summaryrefslogtreecommitdiff
path: root/src/code/z_actor.c
diff options
context:
space:
mode:
authorDerek Hensley <hensley.derek58@gmail.com>2024-05-12 10:08:52 -0700
committerGitHub <noreply@github.com>2024-05-12 10:08:52 -0700
commit6d315fa2aea31b56edeebc7f754211ffefc0d44e (patch)
tree013b285e519bf629cc143ea98e086e64335fd7a9 /src/code/z_actor.c
parent0e8b225279333708feb8c7995ddf9243e9cc1fe3 (diff)
Use Romfile in place of vromStart and vromEnd in structs (#1618)
* DmaEntry * KaleidoMgrOverlay * ActorOverlay * EffectSsOverlay * GameStateOverlay * TransitionOverlay
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index bd4457671..6b5d79ecd 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3299,8 +3299,8 @@ ActorInit* Actor_LoadOverlay(ActorContext* actorCtx, s16 index) {
return NULL;
}
- Overlay_Load(overlayEntry->vromStart, overlayEntry->vromEnd, overlayEntry->vramStart, overlayEntry->vramEnd,
- overlayEntry->loadedRamAddr);
+ Overlay_Load(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, overlayEntry->vramStart,
+ overlayEntry->vramEnd, overlayEntry->loadedRamAddr);
overlayEntry->numLoaded = 0;
}