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path: root/src/overlays/actors/ovl_En_Ds2n
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-20Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2023-12-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-05Skeleton and shin name cleanup (#1413)Tom Overton
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-15Animation Cleanup: En_C* and En_D* Actors (#1327)engineer124
2023-07-07Fidget Tables Docs (#1316)Derek Hensley
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-08-15Make names related to animations more consistent (#998)Tom Overton
2022-07-11Ds2n: OK (unused potion shop man from OoT) (#858)Isghj
2022-06-26PlayState rename (#835)Tom Overton
2022-02-19Cleanup various enums (#612)Maide
2021-12-07Do another round of improvement on actor comment headers (#462)Tom Overton
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-12Remove argument names from action funcs (#254)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette