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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-04-24
More weekeventregs naming for things related to receiving items (#1617)
Tom Overton
2024-04-22
`ovl_En_Door` docs pass (#1603)
Anghelo Carvajal
2024-04-22
Name a lot of the weekeventregs for when the player receives a Heart Piece (#...
Tom Overton
2024-04-06
Build Sync (#1600)
Derek Hensley
2024-04-06
Obj_Mine matched (#1225)
petrie911
2024-04-06
Misc Clean (#1602)
Derek Hensley
2024-04-06
Mayor Dotour (ovl_en_dt) OK and documented (#1607)
Jeff Padgham
2024-04-06
bg_breakwall: fix great bay storm dl (#1609)
Archez
2024-04-06
bg_hakugin_post: replace hardcoded size for sizeof (#1608)
Archez
2024-03-31
Add Shift-JIS support for some voice and message files (#1500)
Derek Hensley
2024-03-31
Introduce `z64pause_menu.h` header (#1505)
Anghelo Carvajal
2024-03-23
Misc Cleanup 2 (#1521)
engineer124
2024-02-20
Clean2 (#1605)
Derek Hensley
2024-02-08
Introduce More Audio Headers (#1515)
engineer124
2024-02-07
ovl_En_Kitan (#1535)
Tharo
2024-02-02
Document OoB in z_message_nes (#1537)
Garrett Cox
2024-02-02
BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d...
Tom Overton
2024-02-01
A higher level language for schedule scripts (#1462)
Anghelo Carvajal
2024-01-29
General Cleanup 3 (#1543)
Derek Hensley
2024-01-29
Fix array size in bom_bowl_man (#1541)
louist103
2024-01-28
General Cleanup 2 (#1538)
Derek Hensley
2024-01-20
Framebuffer filter docs (#1528)
Derek Hensley
2024-01-20
Irqmgr + scheduler Docs (#1527)
Derek Hensley
2024-01-20
Animation Cleanup: En_S* (#1517)
engineer124
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2024-01-15
General Cleanup (#1529)
Derek Hensley
2024-01-14
Skybox Docs (#1534)
Derek Hensley
2024-01-14
ObjMure2 OK and documented (#1525)
louist103
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2024-01-14
Update ZAPD (#1533)
louist103
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-29
Cleanup External Audio Headers (#1520)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-28
Add original asset names to all `object_p*` and `object_r*` files (#1519)
Tom Overton
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-26
Move the system heap and the framebuffers to their own segments (#1488)
Anghelo Carvajal
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-23
Boss05 (Bio Deku Baba) OK and documented (#1510)
Tom Overton
2023-11-23
Animation Cleanup: En_O* (#1506)
engineer124
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
use og names (#1501)
engineer124
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