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Decompilation of The Legend of Zelda: Majora’s Mask
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z_sram_NES.c
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Author
2026-07-18
Document `EnTest3` (#1881)
Jordan Longstaff
2025-02-21
Small sys_flashrom clean up (#1795)
Derek Hensley
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-04-29
EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)
Tom Overton
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-04-24
More weekeventregs naming for things related to receiving items (#1617)
Tom Overton
2024-04-22
Name a lot of the weekeventregs for when the player receives a Heart Piece (#...
Tom Overton
2024-04-06
Mayor Dotour (ovl_en_dt) OK and documented (#1607)
Jeff Padgham
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-03-23
Misc Cleanup 2 (#1521)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-11
Match `func_801457CC` (z_sram_NES.c OK) (#1472)
engineer124
2023-11-07
match Sram_CopySave (#1467)
engineer124
2023-10-26
Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)
engineer124
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-10-04
`ovl_Bg_Dy_Yoseizo` and related docs (#1390)
Anghelo Carvajal
2023-10-03
Speedmeter OK (#1393)
Derek Hensley
2023-09-24
z_message_staff (1 NON-MATCHING) (#1376)
Derek Hensley
2023-08-14
object_bal & EnBal OK and documented (#1317)
Blythe
2023-07-18
Shopkeeper weekeventregs (#1325)
Derek Hensley
2023-07-10
Deku Playground Docs (#1318)
Derek Hensley
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-07-04
`item_name_static` documented and `ItemId` updates (#1304)
engineer124
2023-06-24
Audio Effects Cleanup (#1295)
engineer124
2023-06-23
`icon_item_static` and `icon_item_24_static` documented (#1297)
engineer124
2023-06-21
Cleanup of Shooting Gallery actors (#1302)
Tom Overton
2023-06-18
Document Song of Time Cutscenes (Test6) (#1269)
engineer124
2023-06-08
Persistent Cycle Weekeventregs (#1267)
engineer124
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-06-01
`z_horse.c` OK (#1245)
Anghelo Carvajal
2023-05-29
sys_flashrom matched (#1251)
louist103
2023-05-30
Scene table (#1207)
Anghelo Carvajal
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-03-24
THA docs (#1177)
Anghelo Carvajal
2023-03-08
Stack cleanups (#1193)
Anghelo Carvajal
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-11-21
Use pointer types instead of s32 (#1151)
louist103
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-01
z_kaleido_mask.c Ok and Documented (Pause Menu Mask Page) (#1093)
engineer124
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-29
`z_parameter`: Timers (#1031)
engineer124
2022-09-24
Gamestates Cleanup (#1047)
Derek Hensley
2022-09-24
ActorContext Flags (#1060)
engineer124
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