| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-08-03 | Overhaul the build system (#234) | Tharo |
| 2021-07-01 | z64player.h and Player struct work (#195) | EllipticEllipsis |
| 2021-06-17 | Add current missing functions prototypes (#181) | Anghelo Carvajal |
| 2021-05-18 | Format everything (#141) | Anghelo Carvajal |
| 2021-04-29 | Adds in scene support (#117) | Kenix3 |
| 2021-04-12 | z_skin_matrix OK (#81) | Rozelette |
| 2021-03-27 | Some OOT transfers, some renaming, etc (#75) | Lucas Shaw |
| 2021-02-28 | Add OoT actor structs and enums (#55) | Zelllll |
| 2020-03-15 | Rename many functions, structs, and variables to match the oot decomp. Some t... | rozlette |
| 2020-01-08 | Update to latest ghidra project | rozlette |
| 2019-12-17 | Cleanup files in code. Decompile code_800CAAD0.c | rozlette |
| 2019-12-07 | Generate all major headers from ghidra project | rozlette |
| 2019-09-29 | Use structs.h generated from Ghidra project | rozlette |
| 2018-11-16 | Use hex instead of decimal | rozlette |
| 2018-10-25 | Fix tabs | rozlette |
| 2018-10-25 | Dump current status | rozlette |
