summaryrefslogtreecommitdiff
path: root/src/overlays/actors/ovl_En_Jg
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-14`sys_math3d.c` Decompiled and Mostly Documented (#1450)engineer124
2024-01-19Text Extraction + some Message Docs (#1530)Derek Hensley
2023-11-28Animation Cleanup: En_R* (#1516)engineer124
2023-11-27Misc Cleanup (#1509)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-26Player Docs: csMode -> csAction (#1433)engineer124
2023-10-04Z_message (2 NON_MATCHINGS) (#1398)Derek Hensley
2023-10-01Animation Cleanup: En_J* (#1401)engineer124
2023-09-29Animation Cleanup: En_H* (#1399)engineer124
2023-09-26Animation Cleanup: En_G* (#1395)engineer124
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-07-05Misc Cleanup 6 (#1307)engineer124
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-05sys_math.c Rename (#1258)engineer124
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-06-05Some pathing docs (#1205)Derek Hensley
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Angle Conversions (#1216)Derek Hensley
2023-04-18Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)engineer124
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2023-03-04Introduce BgCheckFlags Defines (#1195)engineer124
2023-03-03speedXZ -> speed (#1186)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-07Fix last two functions in sys_math_atan (#1066)mzxrules
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-09-30Rename SetupIndex to Layer (#1099)Derek Hensley
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
2022-08-15Make names related to animations more consistent (#998)Tom Overton
2022-08-15EnSGoro OK and documented (#895)Blythe
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Code_800E8EA0 Docs (#832)Derek Hensley
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-25Improve Various Matchings and Cleanup (#809)engineer124
2022-03-29SubS General Pathing Helpers (#760)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-02-20Camera Preparation (#644)engineer124
2022-02-14SubS Animations and LimbRotTables (#624)Derek Hensley