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path: root/src/overlays/actors/ovl_Obj_Nozoki/z_obj_nozoki.c
AgeCommit message (Expand)Author
2026-04-17Document `WEEKEVENTREG` enabling peephole in Curiosity Shop (#1870)Jordan Longstaff
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-10-24Name Talking Related Actor Flags (#1733)engineer124
2024-10-20Player Docs: speedXZ and yaw (#1724)engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2024-09-07Misc Clean (#1680)Derek Hensley
2023-12-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
2023-11-21Document `Actor_TalkOfferAccepted` (#1502)engineer124
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-05Object Cleanup (#1410)engineer124
2023-10-05Switch Flag Cleanup (#1406)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-09-02Documentation pass for the Target system (#1281)Anghelo Carvajal
2023-08-01Talk Exchange System Docs (#1312)Derek Hensley
2023-06-20Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)engineer124
2023-06-18Document Song of Time Cutscenes (Test6) (#1269)engineer124
2023-06-02Misc Cleanup 2 (#1260)engineer124
2023-05-14Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in ...Tom Overton
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Name some `SurfaceType_` functions (#1155)Anghelo Carvajal
2023-03-30Audio `sequence.c` OK and documented (#1201)engineer124
2023-03-08Rename `GameInfo` to `RegEditor` (#1178)Anghelo Carvajal
2023-03-03speedXZ -> speed (#1186)engineer124
2023-03-03Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)engineer124
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-10-15Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)Tom Overton
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
2022-09-24ActorContext Flags (#1060)engineer124
2022-08-15Entrance Macro (#987)Derek Hensley
2022-08-04AudioOcarina (1 NonMatching) (#911)engineer124
2022-07-23Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ...engineer124
2022-07-23`z_draw` OK and Documented (#900)engineer124
2022-07-22Transition System Docs (#883)engineer124
2022-06-26PlayState rename (#835)Tom Overton
2022-04-22Enable full IDO warnings (#781)EllipticEllipsis
2022-04-17Obj_Nozoki (#704)Maide
2022-02-19Cleanup various enums (#612)Maide
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-03Overhaul the build system (#234)Tharo
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-05-18Format everything (#141)Anghelo Carvajal
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette