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path: root/assets/xml/objects/object_skb.xml
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2024-07-11More General Cleanup (#1658)Derek Hensley
* gDs2nEyeTexAnim * sEnMm2EmptyDL * object_um_Matanimheader_007D10 * object_mnk_Matanimheader_019A20 * gTurtleEmpty2TexAnim * object_iknv_obj_Matanimheader_0113E0 * object_botihasira_Matanimheader_001A48 * gTwinmoldEmptyTexAnim * gBeaverYoungerBrotherEmptyTexAnim * gNwcEyeTexAnim * gTwinmoldEmptyTex1Anim gTwinmoldEmpty2TexAnim * gGyorgEmpty1TexAnim gGyorgEmpty2TexAnim * gBurlyGuyEmpty1TexAnim gBurlyGuyEmpty2TexAnim * gKotakeEyeTexAnim * gDmZl4EmptyTexAnim * object_cs_Matanimheader_00F6D4 * gAnju1UnusedTexAnim * Empty blobs * EnKusa_IsUnderwater * IsUnderwater functions * s on static variable names in col check * scene_texture_01_Tex_002D40 * object_ds2_Tex_0030D8 object_ds2_Tex_0034D8 object_ds2_Tex_0038D8 * object_gk * undefined_syms * object_fall2_Matanimheader_005CF0 * gTwinmoldEmpty1TexAnim typo
2024-04-29Add original asset names to all `object_s*` files (#1619)Tom Overton
2023-10-07Document object_skb (#1404)Zach North
* object_skb: Limb and Anim docs * object_skb: DL and text docs * Formatting changed files * Changed names for some bones to reflect oot names * updating some names to address code review comments * Whoops, forgot to change the name of MAX * Rename EnHinkSkbAnimation in src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Changed STALCHILD_ANIM_x to STALCHILD_HINT_ANIM_x * forgot to rename both parts of a typedef enum * gStalchildSwingOnBranch missing Anim tag Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Fixed all instances of gStalchildSwingOnBranchAnim --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-08-15General Cleanup 10 (#990)Derek Hensley
* limbs -> limb * Generated limbs * Fix ENUMNAME * goronLink fix * actually save * Boss011Limbs -> Boss011Limb * keep skeletons * remove comments
2022-03-05Add autogenerated limb enum info in the object's XMLs (#633)Anghelo Carvajal
* first pass * Fix limb enums for objects with more than one skeleton * Manually fix object_cne
2021-12-18Initial object file xmls (#312)Tharo
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "3c00dcb3" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "3c00dcb3" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Object xmls * Fix bss reordering * Setup has warnings now * Fix object_gi_reserve01 dlist names * rm xml -> c make rule * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "ba947126" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "ba947126" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * SPBranchList related warnings gone * Remove some mis-detected animations * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "405fc13e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "405fc13e" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * scene related setup warning gone * Fix * Newlines