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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-08-21
Game bss and cleanup (#1356)
Derek Hensley
2023-06-06
`z64game.h` (#1250)
Anghelo Carvajal
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-05
Macros for `weekEventReg` and `eventInf` (#984)
Anghelo Carvajal
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-24
Gamestates Cleanup (#1047)
Derek Hensley
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-06-26
PlayState rename (#835)
Tom Overton
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-09
Misc NON_MATCHINGS/NON_EQUIVALENTS (#696)
Derek Hensley
2021-10-24
Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...
Lucas Shaw
2021-09-29
ShrinkWindow OK (#303)
EllipticEllipsis
2021-09-28
`ovl_opening` OK (#300)
EllipticEllipsis
2021-08-03
Overhaul the build system (#234)
Tharo