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AgeCommit message (Expand)Author
2022-09-24Gamestates Cleanup (#1047)Derek Hensley
2022-09-24Audio: Various Cleanup and Docs (#1034)engineer124
2022-09-14`z_parameter`: Magic (#934)engineer124
2022-08-15Entrance Macro (#987)Derek Hensley
2022-08-15Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK an...engineer124
2022-08-15Decompile Camera Helper Functions (#1023)engineer124
2022-08-09aisetnextbuf.c OK (code_80194790.c) (#982)engineer124
2022-08-09Decompile and Document Camera `z_play` functions (#933)engineer124
2022-08-07Effect EnIce OK (#976)Derek Hensley
2022-08-04AudioOcarina (1 NonMatching) (#911)engineer124
2022-07-23Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ...engineer124
2022-07-23`z_draw` OK and Documented (#900)engineer124
2022-07-22Cleanup SubCameras (#936)engineer124
2022-07-22audio_seqplayer.c OK and partial docs (#833)engineer124
2022-07-12`z_parameter`: Items & Import Data (#799)engineer124
2022-07-12Introducing z64camera.h (#797)engineer124
2022-07-11`z_player_lib`: Part 1 (#688)Anghelo Carvajal
2022-07-11z_map_exp OK and somewhat documented (#877)Tom Overton
2022-07-11Match and Document code_80172BC0.c (#909)engineer124
2022-07-11Effect Hitmark Ok (#874)Derek Hensley
2022-06-29`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)Anghelo Carvajal
2022-06-26PlayState rename (#835)Tom Overton
2022-06-20Code_800E8EA0 Docs (#832)Derek Hensley
2022-06-20SubS Time Paths (Finale) (#823)Derek Hensley
2022-06-19Gfxprint OK (#826)Derek Hensley
2022-06-19VisMono OK and documented (#829)Tom Overton
2022-05-25`sys_matrix` OK, documented, rename some other mathematics functions (#787)EllipticEllipsis
2022-05-25EffectSsKirakira OK (#801)Derek Hensley
2022-05-25SubS models (#807)Derek Hensley
2022-04-22SubS Shadows, Cutscenes, Exchange, and Planes (#773)Derek Hensley
2022-03-29`z_kaleido_setup` (#768)Anghelo Carvajal
2022-03-29SubS General Pathing Helpers (#760)Derek Hensley
2022-03-29Boot_800862E0 OK (#769)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-27z_message progress (#701)Andzura
2022-03-27En_Gakufu OK and Documented + Related Audio Functions (#662)engineer124
2022-03-27River_Sound OK and Documented + River_Sound Related `z_actor`/`Audio` Functio...engineer124
2022-03-26SubS ActorPathing (#689)Derek Hensley
2022-03-24Oceff wipe6 (#686)Nick
2022-03-23Audio_Heap OK and Documented (#621)engineer124
2022-03-23Audio_Load OK and Documented (#620)engineer124
2022-03-23`z_skin` and `z_skin_awb` OK and documented a bit (#415)Anghelo Carvajal
2022-03-09Document `Actor_DrawDamageEffects` (#645)engineer124
2022-03-05Decompile and partially document some functions in z_play (#582)EllipticEllipsis
2022-03-05`z_player_call` OK (#693)Anghelo Carvajal
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-02-20Camera Preparation (#644)engineer124
2022-02-19SubS Cutscenes, Flags, Objects, and Angles (#665)Derek Hensley
2022-02-14SubS Animations and LimbRotTables (#624)Derek Hensley
2022-02-05code_8012EC80.c OK and Documented + parameter_static extraction (#534)engineer124