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Age
Commit message (
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Author
2013-02-07
Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where nece...
NeoBrainX
2013-02-07
Merge branch 'mipmap_fixes'.
NeoBrainX
2013-02-07
Fix some potential issues when blending on EFB formats without alpha.
NeoBrainX
2013-02-07
also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown ...
degasus
2013-02-07
build fix
degasus
2013-02-07
first try of osx fix, mostly by pauldachz
degasus
2013-02-06
check for GL_ARB_sync, it's in ogl 3.2
degasus
2013-02-05
workaround for glGetUniformLocation in efb2ram
degasus
2013-02-05
bigger buffers
degasus
2013-02-05
evil hack: map the buffer once and use this pointer after unmaping
degasus
2013-02-04
update to glew1.9, win binaries also from official release
degasus
2013-02-04
also align the size of buffers for pinned memory
degasus
2013-02-02
correct spelling of align
degasus
2013-02-02
build fix
degasus
2013-02-02
align memory, use pinned memory if available
degasus
2013-02-01
fix glew fix
degasus
2013-02-01
workaround older glew versions
degasus
2013-02-01
first try for pinned memory, complete untested
degasus
2013-02-01
usable sync of ringbuffer
degasus
2013-02-01
stream by map and sync
degasus
2013-02-01
implement streaming by bufferSubData, split upload and allocation in ringbuffer
degasus
2013-01-31
create StreamBuffer class for ogl upload
degasus
2013-01-31
Fix remaining compiler warnings.
Glenn Rice
2013-01-31
remove glIsEnabled(GL_BLEND), we do restore state after it, so it doesn't matter
degasus
2013-01-31
also add glBufferSubData for ubo upload
degasus
2013-01-31
first try for osx core profile
degasus
2013-01-31
don't stream in rasterfont
degasus
2013-01-29
Fix the majority of the compiler warnings unearthed by the addition of
Glenn Rice
2013-01-29
Fix some shadowing warnings.
Jordan Woyak
2013-01-28
OSX likes to put unordered_map in the weirdest of places...
Ryan Houdek
2013-01-28
Got to love that my server's cmake is half retarded.
Ryan Houdek
2013-01-28
Stop using std::pair and std::map. Switch over to u64 and std::unordered_map....
Ryan Houdek
2013-01-28
Add some code for generating a shader constant usage profile.
NeoBrainX
2013-01-28
PixelShaderGen: Some more work...
NeoBrainX
2013-01-28
Added new shader cache uids for pixel shader gen.
NeoBrainX
2013-01-28
Moved some of the new shader uid stuff to a common header file.
NeoBrainX
2013-01-28
Replace the shader uid system with a new one which quasi-automatically genera...
NeoBrainX
2013-01-28
move RestoreAPIState and ResetAPIState into backends
degasus
2013-01-28
set hint GL_STREAM_READ
degasus
2013-01-26
Only check shader compilation status in debug or with DEBUG_GLSL defined. inv...
Ryan Houdek
2013-01-26
only create shaders after shadercaches are initialized
degasus
2013-01-25
Duplicate condition fix.
Lioncash
2013-01-25
fix bug when rasterfont disappears sometimes
degasus
2013-01-25
orphan vbo also with glBufferData
degasus
2013-01-25
ubo streaming
degasus
2013-01-24
Move swap control to the host specific GLInterface files.
Ryan Houdek
2013-01-24
Merge branch 'immediate-removal' into GLSL-master
degasus
2013-01-24
Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
degasus
2013-01-24
Fix a potential memory leak on non-windows systems.
lioncash
2013-01-22
partial revert of 8a6f7474088e
degasus
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