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Decompilation of The Legend of Zelda: Majora’s Mask
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boot_main.c
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Author
2023-09-12
Non libultra Boot Cleanup (#1370)
Derek Hensley
2023-06-26
Idle + Main bss and cleanup (#1292)
Derek Hensley
2023-06-18
Yet another header cleanup (#1284)
Anghelo Carvajal
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-05-16
Player Impact Documentation From ActorContext (#1226)
engineer124
2023-04-18
`stackcheck.h` (#1204)
Anghelo Carvajal
2023-03-08
Stack cleanups (#1193)
Anghelo Carvajal
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-03-04
`z_demo` with 4 NON_MATCHINGs (#514)
Anghelo Carvajal
2022-01-19
General Cleanup (#600)
Derek Hensley
2021-10-31
En_Elforg (Stray Fairy) OK and mostly documented (#359)
Tom Overton
2021-10-24
z_game_over.c (#263)
Tharo
2021-08-18
Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266)
EllipticEllipsis
2021-08-03
Overhaul the build system (#234)
Tharo
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-04-19
sys_slowly OK (#101)
Rozelette
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw
2020-04-17
Fix warnings for pointer/int mismatch
rozlette
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette