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path: root/src/overlays/actors/ovl_Obj_Visiblock
AgeCommit message (Expand)Author
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-10Remove assets from automatic includes (#1683)Derek Hensley
2023-10-27Remove `(ActorFunc)` cast on `InitVars` (#1148)Anghelo Carvajal
2023-10-13Obj_visiblock (#1422)Wimmer
2023-02-21Lens docs (#1123)engineer124
2022-12-06Fado, part 2 (#1012)EllipticEllipsis
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-06-26PlayState rename (#835)Tom Overton
2022-02-19Cleanup various enums (#612)Maide
2022-01-22Cleanup object syms (#546)Maide
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-11-23z_bgcheck.c (#357)mzxrules
2021-11-14Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b...Kenix3
2021-11-02Add an explanatory comment header for every actor that doesn't have one (#377)Tom Overton
2021-08-03Overhaul the build system (#234)Tharo
2021-07-05EnFirefly OK and mostly documented (#194)EllipticEllipsis
2021-05-20General Cleanup (#155)engineer124
2021-05-18Fix all warnings raised by IDO (#152)Zach Banks
2021-05-18Format everything (#141)Anghelo Carvajal
2021-05-10Use decompiled overlays when building ROM (#121)Zach Banks
2021-05-03obj_visiblock OK (#93)kyleburnette
2021-03-10Initial support of tracking progress per code/boot/overlay, and outputs the s...Kenix3
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2021-02-23pragma variant for GLOBAL_ASM (#49)Tharo
2020-09-13Bootstrap actors (#14)Rozelette