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AgeCommit message (Expand)Author
2013-02-07Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where nece...NeoBrainX
2013-02-07Merge branch 'mipmap_fixes'.NeoBrainX
2013-02-07Fix some potential issues when blending on EFB formats without alpha.NeoBrainX
2013-02-07also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown ...degasus
2013-02-07build fixdegasus
2013-02-07first try of osx fix, mostly by pauldachzdegasus
2013-02-06check for GL_ARB_sync, it's in ogl 3.2degasus
2013-02-05workaround for glGetUniformLocation in efb2ramdegasus
2013-02-05bigger buffersdegasus
2013-02-05evil hack: map the buffer once and use this pointer after unmapingdegasus
2013-02-04update to glew1.9, win binaries also from official releasedegasus
2013-02-04also align the size of buffers for pinned memorydegasus
2013-02-02correct spelling of aligndegasus
2013-02-02build fixdegasus
2013-02-02align memory, use pinned memory if availabledegasus
2013-02-01fix glew fixdegasus
2013-02-01workaround older glew versionsdegasus
2013-02-01first try for pinned memory, complete untesteddegasus
2013-02-01usable sync of ringbufferdegasus
2013-02-01stream by map and syncdegasus
2013-02-01implement streaming by bufferSubData, split upload and allocation in ringbufferdegasus
2013-01-31create StreamBuffer class for ogl uploaddegasus
2013-01-31Fix remaining compiler warnings.Glenn Rice
2013-01-31remove glIsEnabled(GL_BLEND), we do restore state after it, so it doesn't matterdegasus
2013-01-31also add glBufferSubData for ubo uploaddegasus
2013-01-31first try for osx core profiledegasus
2013-01-31don't stream in rasterfontdegasus
2013-01-29Fix the majority of the compiler warnings unearthed by the addition ofGlenn Rice
2013-01-29Fix some shadowing warnings.Jordan Woyak
2013-01-28OSX likes to put unordered_map in the weirdest of places...Ryan Houdek
2013-01-28Got to love that my server's cmake is half retarded.Ryan Houdek
2013-01-28Stop using std::pair and std::map. Switch over to u64 and std::unordered_map....Ryan Houdek
2013-01-28Add some code for generating a shader constant usage profile.NeoBrainX
2013-01-28PixelShaderGen: Some more work...NeoBrainX
2013-01-28Added new shader cache uids for pixel shader gen.NeoBrainX
2013-01-28Moved some of the new shader uid stuff to a common header file.NeoBrainX
2013-01-28Replace the shader uid system with a new one which quasi-automatically genera...NeoBrainX
2013-01-28move RestoreAPIState and ResetAPIState into backendsdegasus
2013-01-28set hint GL_STREAM_READdegasus
2013-01-26Only check shader compilation status in debug or with DEBUG_GLSL defined. inv...Ryan Houdek
2013-01-26only create shaders after shadercaches are initializeddegasus
2013-01-25Duplicate condition fix.Lioncash
2013-01-25fix bug when rasterfont disappears sometimesdegasus
2013-01-25orphan vbo also with glBufferDatadegasus
2013-01-25ubo streamingdegasus
2013-01-24Move swap control to the host specific GLInterface files.Ryan Houdek
2013-01-24Merge branch 'immediate-removal' into GLSL-masterdegasus
2013-01-24Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"degasus
2013-01-24Fix a potential memory leak on non-windows systems.lioncash
2013-01-22partial revert of 8a6f7474088edegasus