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path: root/src/overlays/actors/ovl_En_Fall
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2023-11-27Use `CURRENT_TIME` Macro (#1514)engineer124
2023-11-25`z_en_test4.c` Documented (#1498)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-05Object Cleanup (#1410)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-08-06Animation Cleanup: En_F* (#1332)engineer124
2023-07-14ClearTag Params Cleanup (#1308)engineer124
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-05sys_math.c Rename (#1258)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-06-04Misc Cleanup (#1257)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-21cs state cleanup (#1229)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-03-07Misc cleanup 13 (#1189)Derek Hensley
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2023-03-02actor math cleanup (#1187)engineer124
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-10-13z_kaleido_collect.c (1 non-matching) and Mostly Documented (Pause Menu Quest ...engineer124
2022-09-30Rename SetupIndex to Layer (#1099)Derek Hensley
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
2022-09-24ActorContext Flags (#1060)engineer124
2022-08-15Entrance Macro (#987)Derek Hensley
2022-07-22Transition System Docs (#883)engineer124
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Actor effect cleanup (#828)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-02-19Cleanup various enums (#612)Maide
2022-01-30Document objects used with En_Fall (fall, fall2, lodmoon, moonston) (#558)Tom Overton
2022-01-22Cleanup object syms (#546)Maide
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-12-28En_Fall (the moon, Moon's Tear, and effects) OK and mostly documented (#476)Tom Overton
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-12Remove argument names from action funcs (#254)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3