diff options
| author | Parker Burnett <jpburnett@gwu.edu> | 2022-09-14 10:01:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-14 14:01:06 -0300 |
| commit | 2c6816ba7791c6e6e8043d2a0e6598234588d4cf (patch) | |
| tree | 5e5abcbcd8f7f239e3daf80a253ddc61bc30ae24 /src/code | |
| parent | 6451bcf15855ff3c0cb6cd1c0d4a9e2d03f41fae (diff) | |
Add enum for tatl hint id (#993)
* first round, need to investigate the others
* naming the remainder
* changed my mind on the name
* foooooormat
* fixing a number
* ...another one...
* names galore
* PR feedback
* fixing
* fixes
* 4mat
* adding "POE_SISTER"
* forgot a rename
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 1b2d02b66..3669dd136 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1076,7 +1076,7 @@ void Actor_Init(Actor* actor, PlayState* play) { actor->uncullZoneScale = 350.0f; actor->uncullZoneDownward = 700.0f; - actor->hintId = 255; + actor->hintId = TATL_HINT_ID_NONE; CollisionCheck_InitInfo(&actor->colChkInfo); actor->floorBgId = BGCHECK_SCENE; |
