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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_En_In
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Author
2025-12-09
Rename multiple variables in `MessageContext` (#1837)
Jordan Longstaff
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-10-24
Name Talking Related Actor Flags (#1733)
engineer124
2024-10-20
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2024-10-18
Sync Colliders Final (#1718)
Derek Hensley
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-04-29
EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)
Tom Overton
2024-03-23
Misc Cleanup 2 (#1521)
engineer124
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-09-29
Animation Cleanup: En_I* (#1400)
engineer124
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-01
Talk Exchange System Docs (#1312)
Derek Hensley
2023-07-07
Fidget Tables Docs (#1316)
Derek Hensley
2023-07-06
RequiredScopeTemp Cleanup (#1315)
Derek Hensley
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-06
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
Derek Hensley
2023-06-06
Misc cleanup (#1273)
Derek Hensley
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-05
Some pathing docs (#1205)
Derek Hensley
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-06-01
`z_horse.c` OK (#1245)
Anghelo Carvajal
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-14
Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in ...
Tom Overton
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-04-18
Name some `SurfaceType_` functions (#1155)
Anghelo Carvajal
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-06
Rename `ActionParam` to `ItemAction` (#1069)
Anghelo Carvajal
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-08-15
General Cleanup 11 (#992)
Derek Hensley
2022-08-15
Purge `ExchangeItemID` enum (#1026)
Anghelo Carvajal
2022-08-15
Make names related to animations more consistent (#998)
Tom Overton
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-08-09
Decompile and Document Camera `z_play` functions (#933)
engineer124
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