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path: root/src/overlays/actors/ovl_Obj_Driftice
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-07-13Another General Cleanup (#1651)Derek Hensley
2023-11-27Misc Cleanup (#1509)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-06-24A few UB fixes (#1272)Anghelo Carvajal
2023-04-18DynaPoly Docs Pass (#1194)engineer124
2023-03-30Effect table (#1209)Anghelo Carvajal
2023-03-03speedXZ -> speed (#1186)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-07-11General Cleanup 6 (#886)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-05-25Match 9 Various NON_MATCHING functions (#811)engineer124
2022-04-22Enable full IDO warnings (#781)EllipticEllipsis
2022-03-26Obj_Driftice (2 non-matching) (#700)Maide
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-12Remove argument names from action funcs (#254)Maide
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette