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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_Obj_Lightblock
Age
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Author
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-10-18
Sync Colliders Final (#1718)
Derek Hensley
2024-10-15
Colliders Sync Cylinders (#1709)
Derek Hensley
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-27
Colliders Sync ColliderElement (#1698)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-06-01
Even more general cleanup (#1640)
Derek Hensley
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-07
object_lightblock (#1414)
Nuss
2023-10-05
Switch Flag Cleanup (#1406)
engineer124
2023-10-04
`ovl_Bg_Dy_Yoseizo` and related docs (#1390)
Anghelo Carvajal
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-07-11
General Cleanup 6 (#886)
Derek Hensley
2022-06-26
PlayState rename (#835)
Tom Overton
2022-01-22
Cleanup object syms (#546)
Maide
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2021-11-23
z_bgcheck.c (#357)
mzxrules
2021-11-14
Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b...
Kenix3
2021-09-22
ovl_obj_lightblock OK (#282)
emilybrooks
2021-08-12
Remove argument names from action funcs (#254)
Maide
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-22
Automatically add Init data to actors (#216)
EllipticEllipsis
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-03-10
Initial support of tracking progress per code/boot/overlay, and outputs the s...
Kenix3
2021-02-28
Add OoT actor structs and enums (#55)
Zelllll
2021-02-23
pragma variant for GLOBAL_ASM (#49)
Tharo
2020-09-13
Bootstrap actors (#14)
Rozelette