index
:
mm
gha
main
Decompilation of The Legend of Zelda: Majora’s Mask
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
sizes
Age
Commit message (
Expand
)
Author
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-05-16
Player Impact Documentation From ActorContext (#1226)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-04-18
Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ...
Anghelo Carvajal
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Name some `SurfaceType_` functions (#1155)
Anghelo Carvajal
2023-04-18
z_viszbuf (code_801420C0) OK (#1211)
Derek Hensley
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-24
THA docs (#1177)
Anghelo Carvajal
2023-03-23
z_room (1 non-matching) (#1143)
engineer124
2023-03-20
Slowly Cleanup (#1213)
Derek Hensley
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2023-03-15
Audio `seqplayer.c`: AudioSeq_ to AudioScript_ (#1202)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-08
Rename `GameInfo` to `RegEditor` (#1178)
Anghelo Carvajal
2023-03-08
Debug mode (#1185)
Derek Hensley
2023-03-07
Misc cleanup 13 (#1189)
Derek Hensley
2023-03-08
rename audio files (#1188)
engineer124
2023-03-07
NPC Tracking (#1184)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2023-02-21
Fbdemo (TransitionTile) OK (#1163)
Derek Hensley
2023-02-21
Lens docs (#1123)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2023-01-14
sys_cmpdata OK (#1065)
mzxrules
2022-12-08
`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
engineer124
2022-12-08
Import `EnAObj`'s data and a few cleanups (#1111)
Anghelo Carvajal
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-19
`z_parameter`: Minigames (#1131)
engineer124
2022-11-08
`z_parameter`: Textures (#1076)
engineer124
2022-11-07
Fix last two functions in sys_math_atan (#1066)
mzxrules
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-28
Match func_80142440 (z_vr_box.c OK) (#1127)
engineer124
2022-10-16
`ovl_En_Nb` OK (#1030)
Anghelo Carvajal
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-13
Import Camera Data (#1097)
engineer124
2022-10-05
z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...
engineer124
2022-10-04
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...
petrie911
2022-10-02
audio_synthesis.c OK and Documented (#1090)
engineer124
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-30
Quake & Distortion Cleanup (#1102)
engineer124
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-29
`z_parameter`: Timers (#1031)
engineer124
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
[prev]
[next]