| Age | Commit message (Collapse) | Author |
|
* Fix z64item comment
* titleCtxt -> titleCtx
* combine gfx buffers bss into 1 file
|
|
* start mode docs
* better comments
* improve owl docs
* reorder comment to more important first
* brief comment
|
|
* ocarina interaction
* cleanup
* 0x
* document zora exception
* add comment
|
|
* hookshot attachment
* period
* hookshot flags
* fix ordering
* comment, fix ordering
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
|
|
* minimap flag
* improve comment
|
|
* hookshot attachment
* period
|
|
* rename to start mode
* cleanup
* rm declarations
|
|
* spin attack
* cleanup
* fix bss
* PR review
* sync func name
* add todo
|
|
* zora boomerang
* missed some
* more docs
* cleanup docs
* more cleanup
* Player_IsUsingZoraBoomerang
|
|
* player talk
* cleanup
* fix comment
|
|
* roomType
* cleanup
|
|
* arrow flags
* rm comment
* cleanup func
|
|
* libu64
* libu64 -O2
* Add libu64.md
|
|
* z target docs
* Player_UpdateZTargeting
* func docs
* more cleanup
|
|
* cleanup
* more progress
* finish off z
* one more thing
* one more animIndex
* fix spacing
|
|
|
|
* more attention docs
* more docs
* cleanup
* more cleanup
* spacing
* more attention docs
* small cleanup
* consistency
|
|
* talk actor flags
* fix order
* remove comment
|
|
|
|
|
|
MATRIX_FINALIZE_AND_LOAD (#1729)
* mtx-finalize
* cleanup gSPMatrix
|
|
|
|
|
|
* rename struct members
* PR
|
|
`PLAYER_STATE2_USING_OCARINA` (#1720)
* ocarina flag
* oops
* PR
|
|
|
|
* idle and fidget docs
* more cleanup
* cleanup
* regs
* spacing
|
|
* remaining attention rename
* cleanup
|
|
* ElementDamageInfoAT
* ElementDamageInfoAC
* colMaterial
* elemMaterial
|
|
* attention
* revert flags, too large of a diff
* more revert
|
|
* Tris
* Quad
* Sphere
* Line
|
|
* begin anim v and w
* structs
* bgId
* cleanup
* space
* more cleanup
* spacing
* Unsigned
|
|
* oot docs
* spacing
|
|
* focus actor docs
* small cleanup
* brackets
* remaining lock-on docs
* more cleanup/docs
* more reticle docs
* oops
|
|
* rot docs
* comment
* diff
* spacing
|
|
|
|
* actor flag hostile
* player hostile
|
|
* JntSphere
* Format
* PR review
|
|
* Port OoT's new msgdis and msgenc
* format
* Remove item_ids try block
* Update assets/text/charmap.txt
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
|
|
(#1703)
* [headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos
* fixup
|
|
|
|
* move
* fixes
* format
* fix
|
|
|
|
* ActorProfile
* EffectSsProfile
* TransitionProfile
* variables.txt
|
|
|
|
* import OoT docs
* cleanup
* carry actor
* more cleanup
* PLAYER_STATE1_CARRYING_ACTOR
|
|
* General cleanup
* General colliders
|
|
* Import Oot Docs
* cleanup
* more cleanup
* cleanup
* small thing
* singular
|
|
* sync rand.h with related oot PR
* fix
* yeet comment
|
|
various sfx arrays (#1679)
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays
* Fix whitespace in aseq.h
* Suggested changes, adjust some MML syntax and add more instruction descriptions
* Special case progress script (#9)
* Hack progress script
* Small adjustment to text fileSectionFixer
* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively
* Remove old comment that was missed before
* aseq.h tweaks
* Review suggestions, aseq.h adjustments
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
|