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| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-05-12 10:08:52 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-12 10:08:52 -0700 |
| commit | 6d315fa2aea31b56edeebc7f754211ffefc0d44e (patch) | |
| tree | 013b285e519bf629cc143ea98e086e64335fd7a9 /src/code/z_effect_soft_sprite.c | |
| parent | 0e8b225279333708feb8c7995ddf9243e9cc1fe3 (diff) | |
Use Romfile in place of vromStart and vromEnd in structs (#1618)
* DmaEntry
* KaleidoMgrOverlay
* ActorOverlay
* EffectSsOverlay
* GameStateOverlay
* TransitionOverlay
Diffstat (limited to 'src/code/z_effect_soft_sprite.c')
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 3b340a15c..abe0f5d97 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -191,8 +191,8 @@ void EffectSs_Spawn(PlayState* play, s32 type, s32 priority, void* initData) { return; } - Overlay_Load(overlayEntry->vromStart, overlayEntry->vromEnd, overlayEntry->vramStart, overlayEntry->vramEnd, - overlayEntry->loadedRamAddr); + Overlay_Load(overlayEntry->file.vromStart, overlayEntry->file.vromEnd, overlayEntry->vramStart, + overlayEntry->vramEnd, overlayEntry->loadedRamAddr); } initInfo = (void*)(uintptr_t)((overlayEntry->initInfo != NULL) |
