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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2025-02-02
GCC Compiler Support (#1791)
Tharo
2025-01-29
Fix /bin/bash -> /usr/bin/env bash (#1793)
Sirius902
2025-01-27
Extract Incbins (#1776)
Derek Hensley
2025-01-27
Misc Cleanup (#1782)
Derek Hensley
2025-01-27
GCC Testing Vanilla bugs (#1789)
Derek Hensley
2025-01-24
Torch: arrow lit type enum (#1792)
Isghj
2025-01-20
Provide AVOID_UB for some bugs found in GCC compiler testing (#1785)
Tharo
2025-01-20
Add makefile rule to build sample blobs out of assets/ (#1787)
Tharo
2025-01-20
Document original player animation names in `gameplay_keep` (#1786)
Tom Overton
2025-01-12
Download IDO recomp instead of commiting binaries (#1781)
Derek Hensley
2025-01-12
Sync soundfont_compiler.c with recent OoT change, give automatic names to seq...
Tharo
2024-12-28
Match SysCfb_Init without extra symbols (#1780)
Derek Hensley
2024-12-28
Move D_80097508 out of system_heap.c (#1779)
Derek Hensley
2024-12-26
Misc Fixes (#1778)
Derek Hensley
2024-12-24
Add D_801D1E80 to data in audio lib (#1775)
Derek Hensley
2024-12-22
Check in makerom files (#1758)
Tharo
2024-12-22
bgcheck macros from OoT (#1774)
Yanis
2024-12-22
Apply the NORETURN attribute to functions that do not return (#1768)
Tharo
2024-12-22
Add original asset names to `gameplay_field_keep` and `gameplay_dangeon_keep`...
Tom Overton
2024-12-21
Standardize "ActorMovement" over "ActorMove" (#1773)
engineer124
2024-12-21
Updated Docker Image (#1764)
ptweezy
2024-12-21
Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using data-wi...
Tharo
2024-12-19
Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd t...
Tharo
2024-12-19
Add missing ExternalFile tags to object_dmask and object_osn (#1770)
Tharo
2024-12-19
Fix return type of EnDeath_UpdateCoreVelocityAndRotation (#1769)
Tharo
2024-12-18
Add original asset names to all assets present in overlays (#1766)
Tom Overton
2024-12-17
Document Update Actor Flags (#1762)
engineer124
2024-12-17
Add original asset names to all `object_y*` and `object_z*` files (#1765)
Tom Overton
2024-12-17
Port over macOS fix
Anghelo Carvajal
2024-12-15
Add original asset names to all `object_u*`, `object_v*`, and `object_w*` fil...
Tom Overton
2024-12-15
Document Culling (#1759)
engineer124
2024-12-13
Ports over OoT's version config (#1750)
Derek Hensley
2024-12-13
libultra/libc cleanup (#1757)
Tharo
2024-12-13
[Audio 9/9] Loose ends (#1755)
Tharo
2024-12-13
Remove THIS macro (#1756)
Tom Overton
2024-12-12
Name OOT samples in sample bank 0 (#1695)
louist103
2024-12-10
Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)
Tom Overton
2024-12-05
Document Light-Based Actor Flags (#1754)
engineer124
2024-12-02
Player Docs: Slide on Slope (#1752)
engineer124
2024-12-01
Small Misc Clean (#1751)
Derek Hensley
2024-11-30
Player Docs: First 8 Start Modes (#1749)
engineer124
2024-11-29
Document Actor Ocarina Interaction (#1748)
engineer124
2024-11-27
Name Remaining Hookshot Actor Flags (#1746)
engineer124
2024-11-27
Document Minimap Icon Actor Flag (#1747)
engineer124
2024-11-26
Document Hookshot Attachment (#1745)
engineer124
2024-11-22
Player Docs: Rename Init Mode to Start Mode (#1744)
engineer124
2024-11-20
Player Docs: Spin Attack (#1741)
engineer124
2024-11-20
Player Docs: Init Action Cleanup (#1743)
engineer124
2024-11-17
Player Docs: Zora Boomerang (#1739)
engineer124
2024-11-17
Player Docs: Talking (#1738)
engineer124
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