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2026-07-18Document `EnTest3` (#1881)Jordan Longstaff
* Document `EnTest3` * Add comments for enum-type fields * Add scheduled action index comments Co-authored-by: Copilot <copilot@github.com> * Use enums in comparisons * Rename `sp3C` * Rewrite comments on speak data Co-authored-by: Copilot <copilot@github.com> * Reformat * Missed a text comment * Missed another text comment --------- Co-authored-by: Copilot <copilot@github.com>
2025-02-21Small sys_flashrom clean up (#1795)Derek Hensley
* sys_flashrom cleanup * Remove uncessary data word from function names * format
2024-06-25Add a `z64play.h` header (#1646)Anghelo Carvajal
* z64play.h * Move macros, functions and variables to header * cleanup * Reduce needed headers on z_collision_check * Change play functions to take PlayState * Move `Actor_ProcessInitChain` to `ichain.h` * format * Update src/code/z_play.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Add macros.h to sys_math3d.c * Rename SequenceContext to SceneSequences --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-29EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)Tom Overton
* deimplementation complete * newlines * match * data import * back port cleanup changes * stuff * naming and such * all funcs provisionally named * more stuff * merge * Fix merge issues * begin cleanup * Use constants for all face animation data * Use THIS like almost every actor does * Change "Light Ball" to "UFO" * Rename the alien types * EnInvadePoh -> EnInvadepoh * Rename the types * Rename some Twinmold stuff * ConfusedRomani -> SilentRomani * Fix stack size issues with EnInvadepoh_Cremia_Init * Move a struct out of the header to where it belongs * Some header cleanup and struct names * Name remaining struct vars * Some more struct var renames * Finish reviewing the struct var names * Rename most of the interactInfo stuff * Consistency * Remove unused union * Define EN_INVADEPOH_LIMB_MAX like EndingHero6 does * Fix header * Update functions.txt and variables.txt * Create macros for accessing spawn time and kill count * Some defines * Some minor comments and cleanup * Rename some functions * Comments for those three functions * Draw function cleanups * Some damaged and dead cleanup * Death scale stuff * Good chunk of alien functions * Invasion state naming * Weekeventreg naming * Happy with >20% of functions now * A couple more functions * More consistent names for BSS variables * Some Init cleanup * Happy with 30% of the functions now * Finish the abductors * Some random functions to get the functions I'm happy with >1/3rd * Use `InitPath` for everything * UFO functions done, >40% functions I'm happy with * Do a lot of work on InvasionHandler action funcs * Finish invasion handler code * InitVars * Rename the "closest alien" stuff to "closest alien threat" * Finish most of the dog functions * Lots of small stuff here and there * Finish documenting the dog bug * Document `EnInvadepoh_Dog_IsCloseToPath` * `EnInvadepoh_Dog_MoveAlongPath` and other fixes * Simple comment for `EnInvadepoh_Dog_Move` * Various path functions, finish dog * Consistently use "SetMatrixTranslation" * Change all the angleToPlayer stuff to pitch/yaw * Some RewardRomani functions * Finish RewardRomani * Finish Night1Romani and BarnRomani, >75% of functions done * Some minor stuff * Document bug * Finish all of SilentRomani minus the Idle functions * Finish EnInvadepoh_SilentRomani_Idle * Finish Night3Cremia * Finish Night3Romani * Finish `EnInvadepoh_Ufo_SpawnSparkles` * Finish some library functions * Finish the alien pathing stuff * Finish Romani path stuff * Finish all non-InteractInfo stuff * InteractInfo -> ModelInfo * Create a `EnInvadepohFaceAnimBase` struct * Name some of the animation data * Switch to `Chained`/`ChainedDelay` and do some other cleanup * Name all of the animation data * Finish documenting and cleaning up the face animation functions * Some comments at the top of the file * Clean up forward declarations * Clean some stuff up to the ModelInfo functions * Fix build * Move the animation data around so all the ModelInfo functions are adjacent * Review * Use `CLOCK_TIME_MINUTE` in `EnInvadepoh_Alien_PathComputeProgress` * Respond to some of Anghelo's review * Update comment on spawn time macros explaining what indices are usable * Create a `DEATH_SCALE` define * `WEEKEVENTREG_RECEIVED_MILK_BOTTLE` -> `WEEKEVENTREG_RECEIVED_ALIENS_BOTTLE` * Forgot to do the bomber's notebook stuff too * parallelogram -> rectangle * Respond to engineer's review * Slight spacing fix --------- Co-authored-by: petrie911 <petrie911@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@Monday.localdomain> Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-25More header cleanup (#1604)Anghelo Carvajal
* low hanging fruits on variables.h * z_actor functions * Move RomFile to z64object.h * Revert "z_actor functions" This reverts commit aa99967d165070d651901e459368c4f5418ef0ab. * yeet * z64actor_dlftbls.h * Move object segment declarations to object_table.c * Move Camera functions * z64nmi_buff.h * fix merge * su_mtx.h, sys_cmpdma.h and sys_initial_check.h * sys_ucode.h * sys_flashrom.h * Remove unnecessary includes * z64kanfont.h * flg_set.h * z64DLF.h * z64lifemeter.h * z64path.h * format * ObjectOverlay * bss * Yeet ObjectOverlay * review * review * format * bss * z64font.h
2024-04-24More weekeventregs naming for things related to receiving items (#1617)Tom Overton
* More weekeventregs naming for things related to receiving items * `WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK` -> `WEEKEVENTREG_RECEIVED_GREAT_SPIN_ATTACK`
2024-04-22Name a lot of the weekeventregs for when the player receives a Heart Piece ↵Tom Overton
(#1615)
2024-04-06Mayor Dotour (ovl_en_dt) OK and documented (#1607)Jeff Padgham
* EnDt deecomp first pass, two nonmatching * Some cleanup, got the big boy matching * Some light cleanup, documenting blinking behaviour * Fixed last non-matching with some permuter silliness * Decompilation complete * Mayor documentation, first pass * Updating some unknown vars in baisen * Added an enum for mayor's cutscene state * Formatting pass for mayor * Cleaning up unk var in mayor meeting method * Some cleanup and changes based on PR feedback * Another cleanup and fix pass based on PR feedback * Updated mayor event flags according to their usage * All the parentheses * Another round of PR feedback cleanup * Having another crack at naming/cleanup based on PR feedback * Renaming animation symbols * Fixing broken references in other actors from anim rename --------- Co-authored-by: GinNoOokami <noreply>
2024-03-31Introduce `z64pause_menu.h` header (#1505)Anghelo Carvajal
* z64pause_menu.h * move functions and variables * Move PauseMenuPage * move stuff that seems public to the new header * KALEIDO_OVL_MAX * bss * review * IS_PAUSED * format * add argument to pause macros * Update include/z64pause_menu.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * bss * More IS_PAUSED I missed * early returns * bss * empty commit to trigger GHA * bss * bss * bss * includes * bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-03-23Misc Cleanup 2 (#1521)engineer124
* begin cleanup * more cleanup * more cleanup * more cleanup * more cleanup * more cleanup * fake matches * more cleanup * more cleanup * small thing * PR Review * PR Review
2023-11-27`z_en_test7.c` Documentation Pass (#1497)engineer124
* copy over docs * more docs * some docs * more docs * small cleanup * more small cleanup * more small cleanup * lerp time * small reordering * feather type * general owl warp docs * more cleanup * rm redundant info * PR Review * PR Review
2023-11-27Document Actor Category Change (#1518)engineer124
* Actor Category Change * cleanup * comments * adj comment * revert small cleanup for libc64 PR * adjust comments
2023-11-27Use `CURRENT_TIME` Macro (#1514)engineer124
* use CURRENT_TIME macro * add comment * cleanup brackets
2023-11-11Match `func_801457CC` (z_sram_NES.c OK) (#1472)engineer124
* Match func_801457CC * cleanup * pads * ITEM_NUM_SLOTS * fix macro
2023-11-07match Sram_CopySave (#1467)engineer124
2023-10-26Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)engineer124
* remaining code_8019AF00 functions * oops * decimal duration * PR Review
2023-10-05z_kankyo pt 1 (#1377)Derek Hensley
* z64environment.h * remove todo * Cleanup * data + bss + 2 functions * Bring over simple functions * Remove lerp comment * code functions csv * Remove docs changes * ZBufValToFixedPoint * Remove leading 0's * SEGMENT macros * eventDayCount * format * z64bombers_notebook.h * fix merge * Comments --------- Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-04Z_message (2 NON_MATCHINGS) (#1398)Derek Hensley
* matched func_8014D62C * matched func_8014D304 * matched func_80149048 * matched func_80159438 & func_8014CDF0 * matched Message_GetState * matched func_80152CAC * matched func_80149454 * matched func_801491DC * matched func_80150A84 * matched func_801496C8 * matched func_80149C18 * func_8014995C progress * matched 8014995C * matched func_80153EF0 * fix MessageContext lottery guess array size to match func_801496C8 * matched 80148D64 * matched func_8014AAD0 * progress func_8014CFDC * matched func_8014CFDC * progress func_801514B0 * progress#2 func_801514B0 * matched func_801514B0 * progress func_8014C70C * Progress on few functions * fix some variables & func name * change unk11F00 type and usages * func_8014C70C matched * match func_8015268c * fix building * format * engi message WIP * enums, cleanup * missed one * oops * even more enums * another oops * func_8015E7EC NON_MATCHING * cleanup Message_DrawTextCredits * MSGMODE cleanup * import sFontWidths * Import z_message_nes data * Message_DrawTextNES draft * fix types in message_nes * Message_DrawTextNES NON_EQUIVALENT * Message_DrawTextNES improvement Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Import bss * fixes * Data clean up * Delete Message_Decode m2c output * Readd Message_Update data * import data * func declaration * cleanup * Language enum * fix naming, some flags * Update functions and variables related to the bombers notebook event queue. * Update renamed variables.txt * format * attempt Message_DecodeCredits * begin Message_DecodeNES * decode cleanup * incremental improvements on Message_DecodeNES * oops * more progress * first attempt at Message_Decode * cleanup Message_Decode * Message_Decode progress * good progress on decode loops * more progress * good Message_Decode progress, thank anon * decode creep * big improvements, thanks anon/hatal * small nes improvement * cleanup * match Message_DrawTextDefault, big progress on Message_DrawTextNES * namefixer for save structs * Some cleanup/fix non-equivalencies in decodes * cleanup * Small cleanup * func_80150A84 * TextBoxType enum usage * Format * match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES * comments * some docs * cleanup, improve matches * Some improvement Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com> * Fixes * Missed * Match Message_DrawTextNES * Move functions to z64message.h * string macros * Small cleanups * 1 more small thing * decompme scratches * Cleanup * Item enum * PR * SEGMENT_ROM_START * PR * format * ocarina cleanup --------- Co-authored-by: andzura <andzura@andzura.fr> Co-authored-by: Angie <angheloalf95@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com> Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04`ovl_Bg_Dy_Yoseizo` and related docs (#1390)Anghelo Carvajal
* Add ido setting to permuter * OK * Data imported & named, change spec * Some easy naming * Cleanup * More object stuff and enums * Document EnDyExtra * Document DemoGetitem * Document DemoEffect * Some work on Elforg * Elforg params macro, some more on Elfgrp * Defines for number of fairies * Tweak some flags wording * Label beam * Elfgrp: Name most of the stray fairy handling stuff * cleanup * fix typo * GreatFairyAnimation * name animations * BgDyYoseizo_TrainPlayer * Choose behaviour? * fix merge * format * self review * WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK * jenkins * review * Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c * review --------- Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-03Speedmeter OK (#1393)Derek Hensley
* Match * data + bss * x * Small cleanup * maxVal * gUnkTimeAcc * SET_FULLSCREEN_VIEWPORT_HIRES * Update permuter settings * SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-09-24z_message_staff (1 NON-MATCHING) (#1376)Derek Hensley
* z_message_staff from z_message branch * Use highscores array * Clean up * format * PR cleanup * PR Review * Fix bss * Fix bss
2023-08-14object_bal & EnBal OK and documented (#1317)Blythe
* object_bal and z_en_bal initial push * Formatting, updated named audio funcs * Cleanup, labeled some week events * trying to fix merge issues * Merge, misc cleanup * Fix buildability after merge * Fixed formatting issues * static variable name fixes * Cleanup & object item renames * Formatting * Additional name cleanup * Name & comment tidying * Updated function names referenced by EnBal
2023-07-18Shopkeeper weekeventregs (#1325)Derek Hensley
* Ossan * sob1 talked * fsn weekeventregs * Curiosity shop 3rd day item to special item * Kotake * Format * Kotake bottle * PR suggestions * Koume Kiosk -> Kiosk Koume * Update include/z64save.h Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> --------- Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-10Deku Playground Docs (#1318)Derek Hensley
* Actor shared memory * EnGameLupy * EnLiftNuts * object_dnt * PR Suggestions * Things I missed * sPad * Format * PR comments
2023-07-05Misc Cleanup 6 (#1307)engineer124
* more cleanup * 3 more brackets * PR Suggestions
2023-07-04`item_name_static` documented and `ItemId` updates (#1304)engineer124
* WIP * map static * finish english names * jpn * revert map name * name prefix * boss to big * more comments * item enums * more items * more * PR Suggestions * PR Suggestion
2023-06-24Audio Effects Cleanup (#1295)engineer124
* audio effects cleanup * more cleanup * header comments * more docs * cleanup * file name fix * swap if * more cleanup * move comment * ADSR notes * fix bss, pr review
2023-06-23`icon_item_static` and `icon_item_24_static` documented (#1297)engineer124
* extract_archives.py * autogenerated xmls * build OK * cleanup * Use symbols in gItemIcons * change how archives are generated * makeyar in C * Rename segments * rename .archive.o to .yar.o * Explanation at the top of programs * fix progress calculation * Ignore archives in progress script * merge * document icon items * cleanup * remove duplicate headers * jap -> jpn * PR review * link human * PR Review * missed some --------- Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-21Cleanup of Shooting Gallery actors (#1302)Tom Overton
* Change `EN_SYATEKI_*` enums/defines to `SG_*` * Name shooting gallery weekeventregs * Get rid of names on unions (this is what I wanted to begin with!) * Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3 * Actually give a proper name for SG_DEKU_GET_PARAM_FF00 * Use anon's suggestion for path param name * Remove comment that isn't true? What was I cooking back then * Animation naming stuff + comments * Tons of score and shooting game logic cleanup * Fix build issues * Some more Octorok docs * Use ANIMMODE enum in EnShn * Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-18Document Song of Time Cutscenes (Test6) (#1269)engineer124
* import docs * cleanup * more eventinf docs * more cleanup * more docs * more docs * more docs * sZoraBarrierEnvLighting * comments * PR Suggestion * fix bss
2023-06-08Persistent Cycle Weekeventregs (#1267)engineer124
* persistent weekeventregs * move macro * PR Suggestions * 2 to ALT * PR Suggestions
2023-06-05File Select (1 Non-Matching) (#1158)engineer124
* Everything below Main OK, and some small ones at the top * 3 more short ones * FileChoose_Main * SelectModeUpdate/Draw * SelectMode update functions done * 2 more small ones * ConfigModeDraw * SetWindowVtx * FileChoose_FadeInMenuElements * Rest of the Config Mode Update Functions * Minor cleanup * FileChoose_UpdateMainMenu * Make xml for title_static * Minor correction * One nasty draw, thanks Synray Co-Authored-By: Synray <31429825+Synray@users.noreply.github.com> * import data * some cleanup * import OoT docs * missed some docs * some progress * FileSelect_SetWindowContentVtx WIP * improve FileSelect_SetWindowContentVtx * match z_file_nameset_NES * cleanup and docs * title static * a few more functions * even more functions * small cleanup * Data Cleanup * 2 more matches * z_file_choose_80807940 OK * cleanup * fix merge master * FileSelect_DrawFileInfo wip * small cleanup * minor * fix merge * match FileSelect_DrawFileInfo * cleanup * fix merge * fix merge * sram cleanup * document select mode * many docs * more docs * more cleanup * small nitpick * consistency * more cleanup * more cleanup * small * small typos * octal bad * pr review * noop * elliptic review * more review * non-matching * oops * more suggestions * keyboard formatting * fix master * sound * padding --------- Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: Synray <31429825+Synray@users.noreply.github.com>
2023-06-02Misc Cleanup 2 (#1260)engineer124
* more misc cleanup * PR suggestions * more abs alt, csId * more cleanup, can't help it * fix incorrect sq * more fixes
2023-06-01`z_horse.c` OK (#1245)Anghelo Carvajal
* func_800F3940 * func_800F3B2C, func_800F415C and func_800F41E4 * func_800F40A0 * func_800F3ED4 * func_800F3C44 * func_800F3B68 NON_MATCHING * func_800F3A64 kinda * func_800F39B4 * cleanups * import data * fix fake match * format * Scene enum * minor cleanup on data usage * Horse_RotateToPoint and ENHORSE_PARAMS * scene setup index Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> * fix merge * z64horse.h * Renames * and even more renames * format * fix * review * Horse_IsActive * review * bss * fix * remove comments * Update src/code/z_horse.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * Update src/code/z_horse.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review --------- Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-05-29sys_flashrom matched (#1251)louist103
* done * WIP * Fix the rebase * fix build * re match * Last thing before the PR * PR fixes * PR Fixes (tharo) * fix * format * PR fixes (hensldm) * oops * MAGIC * Fix BSS and rename FLASH_MAGIC * PR Fixes (Engineer) * remove from functions.h
2023-05-30Scene table (#1207)Anghelo Carvajal
* scene_table.h * Move restriction flgs to scene_table.h * format * rename D_801C5FC0 to sPersistentCycleFlags * format * move persistent flags to table * cleanups * review * PERSISTENT_CYCLE_FLAGS_SET * PERSISTENT_CYCLE_FLAGS_NONE * move comment above the scene * bss * tons of bss * whoops * bss * bss * bss * Update include/tables/scene_table.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_scene_table.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * SCENE_MAX * bss * bss * bss --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
* begin cutscene docs * more docs * more docs * z_eventmgr.c OK Co-authored-by: Thar0 <Thar0@users.noreply.github.com> * cutscene camera * commands WIP * more docs * merge master * csId, oof * more cleanup * more docs, csCam * more cleanup * more docs * more * cleanup functions.h * better misc cmd docs * apply discord discussions * small adjustment * more cleanup * more docs * more cleanup * more cs cam docs * small fix * cmd cleanup * small cleanup * better match, thanks anon * remove last return * PR suggestions, small cleanup * next PR review * rm internal funcs from functions.h * more PR * add comment * csCam interp typedef handler * cleanup, scene cmd * missed an enum use * ActorCutscene -> CutsceneManager, PR Suggestions * more PR Suggestions * more actorCutscene cleanup * R_USE_DEBUG_CUTSCENE * more small docs * move functions to cutscene.h * PlayerCsId * fix bss * missed some function headers * more scene cleanup * more scene cleanup * missed one * CS_SPAWN_FLAGS * wrong usage of macro * more cleanup * name last cs transition types * IsNext bool * update namefixer * fix namefixer * more cleanup * add comment * fixed enums for motion blur * consistent cutscene lists * cutscene entry func consistent * PR Suggestion * fig review * fix additionalCsId name in actor * more pr review * bss --------- Co-authored-by: Thar0 <Thar0@users.noreply.github.com> Co-authored-by: angie <angheloalf95@gmail.com>
2023-04-18Add `SaveInfo` substruct to `SaveContext` (#1191)Anghelo Carvajal
* SaveInfo * fix accesses in sram_NES.c * some more fixing * more fixes * format * fix unk * namefixer * format * bss * review * weekeventregconvert * namefixer * bss
2023-03-24THA docs (#1177)Anghelo Carvajal
* THA docs Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * format * namefixer * yada * remove zero pad comment * Update include/z64.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/thga.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * namefixer * bss * namefixer --------- Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-03-08Stack cleanups (#1193)Anghelo Carvajal
* Use STACK and STACK_TOP everywhere * format * remove fake variable * bss * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/boot_main.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review * renames * more renames * and more * whoopsie, forgot those too * hopefully the last cleanup * forgot some stuff * a * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-12-08`z_parameter`: Main (#1157)engineer124
* main docs * formatting and bss issues * PR Suggestions * missed enums * better macros/enums * restrictions improvement, still wip * fix name, more common restriction patterns * more restrictions cleanup * rm comment
2022-11-21Use pointer types instead of s32 (#1151)louist103
* pointers * remove from segment_symbols * format
2022-11-20`z_parameter`: Time (1 non-matching) (#1144)engineer124
* import time docs * cleanup * fix display list * missed one * three-day events * PR Suggestions and cleanup * adjust comment * more macros * PR Suggestions * move InterfaceContext
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
* Bring over new stuff from player.h * door type * PlayerModelGroup * CSMODE * PLAYER_PARAMS * functions.h * item.h * a * format * ED * stuff * Magic_Reset * bodyPartsPos * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * params and fixes * GetItemId * yes * 2 * warnning * closestSecretDistSq Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Name the other PLAYER_DOORTYPE * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com> * remove pyelftools * PlayerActionParam Player_GetExchangeItemId * Update include/z64animation.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * bss * fix linkanimation warning * bss * bss * format * fix * namefixer * format * fix * fixes * namefixer * bss * fixes Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com>
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
* make macros * script * Use the script on the whole codebase * fix script * Rename GET to CHECk * More replacements * Update weekeventflags on schedule scripts * eventinf defines * eventinfconvert * run the scripts on the codebase * format * RACE_FLAGS * format * remove redundant parenthesis * format * add macros to permuter_settings * comments on WEEKEVENTREG_ * format * CHECK_WEEKEVENTREG_ALT * don't automatically generate the macros on the script to allow naming them * format D_801C66D0 a bit * add TODOs * Update src/overlays/actors/ovl_Boss_03/z_boss_03.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Baisen/z_en_baisen.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_Boss_06/z_boss_06.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_Elf_Msg6/z_elf_msg6.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/overlays/actors/ovl_En_Raf/z_en_raf.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * new files * format * weekeventreg * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * update * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * flags * a * eventinf stuff * format * EnGakufu * flags * run the script * format * whoops * cleanup * fix * update weekeventregs * format * format * review * format Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-01z_kaleido_mask.c Ok and Documented (Pause Menu Mask Page) (#1093)engineer124
* import mask docs * cleanup * some PR * fix merge from master * fix merge * move cursor result
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
* sceneNum -> sceneId * horse data scene -> sceneId * Clean up scene table * format * PR comments * Some more * It helps if you actually save the file * PR * Remove comment * Format * Conflicts
2022-09-29`z_parameter`: Timers (#1031)engineer124
* import timers from parameter branch * more cleanup * small namechange * improved docs * more cleanup * one more namechange * another small cleanup... * fix destroy * plurals * revert graphic function names * PR suggestions, better docs * revert namechange, better postman timer name * oops * fix merge * fix merge * fix bss * PR Suggestions
2022-09-24Gamestates Cleanup (#1047)Derek Hensley
* Setup * ConsoleLogo * TitleSetup * MapSelect * FileSelect * Daytelop * Save file * PreNMI * Final cleanup and format * Update include/functions.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * DayTelop * Split off setup * split of prenmi * readd SET * shorten some gamestate member names * Add comment about init * Update include/z64.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Small cleanup of comments * PR Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-09-24ActorContext Flags (#1060)engineer124
* actor context flags * bracket cleanup * comment out recursive name-fixer * Empty-Commit