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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_En_Mag
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Commit message (
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Author
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-10-16
Animation Cleanup: En_V* and En_W* (#1713)
engineer124
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-04-06
Misc Clean (#1602)
Derek Hensley
2023-11-17
Animation Cleanup: En_M* (#1496)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-07-22
Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...
Anghelo Carvajal
2022-07-22
Transition System Docs (#883)
engineer124
2022-06-26
PlayState rename (#835)
Tom Overton
2022-06-20
Controller Macros Update (#852)
Derek Hensley
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-04
`z_demo` with 4 NON_MATCHINGs (#514)
Anghelo Carvajal
2022-02-19
Cleanup various enums (#612)
Maide
2022-01-16
EnMag OK and documented (#547)
EllipticEllipsis
2021-11-02
Add an explanatory comment header for every actor that doesn't have one (#377)
Tom Overton
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-22
Automatically add Init data to actors (#216)
EllipticEllipsis
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-28
Add OoT actor structs and enums (#55)
Zelllll
2021-02-23
pragma variant for GLOBAL_ASM (#49)
Tharo
2020-09-13
Bootstrap actors (#14)
Rozelette