summaryrefslogtreecommitdiff
path: root/src/overlays/actors/ovl_Door_Shutter
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-12-05Document Light-Based Actor Flags (#1754)engineer124
2024-11-17Player Docs: Talking (#1738)engineer124
2024-10-23dead flag (#1735)engineer124
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-22Player: Document "WaitForPutAway" (#1694)engineer124
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-09-07Misc Clean (#1680)Derek Hensley
2024-09-06Update Room Documentation (#1678)mzxrules
2024-06-20z_map decompiled (#1032)mzxrules
2024-06-03More General Cleanup (#1638)Derek Hensley
2023-11-20Animation Cleanup: En_N* (#1504)engineer124
2023-11-05Player Docs: public facing csAction things (#1459)engineer124
2023-10-27player unions (#1453)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Player Docs: csMode -> csAction (#1433)engineer124
2023-10-09object_kinsta1_obj (#1415)Nuss
2023-10-08object_random_obj (#1416)Nuss
2023-10-08object_redead_obj (#1417)Nuss
2023-10-05Object Cleanup (#1410)engineer124
2023-10-05Switch Flag Cleanup (#1406)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-06-04Misc Cleanup (#1257)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-05-28`ovl_player_actor`: Dawn of a new PR (#1227)Anghelo Carvajal
2023-05-18Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Add `SaveInfo` substruct to `SaveContext` (#1191)Anghelo Carvajal
2023-03-23z_room (1 non-matching) (#1143)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-03-02actor math cleanup (#1187)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-16`ovl_En_Nb` OK (#1030)Anghelo Carvajal
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-10-05z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...engineer124
2022-10-04Format Script Update (#904)Derek Hensley
2022-09-30Quake & Distortion Cleanup (#1102)engineer124
2022-09-30Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)engineer124
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
2022-09-28`z_parameter`: Hud Visibility (#942)engineer124
2022-09-24Document object_bdoor (Boss Doors) (#1087)Tom Overton
2022-09-24Document object_dblue_object (Great Bay Temple objects) (#1077)Tom Overton