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path: root/assets/xml/objects/object_jg.xml
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2022-08-15General Cleanup 10 (#990)Derek Hensley
* limbs -> limb * Generated limbs * Fix ENUMNAME * goronLink fix * actually save * Boss011Limbs -> Boss011Limb * keep skeletons * remove comments
2022-02-13En_Jg (Goron Elder) OK and documented. Also document object_jg (#594)Tom Overton
* Migrate data to C * Init / Destroy / Update / Draw * Functions called from Update * Better Init match * A few more functions * A few more functions * Drum-spawning function OK * EnJg OK * Name a few struct vars * Name some static vars * Name limbs * Name limb DLs * Name some textures * Name all remaining textures * First pass animation names + use object in actor file * Add drum to XML + clean it up * Better translations, thanks Emily! * Some more documentation * Improvements * Params accessor for s_goro * Proper object symbols for Jg_Gakki * Delete unnecessary undefined_syms * Text defines for my own sanity * Some more names * Document point/path stuff * Name every function, even if the names are bad * Params macro for if he's in goron shrine * Some misc improvements * Document EnJg_GetShrineGoronToFocusOn better * Final cleanup before PR * Change action name because this actor is dumb! * Run actorfixer * Rename some variables now that a function is named * ProcessTalkRequest takes GameState * Run actorfixer * Use new actor flags * Update text ID names to match my text ID PR * Define the limb enum in the object * Be consistent about where the EnumName is * Don't name limbs after the actor * Basic enum for drum limb * Fix stuff after merge * Do if/else if/else * Remove textId defines * Decimal weekEventReg accesses
2022-01-22Cleanup object syms (#546)Maide
* First * Part2 * Save now or forever hold your peace * Part3 * Building * OK * Cleanup * Merge * PR * PR * Merge * PR * PR * Use oyu * Use names * TexturePtr
2021-12-18Initial object file xmls (#312)Tharo
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines