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path: root/assets/xml/objects/object_raf.xml
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2023-11-28Add original asset names to all `object_p*` and `object_r*` files (#1519)Tom Overton
* Add original asset names to all `object_p*` and `object_r*` files * Respond to review
2022-08-15General Cleanup 10 (#990)Derek Hensley
* limbs -> limb * Generated limbs * Fix ENUMNAME * goronLink fix * actually save * Boss011Limbs -> Boss011Limb * keep skeletons * remove comments
2022-04-22En_Raf (Carnivorous Lily Pad) OK and documented, object_raf documented (#794)Tom Overton
* EnRaf_Init OK * func_80A17060, func_80A18080, and func_80A180B4 OK * EnRaf_Destroy, func_80A1712C, func_80A171D8, and func_80A17414 OK * func_80A17464 and func_80A17530 OK * EnRaf_Draw OK * func_80A175E4, func_80A17848, and func_80A178A0 OK * func_80A18A90 OK * func_80A179C8 and func_80A17C6C OK * func_80A1859C OK * func_80A17D14 and EnRaf_Update OK * func_80A18B8C and func_80A18DA0 OK, EnRafParticle documented * func_80A16D40, func_80A16D6C, func_80A17D54, and func_80A17DDC OK * func_80A17E1C OK * Use object symbols * Import data to C and use generated reloc * Misc cleanup * Document animations and skeleton * Finish documenting object_raf * Some low-hanging fruit * Some actions I figured out * Name revival stuff * Document type stuff * Bob and player height stuff * Name a few more things (some of the names are bad but whatever) * Finally move Vec3f data inline like I've wanted to do for ages * Some more low-hanging fruit * limbRot name * Name the chew stuff * First pass names on everything, even if they're bad * Some last-minute stuff before PR * Respond to Elliptic's review * Manually specify texture dimensions * Format * Add comment about pointless check * Respond to Elliptic's second review
2022-03-05Add autogenerated limb enum info in the object's XMLs (#633)Anghelo Carvajal
* first pass * Fix limb enums for objects with more than one skeleton * Manually fix object_cne
2021-12-18Initial object file xmls (#312)Tharo
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines