| Age | Commit message (Collapse) | Author |
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* Cleanup
* vi define cleanup
* kdebugserver
* osmotor
* Remove sqrtf.c
* Move osFlash out of libultra
* PadUtils_Destroy
* BOOT_ADDRESS_ULTRA
* Fault
* Format
* viconfig.h
* More small cleanups
* gfx cleanup
* Format
* Forgot to save
* variables.h
* dListTable -> dListSides
* Fix header includes
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* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "2b6f459b9"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "2b6f459b9"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* Update ZAPD
Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "572b13236"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "572b13236"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "9601f2699"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "9601f2699"
git-subrepo:
version: "0.4.6"
origin: "???"
commit: "???"
* fixes for new ZAPD
* readd typedefs
* remov enums
* Reading is hard
---------
Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
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* lights.c
* z64skin_matrix.h
* Move out some stuff from macros.h
* gamealloc.h
* move most transition functions to z64transition.h
* z64lib.h
* `include` cleanup on transition files
* z_overlay cleanup
* z64malloc.h
* format
* forgot to remove those
* forgot this
* fix borken includes
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* FaultAddrConv Functions
* Invisible Ruppe macros
* skybox
* Z64 header defines
* ActorId
* remove i from KaleidoManager_FaultAddrConv
* size_t and parens
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* small z64animation cleanup
* z64
* actor
* bgcheck
* collisioncheck
* curve
* cutscene
* effect
* item
* light
* math
* player
* save
* save
* schedule
* skin
* transition
* Remove leading 0s from size = 0x10
* z64schedule enum
* PR
* enums
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* PlayState rename
* Make this work with the latest master and run format
* Respond to hensldm's review
* Respond to Elliptic's review
* Add Effect_GetPlayState to namefixer.py
* Add missed comma
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* EnHorseLinkChild
* PR
* PR
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* oot copypaste
* func_8013859C non matching and func_80138700
* protos
* the other functions
* func_80138300
* progress
* func_80137F58
* func_80137EBC
* func_80137B34 NON_MATCHING
* func_80137970
* func_8013835C
* z64skin
* some docs
* some bits
* Match func_80137B34
* Match Skin_DrawImpl
* Match Skin_Init tahnks to Anon
* Some docs?
* AnimatedLimb
* SkinVtx
* more names
* fix merge issue
* format
* another clean
* trailing comma
* cleanup
* format
* add some descriptions
* Import bss
* last cleanup
* Update ZAPD symbol map
* Reanme gIdentityMtx and gIdentityMtxF
* fix merge issues
* bss
* review
* Update include/z64skin.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* Port @fig02 skin docs
* format and a few changes
* format
* Port over OoT review
* fixes
* Engineer's review
* format
* address pr
* Fix bss
* fix bss
* Update src/code/z_skin_awb.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* undo
* pr
* Skin_Setup
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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