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Decompilation of The Legend of Zelda: Majora’s Mask
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z_fireobj.c
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Author
2024-09-27
Colliders Sync ColliderElement (#1698)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-06-24
Animation Cleanup: En_T* (#1522)
engineer124
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2023-07-04
`item_name_static` documented and `ItemId` updates (#1304)
engineer124
2023-06-10
Misc Cleanup 4 (#1271)
engineer124
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-03-04
`z_fireobj.h` header (#1179)
Anghelo Carvajal
2022-11-06
Rename `ActionParam` to `ItemAction` (#1069)
Anghelo Carvajal
2022-08-07
Effect Firetail OK (#974)
Derek Hensley
2022-07-23
General Cleanup 7 (#944)
Derek Hensley
2022-07-11
`z_player_lib`: Part 1 (#688)
Anghelo Carvajal
2022-06-26
PlayState rename (#835)
Tom Overton
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-03-09
Misc NON_MATCHINGS/NON_EQUIVALENTS (#696)
Derek Hensley
2022-02-20
Camera Preparation (#644)
engineer124
2022-02-19
Cleanup various enums (#612)
Maide
2022-02-13
En_Arrow (1 non-matching) (#551)
Maide
2022-01-11
z_sound_source OK (#353)
engineer124
2021-12-27
[Object] Bigpo object documentation (+ some gameplay_keep) (#525)
Isghj
2021-11-23
z_bgcheck.c (#357)
mzxrules
2021-11-11
Improve/Add Enums for Player, Items, and Quest (#275)
engineer124
2021-11-03
Fireobj Kinda OK (#400)
louist103
2021-08-03
Overhaul the build system (#234)
Tharo