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path: root/src/overlays/actors/ovl_Obj_Chan
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-16Animation Cleanup: En_V* and En_W* (#1713)engineer124
2024-10-15Colliders Sync Cylinders (#1709)Derek Hensley
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-27Colliders Sync ColliderElement (#1698)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-06-03More General Cleanup (#1638)Derek Hensley
2024-01-15General Cleanup (#1529)Derek Hensley
2023-11-27Misc Cleanup (#1509)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-05Switch Flag Cleanup (#1406)engineer124
2023-08-15document object_tsubo, object_racetsubo and object_obj_chan (#1346)MegaIDK
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-06Misc cleanup (#1273)Derek Hensley
2023-06-05sys_math.c Rename (#1258)engineer124
2023-06-04Misc Cleanup (#1257)engineer124
2023-05-28z_rcp.c setupDL docs/cleanup (#1253)engineer124
2023-05-18Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)engineer124
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Angle Conversions (#1216)Derek Hensley
2023-03-21Misc Cleanup 14 (#1214)Derek Hensley
2023-03-09`z_actor` documentation pass (#1154)Anghelo Carvajal
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-10-04Format Script Update (#904)Derek Hensley
2022-08-15General Cleanup 11 (#992)Derek Hensley
2022-08-07Effect Firetail OK (#974)Derek Hensley
2022-07-11General Cleanup 6 (#886)Derek Hensley
2022-07-11General Cleanup 4 (#871)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Actor effect cleanup (#828)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-25Improve Various Matchings and Cleanup (#809)engineer124
2022-04-07Cleanup 3 (#778)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_obj_chan OK (#591)immibis
2022-02-19Cleanup various enums (#612)Maide
2022-01-22Cleanup object syms (#546)Maide
2021-12-19Fix actor struct offsets (#463)Maide
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-12Remove argument names from action funcs (#254)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3