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2022-09-14`z_parameter`: Magic (#934)engineer124
* Document magic * Cleanup * Few fixes * PR Suggestions, More Lens Docs * Few comments * missed a spot * Better macros/names * Deactivate Lens * more PR suggestions * fix names
2022-09-14EnAz and EnTwig (Beaver bros and the minigame rings) (#999)petrie911
* leave it to beavers * match * merge * catchup part 2 * fix warnings * I accidentally the xml * hopefully that's all of them * lol merge * linked object * now with more enums * Update src/overlays/actors/ovl_En_Az/z_en_az.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * more fixes * limbs and maths * stuff * more macro management * last enum? * more fixes * fixed * entrances Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: petrie911 <pmontag@Monday.localdomain> Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-08-15Purge `ExchangeItemID` enum (#1026)Anghelo Carvajal
* Purge ExchangeItemID enum * Add stff to namefixer * Rename FISHING_ROD
2022-08-15Matched several functions (#1020)petrie911
* matchmaker, matchmaker * more matches * one fix * I'll format you good * cleanup Co-authored-by: petrie911 <pmontag@PHYS-S129.iowa.uiowa.edu>
2022-08-15Make names related to animations more consistent (#998)Tom Overton
* Make names related to animations more consistent * Standardize on sAnimationInfo * Respond to hensldm's review * Standardize on ChangeAnim * Respond to hensldm's review * Small formatting thing * Consistency after merging master * A few more things I missed * Respond to Elliptic's review * Some more stuff that was requested
2022-08-15Entrance Macro (#987)Derek Hensley
* POC * fix * Fix typo * token POC * The rest * small cleanup * More small cleanup * ENTRANCE * arg renames * EntranceIndex -> Entrance * format * PR * PR2 * Remove layer from entrance macro * namefixer plus comments * format
2022-08-15Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK ↵engineer124
and Documented (#798) * Rename functions * code_801A5BD0 OK * PR 1, improve spacing * Rename unused struct * Rename Sfx Variables * PR Feedback, update names * Add comment * cleanup vars * Fix merge * Rework documentation, include more functions in sfx system * PR suggestions * fix AudioSfx_MuteBanks * missed enum * more cleanup * more suggestions
2022-08-15Decompile Camera Helper Functions (#1023)engineer124
* helper functions * more pr suggestions
2022-08-09aisetnextbuf.c OK (code_80194790.c) (#982)engineer124
* aisetnextbuf OK * format * Function headers * Add comment
2022-08-09Decompile and Document Camera `z_play` functions (#933)engineer124
* Document z_play camera functions * cleanup function names * PR Suggestion * Fix master merge, add comments * fix merge * small fix Co-authored-by: angie <angheloalf95@gmail.com>
2022-08-07Effect EnFire OK (#977)Derek Hensley
* OK * Gameplay keep fire * & * &2 * PR * Fire textures * Second mask
2022-08-07General Cleanup 9 (#961)Derek Hensley
* small z64animation cleanup * z64 * actor * bgcheck * collisioncheck * curve * cutscene * effect * item * light * math * player * save * save * schedule * skin * transition * Remove leading 0s from size = 0x10 * z64schedule enum * PR * enums
2022-08-07Effect EnIce OK (#976)Derek Hensley
* Ok * Material/Model * Cleanup * format * IceFragment Assets * PR
2022-08-07Effect Fhgflash OK (#975)Derek Hensley
* OK * format * extract tex explicitly * FHGFLASH_SHOCK_NO_ACTOR * typo * Hitmark * sZeroVec * eff
2022-08-07En_Paper (#923)Maide
* En_Paper * PR
2022-08-04Introduce Sfx Tables (#927)engineer124
* SfxTables * Fix indexing * fix voice text * Rename with ordering * Restore defines
2022-08-04EnGe1 OK and documented, document `z_snap` (#952)EllipticEllipsis
* Move PictoActor typedefs to z64actor.h * OK, data imported * Minor snap stuff * Name most functions and variables * Name most of object, apart from animations * Document snap * Fix actors to use the PictoActor struct * Format * Finish documenting EnGe1 * Finish documenting z_snap and related actors * Format * Review, format * Name last couple of things * bss * Review * Review * bss * Introduce z64snap.h, add SCREEN_TO_DEVICE macros * Back to PROJECTED_TO_SCREEN
2022-08-04AudioOcarina (1 NonMatching) (#911)engineer124
* AudioOcarina OK * rm some comments * PR Suggestions * Add define * cleanup
2022-07-24ovl_Shot_Sun Decompiled (#905)Alejandro Asenjo
* matching functions, warnings and data pending. * ovl_Shot_Sun Decompiled * space * pr review * unk1202E -> lastPlayedSong Rename * defines * OCARINA_SONG enums * format * OCARINA_SONG Enums * pr review * pr review
2022-07-23Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ↵engineer124
(#932) * Document bgCam and actorCsCam * index * Small PR suggestions * small suggestions * player stateflags * Fix bss * Fix BSS * Fix bss * Fix bss
2022-07-23Inventory Editor Ok and Documented (z_kaleido_debug.c) (#954)engineer124
* Match Debug Menu * Many docs and discussions * Missed one * A bit more * More PR Suggestions * phrasing * hex health * Fix
2022-07-23Map Select: Docs and Cleanup (#962)engineer124
* Add Map Select Docs * cleanup * brackets * Another typo
2022-07-23`z_draw` OK and Documented (#900)engineer124
* Import data for z_draw * Match z_draw * cleanup * rupees * Some object gi docs * More documents * Add explanation on function names * more cleanup * Fixed some things * More docs * Object docs WIP, still not done. I'll continue tomorrow * More WIP, should just be mask gi objects left now * Some masks done, many more to go * cleanup * Last masks finish * Shield Stolen * cleanup * Apply various dicussions * remove casts * PR Suggestions * Sync PowderKeg
2022-07-23Match 3 functions (#964)engineer124
2022-07-23ovl_Dm_Char03 OK (#963)Chloe
* Decompile ovl_Dm_Char03 * review fixes * more review fixes * remove leading zeroes
2022-07-23Hex Cleanup (#960)engineer124
* Hex Cleanup * PR Suggestions
2022-07-23En_Syateki_Man (Shooting Gallery Man) documented (#894)Tom Overton
* Document a ton of syateki_man * Document swamp actor lists * Document animations * Document player positions * Document talk flags * Name wave and spawn index * Name everything involved in the swamp game * A hex score I missed * Some slight town game doc * Document octorok flags * Better way of doing octorok flags * Macros for getting/setting high scores * Update a variable I missed * Name remaining struct vars * Create enum for shootingGameState * Remove anonymous unions * hitState -> hitType * Comment for values next to enums * Name some more stuff * Name stuff in Town-RunGame * Name sGameStartTimer * Name some more stuff * Name all static variables * One more round of comments and such * Respond to hensldm's review * GET_INDEX -> GET_ID * Respond to Elliptic's review (or at least the parts I can respond to right now) * More review responses * Add some stuff to z64saves.h I missed
2022-07-23`ovl_Obj_Um` OK (#887)Anghelo Carvajal
* Pass the whole actor in mips2c * hacky way to fix some types * decomp a few functions and second mips2c pass * draw * another mips2c pass * some functions * Init almost matching * mips2c pass * Match update and a few more * A bunch of functions * horses gonna horse * func_80B7A860 * mips2c pass * func_80B7984C * func_80B795A0 * func_80B783E0 * func_80B78764 * Tried func_80B7BEA4 * func_80B79BA0 * func_80B7A494 * func_80B7A614 * lots of non equivalents * fix * Match func_80B77770 * func_80B7BEA4 * import data * func_80B7B93C * minor fixes * ObjUm_Init * func_80B7AF30 * func_80B7B18C * func_80B7BABC * func_80B77FA4 * func_80B7B598 * func_80B781DC is equivalent * func_80B781DC * func_80B7BABC * Cleanup * limbs * minor members renames * First docs pass * small pass * yes * another pass * more renames * flags defines * arePotsBroken * some flags * yet another docs pass * Some members named * Add weekEventReg docs * small rename * And more * Another 2 * actorfixer and other fixes * format * Use extracted object symbols * fixes * Some stuff improved * very minor naming * format * remove debugging stuff * cleanup * Some EnHorse stuff * horse params * ! FAKE * Update include/functions.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update assets/xml/objects/object_um.xml * IS_BANDIT_TYPE Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * remove a fake match Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse/z_en_horse.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * anim enum * name anim enum * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * remove repeated forward declarations * fixes * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * comment * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * areAllPotsBroken Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * fix merge Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header ↵Anghelo Carvajal
reorganization (#919) * Message_GetState * Rename msgCtx->msgLength * Replace some enums * TEXT_STATE_CLOSING * use enum on switches * use enum when assigning to a variable * some minor cleanups * minor cleanup * TEXT_STATE_CHOICE * remove unused temp * z64message.h and z64view.h * steal some stuff from OoT * add some stuff to namefixer * fix shift * minor doc comment * Update MessageContext struct from andzura's branch Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com> * some other TextState uses I missed * format * statetimer in dec * review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * Batch () commit Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * bss * use text state defines on new actors * fix matching * bss Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-22Cleanup SubCameras (#936)engineer124
* Cleanup SubCameras * Add small bit of docs, remove comments * Fix merge from master, missed test7
2022-07-22Transition System Docs (#883)engineer124
* Transition docs from OoT * Cleanup * Missed a spot
2022-07-22audio_seqplayer.c OK and partial docs (#833)engineer124
* Import audio_seqplayer progress from main audio branch * cleanup * Better docs * Small fix * More * Cleanup and update * PR Suggestions * PR Suggestions * mute flags
2022-07-22EnBjt OK and documented (#912)EllipticEllipsis
* OK, data imported * Fix some typos * Start docs * Struct almost finished * Start object, add state enum * undefined_syms * Finish object, name some more stuff * Name a few states and another function * PlayState * Minor tweaks in z_room and z_sub_s * Complete documentation * spec * Review 1 * functions.txt * Schedule result enum * Rename schedule results * Review * Remove update comments * Inventory_DeleteItem * PLAYER_STATE * Format * Review * Update struct name
2022-07-22EnBaba Documented (Bomb Shop Lady) (#825)Derek Hensley
* Merge in sub_s_models * Update subs DL names * Unused Weight pathing * Function headers for weightpathing * TimePathing WIP * Timepathing, still unsure about unk184 * Move subs functions from functions.h to z64subs.h * Add fake comment * Some cleanup and renames * Renames/cleanup of actors that use timepath * Cleanup * More cleanup * Rename unk stuff * Merge in upstream/master * TimeElapsed -> elapsedTime * Fix * Final cleanup * SubS Time Paths * Still needs dialog action functions * Fix waypoint comments * Review pt. 1 * Baba review * ScheduleResult -> ScheduleOutput * Forgot to update functions.txt oops * Add clarifying comment to SubS_TimePathing_FillWeightArray * format.sh * Finish up docs * Fix order comments * Fix * Change bombShopkeeper struct member to * Fix a few merge mistakes * Add ScheduleOutput to namefixer * format * Format and fix merge * Review * PR * z64schedule.h * text summary Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2022-07-19EnBat OK and documented (#924)EllipticEllipsis
* OK, start documentation * Name some more stuff * Name rest of functions and bss var, tidy up floats * Document object and paramflags * Cleanup bat * Cleanup crow * Cleanup firefly * Couple of minor things in arrow * Review 1 * PLAYER_STATE * Remove unnecessary f32 casts * Review * Review
2022-07-12`z_parameter`: Items & Import Data (#799)engineer124
* Import Data * More functions * cleanup * Add Enum * Many changes, PR and add-ons * Fix bss * Better data * Extra space * DoubleDefense is boolean * Missed a macro * More enums missed * macro -> enum * More item cleanup... * missing/wrong quest items * Next PR Review * Revert Interface_AddMagic to Parameter_AddMagic * Remove QUEST_HEART_CONTAINER * Fix bss * Move Color_RGB16 up + fix incorrect numbers * Add texture pointers * Add comment * EQUIP_SLOT_A * rm redundant comment * Fix merge * PR Suggestions * fix bss
2022-07-12Introducing z64camera.h (#797)engineer124
* Introduce z64camera.h * format * Oops * Change paramData to u8 * BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h * Fix bss, thanks Anon * Update with docs from OoT * Cleanup * Fix activeCamId * underwater * remove interface alpha stuff * Oops * To Hex * Cleanup cam settings comments * PR Suggestions * More PR Suggestions * trackActor -> focalActor * Fix merge * Fix bss, thanks Anon
2022-07-11`z_player_lib`: Part 1 (#688)Anghelo Carvajal
* fix some symbols and file splits * PLAYER_STATE macros * Move over a few functions * AP functions and update struct * another small bunch * Add player_lib prototypes * A few more functions * Some fixes and add stuff to actorfixer * format * bss * Elliptic's review * Engineer's review * Some renames and cleanups * bss * A bit of cleaning up * Player_DrawZoraShield * format * actorfixer, bss and format * Forgot to merge master again * Rename some LinkGoron dlists * PlayerMeleeWeaponAnimation enum * format * actorfixer, bss and format * more bss * actorfixer * format * actorfixer and format * bss * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * sEnvironmentTextTriggers * Update include/z64save.h Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_player_lib.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * breman mask march comment * fix * fixes * bss * RESPAWN_MODE_RETURN * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * format * Engineer's review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_player_lib.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update include/z64player.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * unused mwas * fixes Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-11z_map_exp OK and somewhat documented (#877)Tom Overton
* z_map_exp OK * some names * Some more docs * Update prototypes in functions.h * Use reg name * namefixer * Respond to review * Respond to review * Respond to review * Add some blank lines after breaks, whoops * Respond to review * Respond to Engineer's review, pt 2 * Respond to Engineer's review, Pt 3 * Add newline char to end of z64map.h * Respond to engineer's review, Pt 4 * Respond to multiple reviews
2022-07-11Match and Document code_80172BC0.c (#909)engineer124
* Match code_80172BC0.c * Better match * brackets * Fix
2022-07-11General Cleanup 4 (#871)Derek Hensley
* PartTimerWorker -> PartTimer * cleanup * format * objChan draw macro * Fix macro * Fix warning * PR Review * Missed 1 ull * UINT16_MAX * Remove todo from footmark * Remove * from tex in AnimatedMat_DrawTexCycle
2022-07-11`ovl_En_Fall2` OK (#916)Lucas
* `ovl_En_Fall2` decompiled * Suggested changes * Minor suggestions Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Don't commit directly from github * Define vertices in xml, add macro Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11`ovl_En_Part` OK (#903)Lucas
* `ovl_En_Part` decompiled * Suggested changes * Rename body part displaylist * Suggested changes * Rename displaylist and params enum * Remove randvar, rename enum from params to type
2022-07-11Effect Gsplash OK (#876)Derek Hensley
* Ok * Save? * undef syms
2022-07-11Effect Hahen Ok (#875)Derek Hensley
* OK * format * gameplay keep * undef syms * drawFlags -> params * Format * Fix railskb include * DL consistency with OoT * Hex
2022-07-11Effect Hitmark Ok (#874)Derek Hensley
* OK * gameplay keep * undef syms * Cleanup * format * HitMark -> Hitmark * Remove EffectSsHitmark_Spawn from functions.h * PR
2022-07-11ovl_Dm_Char02 decompiled (#869)Chloe
* ovl_Dm_Char02 decompiled * remove m2c comments * remove ovl_Dm_Char02 data in spec * ran format.sh * fix format version * use our reloc * fix reviews * rename context/playstate structs * format * more review fixing * even more review fixing
2022-07-11ovl_Demo_Getitem decompiled (#861)Alejandro Asenjo
* ovl_Demo_Getitem decompiled * * PlayState * PR reviews * pr review changes * renaming * objectIndex
2022-06-29`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)Anghelo Carvajal
* First pass * import bss * cleanup warnings * PadMgr_ControllerHasRumblePak * z64rumble.h * rename file to z_rumble.c * format * Update src/code/z_rumble.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/code/z_rumble.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * name a temp * minor cleaning * bss * match code_80182CE0 * import data and cleanups * Rename RumbleManager struct and sys_rumble file * Rename functions from sys_rumble * Rename parameter to distSq Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * more notes and a bit of cleaning * Name Rumble_Add and Rumble_AddForced * some extra notes * Rename Rumble_Override and Rumble_Request * document states * minor renames * actorfixer * format * very minor docs * whoops * remove redundant prevent_bss_reordering * Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Iknin_Susceil/z_bg_iknin_susceil.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * namefixer * Update src/code/sys_rumble.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix * Elliptic review Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * minor cleanups * Update include/z64rumble.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * review Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/sys_rumble.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_rumble.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-06-26PlayState rename (#835)Tom Overton
* PlayState rename * Make this work with the latest master and run format * Respond to hensldm's review * Respond to Elliptic's review * Add Effect_GetPlayState to namefixer.py * Add missed comma