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Decompilation of The Legend of Zelda: Majora’s Mask
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functions.h
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Author
2025-03-04
func_80183070 to Sys_Freeze (#1686)
Ozero4
2024-12-22
Apply the NORETURN attribute to functions that do not return (#1768)
Tharo
2024-10-02
[headers] Move z_actor functions to z64actor.h (#1696)
Dragorn421
2024-09-27
Colliders Sync ColliderElement (#1698)
Derek Hensley
2024-09-07
Misc Clean (#1680)
Derek Hensley
2024-09-07
Fixup actor audio flags docs (#1682)
Dragorn421
2024-09-06
Update Room Documentation (#1678)
mzxrules
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-06-20
z_map decompiled (#1032)
mzxrules
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2024-06-14
Msgevent OK (#1637)
Derek Hensley
2024-05-17
c_keyframe.c decompiled and documented (#1630)
Tharo
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-04-06
Misc Clean (#1602)
Derek Hensley
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-02-08
Introduce More Audio Headers (#1515)
engineer124
2024-02-01
A higher level language for schedule scripts (#1462)
Anghelo Carvajal
2024-01-21
Extract Kanji + some adjacent docs (#1536)
Derek Hensley
2024-01-20
Irqmgr + scheduler Docs (#1527)
Derek Hensley
2024-01-15
General Cleanup (#1529)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-11-29
Cleanup External Audio Headers (#1520)
engineer124
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-11-17
Audio Voice Decompiled (#1490)
engineer124
2023-11-16
Document Overriding Player Input (#1489)
engineer124
2023-11-16
Fix ultratypes types (#1454)
Derek Hensley
2023-11-10
Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1...
engineer124
2023-11-07
Struct Returns (#1466)
engineer124
2023-11-05
Fix Camera_Update fake, match Play_UpdateMain & Play_DrawMain NON_MATCHINGs (...
Alejandro Asenjo Nitti
2023-11-05
Player Docs: public facing csAction things (#1459)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-31
z_kankyo Decompiled (3 non-matching) (#1451)
engineer124
2023-10-26
Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)
engineer124
2023-10-26
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...
EllipticEllipsis
2023-10-26
Player Docs: csMode -> csAction (#1433)
engineer124
2023-10-13
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c...
engineer124
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-10-03
Speedmeter OK (#1393)
Derek Hensley
2023-09-30
Start Player Item Docs (#1396)
engineer124
2023-09-27
z_message_nes (1 NON_MATCHING) (#1394)
Derek Hensley
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