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path: root/assets/xml/objects/object_sdn.xml
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43 hours[assets] Add most missing `TLUTOffset`s (#1890)HEADmainDragorn421
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*` * [assets] Add TlutOffset to CI textures: `object_[c-i]*` * remove extra space before TlutOffset * [assets] Add TlutOffset to CI textures: `object_[j-n]*` * [assets] Add TlutOffset to CI textures: `object_[o-z]*` --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2024-04-29Add original asset names to all `object_s*` files (#1619)Tom Overton
2023-10-08Object Name Cleanup (#1427)engineer124
2022-08-15General Cleanup 10 (#990)Derek Hensley
* limbs -> limb * Generated limbs * Fix ENUMNAME * goronLink fix * actually save * Boss011Limbs -> Boss011Limb * keep skeletons * remove comments
2022-07-23General Cleanup 8 (#958)Derek Hensley
* EnBigokuta * EnBji * Soldiers * Start harfgibud * Finish harfgibud * Pamela * PametFrog * format * bigslime * bji comment * PR + small cleanup of Eye Tex anims * Shikashi
2022-03-05Add autogenerated limb enum info in the object's XMLs (#633)Anghelo Carvajal
* first pass * Fix limb enums for objects with more than one skeleton * Manually fix object_cne
2022-02-05EnDemoheishi OK and documented (#584)Averane
* EnDemoheishi decomp first pass * object decomp * whitespace between declarations and statements added * various PR fixes * format for CI * various PR fixes 2 + format * missed one texture output name * fix texture docs in unrelated files * fix demoheishi shared texture naming * made object sdn properties generic for soldiers * missed outName modifications * fixed references to updated function names * reverting some texture changes to unrelated objects & use object specific names for lips and fingers textures * added textId comment * various PR comments addressed * added enum for animations * reverting halt animation naming * moved animation enum to actor class * fixed enum names * fix typo * more PR fixes * format * fix for broken build after other PR merge * format * merge fixes * isTalking * Enum - Calf to shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Object - Calf to shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * DList - Calf to Shin Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2021-12-18Initial object file xmls (#312)Tharo
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines