summaryrefslogtreecommitdiff
path: root/include/z64skin.h
AgeCommit message (Collapse)Author
2024-01-15General Cleanup (#1529)Derek Hensley
* Cleanup * vi define cleanup * kdebugserver * osmotor * Remove sqrtf.c * Move osFlash out of libultra * PadUtils_Destroy * BOOT_ADDRESS_ULTRA * Fault * Format * viconfig.h * More small cleanups * gfx cleanup * Format * Forgot to save * variables.h * dListTable -> dListSides * Fix header includes
2024-01-14Update ZAPD (#1533)louist103
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "2b6f459b9" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "2b6f459b9" git-subrepo: version: "0.4.6" origin: "???" commit: "???" * Update ZAPD Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com> * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "572b13236" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "572b13236" git-subrepo: version: "0.4.6" origin: "???" commit: "???" * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "9601f2699" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "9601f2699" git-subrepo: version: "0.4.6" origin: "???" commit: "???" * fixes for new ZAPD * readd typedefs * remov enums * Reading is hard --------- Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
2023-11-23Yet another header cleanup (#1508)Anghelo Carvajal
* lights.c * z64skin_matrix.h * Move out some stuff from macros.h * gamealloc.h * move most transition functions to z64transition.h * z64lib.h * `include` cleanup on transition files * z_overlay cleanup * z64malloc.h * format * forgot to remove those * forgot this * fix borken includes
2023-03-07Misc cleanup 13 (#1189)Derek Hensley
* FaultAddrConv Functions * Invisible Ruppe macros * skybox * Z64 header defines * ActorId * remove i from KaleidoManager_FaultAddrConv * size_t and parens
2022-08-07General Cleanup 9 (#961)Derek Hensley
* small z64animation cleanup * z64 * actor * bgcheck * collisioncheck * curve * cutscene * effect * item * light * math * player * save * save * schedule * skin * transition * Remove leading 0s from size = 0x10 * z64schedule enum * PR * enums
2022-06-26PlayState rename (#835)Tom Overton
* PlayState rename * Make this work with the latest master and run format * Respond to hensldm's review * Respond to Elliptic's review * Add Effect_GetPlayState to namefixer.py * Add missed comma
2022-06-19En_Horse_Link_Child (#806)Maide
* EnHorseLinkChild * PR * PR
2022-03-23`z_skin` and `z_skin_awb` OK and documented a bit (#415)Anghelo Carvajal
* oot copypaste * func_8013859C non matching and func_80138700 * protos * the other functions * func_80138300 * progress * func_80137F58 * func_80137EBC * func_80137B34 NON_MATCHING * func_80137970 * func_8013835C * z64skin * some docs * some bits * Match func_80137B34 * Match Skin_DrawImpl * Match Skin_Init tahnks to Anon * Some docs? * AnimatedLimb * SkinVtx * more names * fix merge issue * format * another clean * trailing comma * cleanup * format * add some descriptions * Import bss * last cleanup * Update ZAPD symbol map * Reanme gIdentityMtx and gIdentityMtxF * fix merge issues * bss * review * Update include/z64skin.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * Port @fig02 skin docs * format and a few changes * format * Port over OoT review * fixes * Engineer's review * format * address pr * Fix bss * fix bss * Update src/code/z_skin_awb.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * bss * bss * undo * pr * Skin_Setup Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>