summaryrefslogtreecommitdiff
path: root/src/overlays/actors/ovl_En_Fish2
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-19FALLTHROUGH Attribute, switch cleanup (#1719)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-05-12Consolidate array | z_en_fish2 (#1627)louist103
2024-03-23Misc Cleanup 2 (#1521)engineer124
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-11-22Animation Cleanup: En_P* (#1507)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-11-02Enable `-Wint-conversion` warning (#1266)Anghelo Carvajal
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Yet another libultra cleanup (#1384)Anghelo Carvajal
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-06Animation Cleanup: En_F* (#1332)engineer124
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-06-05sys_math.c Rename (#1258)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-16Document z_en_time_tag (#1140)engineer124
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-10-04Format Script Update (#904)Derek Hensley
2022-08-15General Cleanup 11 (#992)Derek Hensley
2022-08-09Decompile and Document Camera `z_play` functions (#933)engineer124
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-22Cleanup SubCameras (#936)engineer124
2022-07-11General Cleanup 5 (#872)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-26EffectSsBubble OK (#702)Derek Hensley
2022-02-19Cleanup various enums (#612)Maide
2022-01-22Cleanup object syms (#546)Maide
2022-01-19General Cleanup (#600)Derek Hensley
2022-01-11z_sound_source OK (#353)engineer124
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal