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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-10-31
z_kankyo Decompiled (3 non-matching) (#1451)
engineer124
2023-10-03
Speedmeter OK (#1393)
Derek Hensley
2023-09-24
Cleanup pass for CIC6105.c (#1371)
Anghelo Carvajal
2023-08-21
Game bss and cleanup (#1356)
Derek Hensley
2023-06-06
`z64game.h` (#1250)
Anghelo Carvajal
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-26
Decompile padmgr.c (#1246)
Tharo
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2023-03-24
THA docs (#1177)
Anghelo Carvajal
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-24
Gamestates Cleanup (#1047)
Derek Hensley
2022-07-23
General Cleanup 7 (#944)
Derek Hensley
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-09
Misc NON_MATCHINGS/NON_EQUIVALENTS (#696)
Derek Hensley
2022-01-16
EnMag OK and documented (#547)
EllipticEllipsis
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2021-12-18
Update progress script with new assets categories and update csv output forma...
Anghelo Carvajal
2021-11-20
Audio BGM Macros (#460)
engineer124
2021-10-24
Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...
Lucas Shaw
2021-09-29
ShrinkWindow OK (#303)
EllipticEllipsis
2021-09-27
`ovl_title` OK (#311)
EllipticEllipsis
2021-08-03
Overhaul the build system (#234)
Tharo