| Age | Commit message (Collapse) | Author |
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* Skeleton and shin name cleanup
* Use ANI_LIMB_MAX
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* Add original asset names to all `object_h*` files
* Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear
* Switch from "is" to "might be" on the DLs too
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* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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* limbs -> limb
* Generated limbs
* Fix ENUMNAME
* goronLink fix
* actually save
* Boss011Limbs -> Boss011Limb
* keep skeletons
* remove comments
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`object_hs`) and some Actor docs( `EnNiw` and `EnAttackNiw` and `EnHg`) (#715)
* EnNwc: OK and some Niw Docs
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* Update src/overlays/actors/ovl_En_Nwc/z_en_nwc.c
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
* EnNwc: Overwrite->Override
* EnAttackNiw: fix merges
* AttackNiw and Niw: some docs
* formater pass
* EnNwc: fixed savecontext change
* Niw and Attackniw: more docs
* Apply suggestions from code review
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Nwc,Niw: requested doc changes
* Nwc: extracted and marked broken texture
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnNwc: more requested changes
* Nwc: more requested changes
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnHs: object_hs documented, some ovl_En_Hs docs
* EnHs: animation names
* EnHs: some text docs
* EnHs: fear anim changed to shivering now that we know it was used in OOT
* EnHs: more docs and format pass
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* EnHs: more docs and updates to var name changes
* Niw,Nwc,Hs: added description to object files
* Hs: changed from playerOffset to offset
Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Parker Burnett <burnettparker@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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* first pass
* Fix limb enums for objects with more than one skeleton
* Manually fix object_cne
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* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "3c00dcb3"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "3c00dcb3"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* Object xmls
* Fix bss reordering
* Setup has warnings now
* Fix object_gi_reserve01 dlist names
* rm xml -> c make rule
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "ba947126"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "ba947126"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* SPBranchList related warnings gone
* Remove some mis-detected animations
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "405fc13e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "405fc13e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "2f68596"
* scene related setup warning gone
* Fix
* Newlines
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