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2024-04-25More header cleanup (#1604)Anghelo Carvajal
* low hanging fruits on variables.h * z_actor functions * Move RomFile to z64object.h * Revert "z_actor functions" This reverts commit aa99967d165070d651901e459368c4f5418ef0ab. * yeet * z64actor_dlftbls.h * Move object segment declarations to object_table.c * Move Camera functions * z64nmi_buff.h * fix merge * su_mtx.h, sys_cmpdma.h and sys_initial_check.h * sys_ucode.h * sys_flashrom.h * Remove unnecessary includes * z64kanfont.h * flg_set.h * z64DLF.h * z64lifemeter.h * z64path.h * format * ObjectOverlay * bss * Yeet ObjectOverlay * review * review * format * bss * z64font.h
2023-11-28Add original asset names to all `object_p*` and `object_r*` files (#1519)Tom Overton
* Add original asset names to all `object_p*` and `object_r*` files * Respond to review
2023-02-21Introduce `object_table.h` (#1136)Anghelo Carvajal
* object_table * segmentsymbols * format * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * add more descriptions to the object_table * DEFINE_OBJECT_SIZE_ZERO * Update include/tables/object_table.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Rename `z_scene_dlftbls.c` to `object_table.c` * bss * bss * bss * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>