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Decompilation of The Legend of Zelda: Majora’s Mask
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kaleido_scope
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Author
2025-12-08
Multiversion code support (n64-jp-1.1) (#1826)
Derek Hensley
2025-12-04
Document `func_801514B0` (#1834)
Jordan Longstaff
2025-06-03
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
2024-12-26
Misc Fixes (#1778)
Derek Hensley
2024-10-22
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2024-10-16
Animation Cleanup: En_V* and En_W* (#1713)
engineer124
2024-09-10
Remove assets from automatic includes (#1683)
Derek Hensley
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-07-02
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...
Tharo
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-06-20
z_map decompiled (#1032)
mzxrules
2024-06-14
Msgevent OK (#1637)
Derek Hensley
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-04-06
Misc Clean (#1602)
Derek Hensley
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-01-20
Irqmgr + scheduler Docs (#1527)
Derek Hensley
2024-01-20
Animation Cleanup: En_S* (#1517)
engineer124
2024-01-14
Skybox Docs (#1534)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-11
Match `func_801457CC` (z_sram_NES.c OK) (#1472)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-26
Yet another libultra cleanup (#1384)
Anghelo Carvajal
2023-10-26
Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)
engineer124
2023-10-26
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documen...
EllipticEllipsis
2023-10-04
Z_message (2 NON_MATCHINGS) (#1398)
Derek Hensley
2023-10-04
`ovl_Bg_Dy_Yoseizo` and related docs (#1390)
Anghelo Carvajal
2023-09-15
Move libultra variables to their respective headers (#1369)
Anghelo Carvajal
2023-08-21
Game bss and cleanup (#1356)
Derek Hensley
2023-08-09
`z64vi*.h` and `sys_cfb.h` headers (#1259)
Anghelo Carvajal
2023-07-08
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
Anghelo Carvajal
2023-07-05
Misc Cleanup 6 (#1307)
engineer124
2023-07-04
`item_name_static` documented and `ItemId` updates (#1304)
engineer124
2023-07-04
`map_static_name` docs (#1298)
engineer124
2023-06-23
`icon_item_static` and `icon_item_24_static` documented (#1297)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-18
Add yar (Yaz0 ARchives) support to build system (#1255)
Anghelo Carvajal
2023-06-06
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
Derek Hensley
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-05-29
Kaleido OK & icon_item_vtx_static (Documented) (#1243)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-28
Namefixer Fixes (#1252)
Derek Hensley
2023-05-18
z_kaleido_scope_NES.c: Pause Pages (#1149)
engineer124
2023-05-11
match KaleidoScope_DrawQuestStatus (#1238)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
2023-03-24
`z64game_over.h` (#1183)
Anghelo Carvajal
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