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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2021-04-29
ovl_Bg_Keikoku_Spr OK (#111)
Zelllll
2021-04-29
dm_statue OK (#94)
kyleburnette
2021-04-29
Adds in scene support (#117)
Kenix3
2021-04-19
sys_slowly OK (#101)
Rozelette
2021-04-18
DoorAna: OK (#90)
Isghj
2021-04-12
Changed ichaindis to output actual names by default and added an --offset arg...
kyleburnette
2021-04-12
z_skin_matrix OK (#81)
Rozelette
2021-04-07
Optimization when building all to let compression happen as early as possible...
Rozelette
2021-04-07
dm_sa OK (#88)
kyleburnette
2021-04-07
z_lib fully matched (#85)
Rozelette
2021-03-27
z_en_item00 (#78)
Rozelette
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw
2021-03-27
z_lights fully matched (#80)
Rozelette
2021-03-27
Floats and Strings in asm (#82)
Tharo
2021-03-27
en_tag_obj OK (#84)
kyleburnette
2021-03-27
En_Tubo_Trap (Flying Pot Enemy) (#62)
Isghj
2021-03-27
Restructure how buffers are set up (#77)
Rozelette
2021-03-27
Improve the robustness of depend.py (#76)
Rozelette
2021-03-27
Bg_Lotus OK (#86)
Rozelette
2021-03-27
TwoHeadArena and TwoHeadGfxArena OK (#83)
kyleburnette
2021-03-27
Door_Spiral OK (from zel) (#87)
Rozelette
2021-03-24
EnPoFusen: OK (#69)
Isghj
2021-03-22
z_collision_check.c (#58)
Tharo
2021-03-22
padutils OK (#72)
Rozelette
2021-03-22
Jenkins update (#79)
Ethan Roseman
2021-03-20
bg_ikana_shutter OK (#56)
kyleburnette
2021-03-17
en_scopecoin OK (#67)
kyleburnette
2021-03-16
Fixes -include in makefile. (#74)
Kenix3
2021-03-16
yaz0.c OK (#71)
Rozelette
2021-03-16
Decompiles z_vr_box (from zel) (#73)
Kenix3
2021-03-14
Generate dependencies for C files with GLOBAL_ASM (#70)
Rozelette
2021-03-11
Fixed incorrect actionfunc declarations caused by bad copy/paste (#61)
kyleburnette
2021-03-11
functions and variables headers cleanup (#63)
Tharo
2021-03-11
Fix incorrect .data start for En_Door (#68)
Rozelette
2021-03-10
Jenkinsfile no longer builds master with qemu (#66)
Kenix3
2021-03-10
Updates jenkinsfile to give the name of the progress.csv files based on the M...
Kenix3
2021-03-10
Updates file_setup.sh script to split based on the asm files being in differe...
Kenix3
2021-03-10
Uses new articulated name for baserom
Kenix3
2021-03-10
Updates file setup script to place the non_matchings in the new location
Kenix3
2021-03-10
Comments out debugging print statements
Kenix3
2021-03-10
Updates progress.py to use the git module for outputting commit hash
Kenix3
2021-03-10
Fixes matching and non-matching counts in progress.py
Kenix3
2021-03-10
Fixes path to progress.py in Jenkinsfile
Kenix3
2021-03-10
Jenkinsfile now builds master with qemu IDO
Kenix3
2021-03-10
Fixes issue that causes split rodata to be read as code decomp progress
Kenix3
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-28
Add OoT actor structs and enums (#55)
Zelllll
2021-02-25
Updates asm-differ (#53)
Kenix3
2021-02-25
Make defaults to uncompressed (#52)
Kenix3
2021-02-25
PoC automatic rodata split Total split: 585 Failed / Troublesome: 61 (10,4273...
Kenix3
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