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Decompilation of The Legend of Zelda: Majora’s Mask
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ovl_Obj_Um
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Author
2025-02-16
Misc FAKE fixes (#1783)
Derek Hensley
2024-12-26
Misc Fixes (#1778)
Derek Hensley
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-11-06
Animation Cleanup: En_Z* (#1727)
engineer124
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-10-20
Player Docs: speedXZ and yaw (#1724)
engineer124
2024-10-20
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2024-10-18
Sync Colliders Final (#1718)
Derek Hensley
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-09-07
Misc Clean (#1680)
Derek Hensley
2024-07-02
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...
Tharo
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2024-06-14
Msgevent OK (#1637)
Derek Hensley
2024-04-29
EnInvadepoh (Aliens, UFO, Invasion Handler, etc.) OK and documented (#1614)
Tom Overton
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-01
Talk Exchange System Docs (#1312)
Derek Hensley
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-06
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
Derek Hensley
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-06-01
`z_horse.c` OK (#1245)
Anghelo Carvajal
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-04-21
cs state cleanup (#1229)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-21
Misc Cleanup 14 (#1214)
Derek Hensley
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-04
Format Script Update (#904)
Derek Hensley
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