| Age | Commit message (Expand) | Author |
| 2024-12-21 | Standardize "ActorMovement" over "ActorMove" (#1773) | engineer124 |
| 2024-10-22 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL... | engineer124 |
| 2024-10-05 | [headers] `z64malloc.h` -> `zelda_arena.h` (#1702) | Dragorn421 |
| 2024-09-19 | Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692) | engineer124 |
| 2024-02-20 | Clean2 (#1605) | Derek Hensley |
| 2024-01-15 | General Cleanup (#1529) | Derek Hensley |
| 2024-01-14 | Dmadata Migration (#1526) | Derek Hensley |
| 2023-12-13 | Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503) | engineer124 |
| 2023-11-23 | Yet another header cleanup (#1508) | Anghelo Carvajal |
| 2023-11-18 | Player doc: anim wrappers (#1434) | engineer124 |
| 2023-11-02 | Enable `-Wint-conversion` warning (#1266) | Anghelo Carvajal |
| 2023-10-01 | Animation Cleanup: En_K* (#1402) | engineer124 |
| 2023-06-06 | Play_Hireso (Bombers Notebook) OK w/ Docs (#1235) | Derek Hensley |
| 2023-05-28 | `ovl_player_actor`: Dawn of a new PR (#1227) | Anghelo Carvajal |
| 2023-04-18 | `z_player_lib`: Dawn of the final PR (#1142) | Anghelo Carvajal |
| 2023-04-18 | Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ... | Anghelo Carvajal |
| 2023-03-21 | Misc Cleanup 14 (#1214) | Derek Hensley |
| 2023-02-24 | TransitionFade OK (#1160) | Derek Hensley |
| 2022-11-06 | Player preparation 1 (#1058) | Anghelo Carvajal |
| 2022-10-28 | Add ALIGN16 to GRAPH_ALLOC (#1137) | Derek Hensley |
| 2022-10-04 | Format Script Update (#904) | Derek Hensley |
| 2022-08-15 | Make names related to animations more consistent (#998) | Tom Overton |
| 2022-06-26 | PlayState rename (#835) | Tom Overton |
| 2022-06-19 | `z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, documen... | EllipticEllipsis |
| 2022-05-25 | `sys_matrix` OK, documented, rename some other mathematics functions (#787) | EllipticEllipsis |
| 2022-04-22 | Enable full IDO warnings (#781) | EllipticEllipsis |
| 2022-03-26 | SubS ActorPathing (#689) | Derek Hensley |
| 2022-03-23 | `z_skin` and `z_skin_awb` OK and documented a bit (#415) | Anghelo Carvajal |
| 2022-02-14 | SubS Animations and LimbRotTables (#624) | Derek Hensley |
| 2022-01-16 | SubS Skelanime functions (#572) | Derek Hensley |
| 2021-11-19 | Sub_S Prototypes and approriate header stuff (#408) | Derek Hensley |
| 2021-11-11 | Improve/Add Enums for Player, Items, and Quest (#275) | engineer124 |
| 2021-11-03 | Match `SkelAnime_GetFrameDataLegacy` (#392) | Anghelo Carvajal |
| 2021-10-29 | Decompile graph.c (#274) | Tharo |
| 2021-10-24 | Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat... | Lucas Shaw |
| 2021-08-03 | Overhaul the build system (#234) | Tharo |
| 2021-06-17 | Add current missing functions prototypes (#181) | Anghelo Carvajal |
| 2021-05-20 | Misc fixes (#159) | Anghelo Carvajal |
| 2021-05-18 | Fix all warnings raised by IDO (#152) | Zach Banks |
| 2021-05-18 | Format everything (#141) | Anghelo Carvajal |
| 2021-04-07 | z_lib fully matched (#85) | Rozelette |
| 2021-03-27 | Some OOT transfers, some renaming, etc (#75) | Lucas Shaw |
| 2021-03-16 | yaz0.c OK (#71) | Rozelette |
| 2021-03-10 | Initial support of tracking progress per code/boot/overlay, and outputs the s... | Kenix3 |
| 2021-02-28 | Add OoT actor structs and enums (#55) | Zelllll |
| 2021-02-23 | pragma variant for GLOBAL_ASM (#49) | Tharo |
| 2020-10-11 | z_skelanime OK (#34) | fullgrowngaming |