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AgeCommit message (Expand)Author
2022-01-30Audio Playback OK and Mostly Documented (#556)engineer124
2022-01-30Rename "Quake2" -> "Distortion" (#588)engineer124
2022-01-16SubS Skelanime functions (#572)Derek Hensley
2022-01-16Audio_Effects OK and Documented (#549)engineer124
2022-01-11`__osMalloc.c` OK (#395)Anghelo Carvajal
2022-01-11z_sound_source OK (#353)engineer124
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2022-01-04SubS Actor Getters OK (#475)Derek Hensley
2021-12-27code_80194710 OK (Audio libultra_code_O2) (#474)engineer124
2021-12-27Decompile and clean up some effect files (#342)Roman971
2021-12-19Name coordinate transformation matrix similar to OoT (#499)engineer124
2021-12-16Tutorial (#362)EllipticEllipsis
2021-11-20Audio BGM Macros (#460)engineer124
2021-11-19`z_jpeg`, `jpegutils` and `jpegdecoder` OK (#322)Anghelo Carvajal
2021-11-14Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b...Kenix3
2021-11-06`motor.c` OK (#397)Anghelo Carvajal
2021-10-29Decompile graph.c (#274)Tharo
2021-10-28`actorfixer.py` hotfix (#374)Anghelo Carvajal
2021-10-24z_game_over.c (#263)Tharo
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-10-14`z_debug` OK (#330)EllipticEllipsis
2021-10-11`flg_set.c` OK and documented (#335)EllipticEllipsis
2021-09-28`ovl_select`: ZELDA MAP SELECT matched and documented (#310)Anghelo Carvajal
2021-08-18z_construct OK (#267)EllipticEllipsis
2021-08-18`system_malloc` OK (#261)Anghelo Carvajal
2021-08-15Color_RGBAu32 (#253)Derek Hensley
2021-08-10Sort boot files (#260)Tharo
2021-08-08z_face_reaction OK (#255)Anghelo Carvajal
2021-08-07sched.c OK (#248)Tharo
2021-08-03Overhaul the build system (#234)Tharo