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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_Door_Shutter
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Author
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-12-05
Document Light-Based Actor Flags (#1754)
engineer124
2024-11-17
Player Docs: Talking (#1738)
engineer124
2024-10-23
dead flag (#1735)
engineer124
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-22
Player: Document "WaitForPutAway" (#1694)
engineer124
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-09-07
Misc Clean (#1680)
Derek Hensley
2024-09-06
Update Room Documentation (#1678)
mzxrules
2024-06-20
z_map decompiled (#1032)
mzxrules
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-11-05
Player Docs: public facing csAction things (#1459)
engineer124
2023-10-27
player unions (#1453)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-26
Player Docs: csMode -> csAction (#1433)
engineer124
2023-10-09
object_kinsta1_obj (#1415)
Nuss
2023-10-08
object_random_obj (#1416)
Nuss
2023-10-08
object_redead_obj (#1417)
Nuss
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-05
Switch Flag Cleanup (#1406)
engineer124
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-08-15
Animation Cleanup: En_C* and En_D* Actors (#1327)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-03-23
z_room (1 non-matching) (#1143)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-16
`ovl_En_Nb` OK (#1030)
Anghelo Carvajal
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-05
z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...
engineer124
2022-10-04
Format Script Update (#904)
Derek Hensley
2022-09-30
Quake & Distortion Cleanup (#1102)
engineer124
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-09-24
Document object_bdoor (Boss Doors) (#1087)
Tom Overton
2022-09-24
Document object_dblue_object (Great Bay Temple objects) (#1077)
Tom Overton
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