EFB format reinterpretation.NeoBrainX
2011-01-31Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...Jordan Woyak
2011-01-29Put some stuff in the gfx plugins into namespaces, so that the symbols won't ...hrydgard
2011-01-27Fixed the black (alpha) textures in the 8ing games like Tatsunoko vs Capcom a...skidau
2011-01-25DX11 code maintenance, part 7:NeoBrainX
2011-01-25DX11 code maintenance, part 6:NeoBrainX
2011-01-25Migrate the "Adjust window size" option to the main configuration dialog (und...Glenn Rice
2011-01-24DX11 code maintenance, part 5:NeoBrainX
2011-01-24DX11 code maintenance, part 4:NeoBrainX
2011-01-24DX11 code maintenance, part 3:NeoBrainX
2011-01-24DX11 code maintenance, part 2:NeoBrainX
2011-01-24DX11 code maintenance, part 1:NeoBrainX
2011-01-07Fix alpha reads (hurray for the ZWW Pictograph quest and Killer 7)j4ck.fr0st
2011-01-07Add anvideo config option to automatically resize the render window to the si...donkopunchstania
2010-12-28Invalidate texture cache when the STC or native mipmaps options are changed.NeoBrainX
2010-12-27Implement pixel data reinterpretation on EFB format change.NeoBrainX
2010-12-27Yet another ClearScreen fix, should be the last one now.NeoBrainX
2010-12-27Second Experimental commit: Rodolfo Osvaldo Bogado
2010-12-21ClearScreen fixes:NeoBrainX
2010-12-20Various ClearScreen fixes.NeoBrainX
2010-12-19* revert Clear Screen's stuff from r6604gnick79
2010-12-18**Changes**gnick79
2010-12-16Revert most stuff from r6517 and revert r6501.NeoBrainX
2010-12-11Fix some other off-by-one errors in DX9/DX11.NeoBrainX
2010-12-10VideoCommon: Use integer arithmetic instead of floating point arithmetic when...NeoBrainX
2010-12-05DX11: Fix a crash when accessing the EFB.NeoBrainX
2010-12-05Merged the D3D9 debugger into VideoCommon/VideoUICommon:NeoBrainX
2010-11-30posible fix for issues 2850 and 3407Rodolfo Osvaldo Bogado
2010-11-30possible fix for issue 3014Rodolfo Osvaldo Bogado
2010-11-27DX11:NeoBrainX
2010-11-23DX11:NeoBrainX
2010-11-18Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code...Jordan Woyak
2010-11-18Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...Jordan Woyak
2010-11-14Merged some FramebufferManager code into VideoCommon.Jordan Woyak
2010-11-10DX11: Add an option to choose the internal resolution.NeoBrainX
2010-11-07DX9/DX11: Remove some dead or obsolete code.NeoBrainX