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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-09-24
Cleanup pass for CIC6105.c (#1371)
Anghelo Carvajal
2023-09-24
z_message_staff (1 NON-MATCHING) (#1376)
Derek Hensley
2023-09-23
Player docs: Control Stick Input and Movement (#1385)
engineer124
2023-09-15
PreRender.c OK (#1320)
engineer124
2023-09-12
Non libultra Boot Cleanup (#1370)
Derek Hensley
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-21
Game bss and cleanup (#1356)
Derek Hensley
2023-08-14
Body Parts Docs (#1333)
engineer124
2023-08-12
Audio Load and Heap Headers (#1329)
engineer124
2023-08-09
`z64vi*.h` and `sys_cfb.h` headers (#1259)
Anghelo Carvajal
2023-08-01
Talk Exchange System Docs (#1312)
Derek Hensley
2023-07-10
Deku Playground Docs (#1318)
Derek Hensley
2023-07-10
Animation Cleanup Part 1: Dm Actors (#1290)
engineer124
2023-07-08
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
Anghelo Carvajal
2023-07-04
Obj_wind (#1309)
louist103
2023-06-26
Idle + Main bss and cleanup (#1292)
Derek Hensley
2023-06-24
Audio Effects Cleanup (#1295)
engineer124
2023-06-21
Cleanup of Shooting Gallery actors (#1302)
Tom Overton
2023-06-21
AudioMgr cleanup (#1300)
Derek Hensley
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-20
Create an enum for the various `face_reaction` reaction sets (#1299)
Tom Overton
2023-06-18
Document Song of Time Cutscenes (Test6) (#1269)
engineer124
2023-06-18
Yet another header cleanup (#1284)
Anghelo Carvajal
2023-06-10
libultra voice OK (#1264)
engineer124
2023-06-06
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
Derek Hensley
2023-06-06
`z64game.h` (#1250)
Anghelo Carvajal
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-06-05
Some pathing docs (#1205)
Derek Hensley
2023-06-01
`z_horse.c` OK (#1245)
Anghelo Carvajal
2023-05-29
sys_flashrom matched (#1251)
louist103
2023-05-29
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
mzxrules
2023-05-29
Docs Cleanup (#1153)
Derek Hensley
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-05-27
`gfx.h` (#1248)
Anghelo Carvajal
2023-05-26
Decompile padmgr.c (#1246)
Tharo
2023-05-22
`z_camera` with Partial Docs (3 Non-Equivalent) (#601)
engineer124
2023-05-18
z_kaleido_scope_NES.c: Pause Pages (#1149)
engineer124
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-05-16
Player Impact Documentation From ActorContext (#1226)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-04-18
Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ...
Anghelo Carvajal
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Name some `SurfaceType_` functions (#1155)
Anghelo Carvajal
2023-04-18
`stackcheck.h` (#1204)
Anghelo Carvajal
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-04-18
z_viszbuf (code_801420C0) OK (#1211)
Derek Hensley
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
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