| Age | Commit message (Expand) | Author |
| 2024-10-23 | Further Attention Docs (#1732) | engineer124 |
| 2024-10-24 | Name Talking Related Actor Flags (#1733) | engineer124 |
| 2024-10-22 | dyna switches (#1731) | engineer124 |
| 2024-10-22 | actor flag thump (#1730) | engineer124 |
| 2024-10-22 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL... | engineer124 |
| 2024-10-20 | Player Docs: speedXZ and yaw (#1724) | engineer124 |
| 2024-10-20 | Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`... | engineer124 |
| 2024-10-20 | Player Docs: Idle and Fidget (#1723) | engineer124 |
| 2024-10-20 | Target -> Attention (System Rename) Part 2 (#1721) | engineer124 |
| 2024-10-19 | FALLTHROUGH Attribute, switch cleanup (#1719) | engineer124 |
| 2024-10-18 | Sync Colliders Final (#1718) | Derek Hensley |
| 2024-10-17 | Target -> Attention (System Rename) (#1716) | engineer124 |
| 2024-10-16 | Colliders Sync Tris Quad Sphere Line (#1714) | Derek Hensley |
| 2024-10-16 | Animation Cleanup: En_V* and En_W* (#1713) | engineer124 |
| 2024-10-15 | Player Docs: FocusActor and Lock-On Cleanup (#1711) | engineer124 |
| 2024-10-15 | Player Docs: Misc Rotation (#1710) | engineer124 |
| 2024-10-15 | Colliders Sync Cylinders (#1709) | Derek Hensley |
| 2024-10-14 | Player "Hostile" Docs (#1706) | engineer124 |
| 2024-10-12 | Colliders Sync JntSphere (#1700) | Derek Hensley |
| 2024-10-12 | Port over OoT's new text pipeline (#1685) | Derek Hensley |
| 2024-10-05 | [headers] `z64malloc.h` -> `zelda_arena.h` (#1702) | Dragorn421 |
| 2024-09-27 | InitVars -> Profile (#1697) | Derek Hensley |
| 2024-09-27 | Colliders Sync ColliderElement (#1698) | Derek Hensley |
| 2024-09-22 | Player: Document "WaitForPutAway" (#1694) | engineer124 |
| 2024-09-19 | Colliders Sync General Clean (#1693) | Derek Hensley |
| 2024-09-19 | Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692) | engineer124 |
| 2024-09-18 | Add rand.h for non-qrand.c rand functions (#1684) | Dragorn421 |
| 2024-09-10 | Remove assets from automatic includes (#1683) | Derek Hensley |
| 2024-09-10 | [headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688) | Dragorn421 |
| 2024-09-07 | Misc Clean (#1680) | Derek Hensley |
| 2024-09-07 | [headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add s... | Dragorn421 |
| 2024-09-07 | Fixup actor audio flags docs (#1682) | Dragorn421 |
| 2024-09-06 | Update Room Documentation (#1678) | mzxrules |
| 2024-08-27 | [Audio 6/?] Build Soundfonts and the Soundfont Table (#1675) | Tharo |
| 2024-07-31 | z_collision_check_OK (#1481) | Revo |
| 2024-07-28 | Introduce a bunch of small new headers (#1649) | Anghelo Carvajal |
| 2024-07-28 | Misc Cleanup (#1665) | Derek Hensley |
| 2024-07-17 | Document garbage data on the on-screen clock. (#1648) | Anghelo Carvajal |
| 2024-07-14 | Document object_bob (#1656) | Derek Hensley |
| 2024-07-13 | Another General Cleanup (#1651) | Derek Hensley |
| 2024-07-11 | More General Cleanup (#1658) | Derek Hensley |
| 2024-07-02 | `z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#... | Tharo |
| 2024-06-25 | Add a `z64play.h` header (#1646) | Anghelo Carvajal |
| 2024-06-24 | Animation Cleanup: En_T* (#1522) | engineer124 |
| 2024-06-23 | Format gbi.h, move ucode defines to makefile (#1650) | Tharo |
| 2024-06-20 | z_map decompiled (#1032) | mzxrules |
| 2024-06-14 | `sys_math3d.c` Decompiled and Mostly Documented (#1450) | engineer124 |
| 2024-06-14 | Small general cleanup (#1644) | Derek Hensley |
| 2024-06-14 | Msgevent OK (#1637) | Derek Hensley |
| 2024-06-10 | Fix LensMode Names (#1643) | inspectredc |