diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-06 03:27:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-05 21:27:18 -0400 |
| commit | 3435ebe2165e77d65ad2fd093ca2f1c96ef75f5d (patch) | |
| tree | 956c6fc9e95241fa3d013c6b0cce2ce6fd1e9314 | |
| parent | a750282d2d48d8dff589cdfca17ccdd0389419c6 (diff) | |
Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)
| -rw-r--r-- | assets/xml/objects/object_peehat.xml | 26 | ||||
| -rw-r--r-- | assets/xml/objects/object_relay_objects.xml | 8 | ||||
| -rw-r--r-- | assets/xml/objects/object_ru1.xml | 46 | ||||
| -rw-r--r-- | assets/xml/objects/object_ru2.xml | 65 | ||||
| -rw-r--r-- | assets/xml/objects/object_sa.xml | 49 | ||||
| -rw-r--r-- | assets/xml/objects/object_sd.xml | 49 | ||||
| -rw-r--r-- | assets/xml/objects/object_shopnuts.xml | 56 | ||||
| -rw-r--r-- | assets/xml/objects/object_sk2.xml | 74 | ||||
| -rw-r--r-- | assets/xml/objects/object_skb.xml | 53 | ||||
| -rw-r--r-- | assets/xml/objects/object_skj.xml | 59 | ||||
| -rw-r--r-- | assets/xml/objects/object_spot00_break.xml | 6 | ||||
| -rw-r--r-- | assets/xml/objects/object_spot00_objects.xml | 6 | ||||
| -rw-r--r-- | assets/xml/objects/object_spot01_matoya.xml | 15 | ||||
| -rw-r--r-- | assets/xml/objects/object_spot04_objects.xml | 3 | ||||
| -rw-r--r-- | assets/xml/objects/object_ta.xml | 47 | ||||
| -rw-r--r-- | assets/xml/objects/object_vm.xml | 19 | ||||
| -rw-r--r-- | assets/xml/objects/object_zl1.xml | 59 | ||||
| -rw-r--r-- | assets/xml/objects/object_zo.xml | 63 |
18 files changed, 700 insertions, 3 deletions
diff --git a/assets/xml/objects/object_peehat.xml b/assets/xml/objects/object_peehat.xml index 42ee66cde..8abf77add 100644 --- a/assets/xml/objects/object_peehat.xml +++ b/assets/xml/objects/object_peehat.xml @@ -28,6 +28,32 @@ <Limb Name="gPeehatWing6Limb" LimbType="Standard" Offset="0x1C0C"/> <Limb Name="gPeehatTopLimb" LimbType="Standard" Offset="0x1C18"/> + <!-- Peehat Limb Vertices --> + <Array Name="gPeehatWing1Vtx" Count="3" Offset="0x9E0"> + <Vtx/> + </Array> + <Array Name="gPeehatWing2Vtx" Count="3" Offset="0xA10"> + <Vtx/> + </Array> + <Array Name="gPeehatWing3Vtx" Count="3" Offset="0xA40"> + <Vtx/> + </Array> + <Array Name="gPeehatWing4Vtx" Count="3" Offset="0xA70"> + <Vtx/> + </Array> + <Array Name="gPeehatWing5Vtx" Count="3" Offset="0xAA0"> + <Vtx/> + </Array> + <Array Name="gPeehatWing6Vtx" Count="3" Offset="0xAD0"> + <Vtx/> + </Array> + <Array Name="gPeehatTopVtx" Count="27" Offset="0xB00"> + <Vtx/> + </Array> + <Array Name="gPeehatBodyVtx" Count="34" Offset="0xCB0"> + <Vtx/> + </Array> + <!-- Peehat Limb DisplayLists --> <DList Name="gPeehatBodyDL" Offset="0x12F0"/> <DList Name="gPeehatWing1DL" Offset="0x0ED0"/> diff --git a/assets/xml/objects/object_relay_objects.xml b/assets/xml/objects/object_relay_objects.xml index 47b92fcd2..16f47413e 100644 --- a/assets/xml/objects/object_relay_objects.xml +++ b/assets/xml/objects/object_relay_objects.xml @@ -1,7 +1,13 @@ <Root> <File Name="object_relay_objects" Segment="6"> - <!-- DisplayLists --> + <!-- Vertices and DisplayLists --> + <Array Name="gDampeRaceDoorVtx" Count="26" Offset="0x0"> + <Vtx/> + </Array> <DList Name="gDampeRaceDoorDL" Offset="0x1A0"/> + <Array Name="gWindmillRotatingPlatformVtx" Count="170" Offset="0x1010"> + <Vtx/> + </Array> <DList Name="gWindmillRotatingPlatformDL" Offset="0x1AB0"/> <!-- Palettes --> diff --git a/assets/xml/objects/object_ru1.xml b/assets/xml/objects/object_ru1.xml index 7ac2fbc25..0a2842a26 100644 --- a/assets/xml/objects/object_ru1.xml +++ b/assets/xml/objects/object_ru1.xml @@ -23,6 +23,52 @@ <Animation Name="gRutoChildSwimOnBackAnim" Offset="0x12E94"/> <Animation Name="gRutoChildTreadWaterAnim" Offset="0x13A64"/> + <Array Name="gRutoChildLeftFootVtx" Count="26" Offset="0x97D0"> + <Vtx/> + </Array> + <Array Name="gRutoChildLeftShinVtx" Count="59" Offset="0x9970"> + <Vtx/> + </Array> + <Array Name="gRutoChildLeftThighVtx" Count="52" Offset="0x9D20"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightFootVtx" Count="26" Offset="0xA060"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightShinVtx" Count="59" Offset="0xA200"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightThighVtx" Count="52" Offset="0xA5B0"> + <Vtx/> + </Array> + <Array Name="gRutoChildChestVtx" Count="104" Offset="0xA8F0"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightHandVtx" Count="56" Offset="0xAF70"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightFinVtx" Count="39" Offset="0xB2F0"> + <Vtx/> + </Array> + <Array Name="gRutoChildRightUpperArmVtx" Count="34" Offset="0xB560"> + <Vtx/> + </Array> + <Array Name="gRutoChildLeftHandVtx" Count="56" Offset="0xB780"> + <Vtx/> + </Array> + <Array Name="gRutoChildLeftFinVtx" Count="39" Offset="0xBB00"> + <Vtx/> + </Array> + <Array Name="gRutoChildLeftUpperArmVtx" Count="34" Offset="0xBD70"> + <Vtx/> + </Array> + <Array Name="gRutoChildTorsoVtx" Count="17" Offset="0xBF90"> + <Vtx/> + </Array> + <Array Name="gRutoChildHeadVtx" Count="188" Offset="0x10E38"> + <Vtx/> + </Array> + <DList Name="gRutoChildTorsoDL" Offset="0xC0A0"/> <DList Name="gRutoChildLeftThighDL" Offset="0xC188"/> <DList Name="gRutoChildLeftShinDL" Offset="0xC3D8"/> diff --git a/assets/xml/objects/object_ru2.xml b/assets/xml/objects/object_ru2.xml index d6cea2291..cd4756223 100644 --- a/assets/xml/objects/object_ru2.xml +++ b/assets/xml/objects/object_ru2.xml @@ -27,6 +27,71 @@ <Limb Name="gAdultRutoHeadLimb" LimbType="Standard" Offset="0xC690"/> <Limb Name="gAdultRutoWaistLimb" LimbType="Standard" Offset="0xC69C"/> + <!-- Adult Ruto Limb Vertices --> + <Array Name="gAdultRutoHeadVtx" Count="173" Offset="0x33E0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftHandVtx" Count="55" Offset="0x5EC0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftForearmVtx" Count="23" Offset="0x6230"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftLowerWingVtx" Count="8" Offset="0x63A0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftUpperWingVtx" Count="6" Offset="0x6420"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftUpperArmVtx" Count="30" Offset="0x6480"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightHandVtx" Count="55" Offset="0x6660"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightForearmVtx" Count="23" Offset="0x69D0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightLowerWingVtx" Count="8" Offset="0x6B40"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightUpperWingVtx" Count="6" Offset="0x6BC0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightUpperArmVtx" Count="30" Offset="0x6C20"> + <Vtx/> + </Array> + <Array Name="gAdultRutoTorsoVtx" Count="128" Offset="0x6E00"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftFootVtx" Count="26" Offset="0x7600"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftLegVtx" Count="52" Offset="0x77A0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftTailVtx" Count="15" Offset="0x7AE0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoLeftThighVtx" Count="37" Offset="0x7BD0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightFootVtx" Count="26" Offset="0x7E20"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightLegVtx" Count="52" Offset="0x7FC0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightTailVtx" Count="15" Offset="0x8300"> + <Vtx/> + </Array> + <Array Name="gAdultRutoRightThighVtx" Count="37" Offset="0x83F0"> + <Vtx/> + </Array> + <Array Name="gAdultRutoWaistVtx" Count="43" Offset="0x8640"> + <Vtx/> + </Array> + <!-- Adult Ruto Limb DisplayLists --> <DList Name="gAdultRutoLeftThighDL" Offset="0xB8E0"/> <DList Name="gAdultRutoLeftLegDL" Offset="0xBE38"/> diff --git a/assets/xml/objects/object_sa.xml b/assets/xml/objects/object_sa.xml index e87cd793d..1d666c9b2 100644 --- a/assets/xml/objects/object_sa.xml +++ b/assets/xml/objects/object_sa.xml @@ -49,6 +49,55 @@ <Animation Name="gSariaExtendRightArmAnim" Offset="0x14850"/> <Animation Name="gSariaHandsOnFaceAnim" Offset="0x15220"/> + <Array Name="gSariaHeadVtx" Count="310" Offset="0x5248"> + <Vtx/> + </Array> + <Array Name="gSariaLeftHandVtx" Count="29" Offset="0x65A8"> + <Vtx/> + </Array> + <Array Name="gSariaRightHandVtx" Count="29" Offset="0x6778"> + <Vtx/> + </Array> + <Array Name="gSariaRightHandAndOcarinaVtx" Count="43" Offset="0x6948"> + <Vtx/> + </Array> + <Array Name="gSariaLeftFootVtx" Count="29" Offset="0x7DB8"> + <Vtx/> + </Array> + <Array Name="gSariaLeftShinVtx" Count="34" Offset="0x7F88"> + <Vtx/> + </Array> + <Array Name="gSariaLeftThighVtx" Count="35" Offset="0x81A8"> + <Vtx/> + </Array> + <Array Name="gSariaRightFootVtx" Count="29" Offset="0x83D8"> + <Vtx/> + </Array> + <Array Name="gSariaRightShinVtx" Count="34" Offset="0x85A8"> + <Vtx/> + </Array> + <Array Name="gSariaRightThighVtx" Count="35" Offset="0x87C8"> + <Vtx/> + </Array> + <Array Name="gSariaWaistVtx" Count="40" Offset="0x89F8"> + <Vtx/> + </Array> + <Array Name="gSariaLeftArmVtx" Count="36" Offset="0x8C78"> + <Vtx/> + </Array> + <Array Name="gSariaLeftShoulderVtx" Count="34" Offset="0x8EB8"> + <Vtx/> + </Array> + <Array Name="gSariaRightArmVtx" Count="36" Offset="0x90D8"> + <Vtx/> + </Array> + <Array Name="gSariaRightShoulderVtx" Count="38" Offset="0x9318"> + <Vtx/> + </Array> + <Array Name="gSariaChestVtx" Count="58" Offset="0x9578"> + <Vtx/> + </Array> + <DList Name="gSariaHeadDL" Offset="0x6BF8"/> <DList Name="gSariaLeftHandDL" Offset="0x7900"/> <DList Name="gSariaRightHandDL" Offset="0x7A40"/> diff --git a/assets/xml/objects/object_sd.xml b/assets/xml/objects/object_sd.xml index 0228b4869..068ace8e0 100644 --- a/assets/xml/objects/object_sd.xml +++ b/assets/xml/objects/object_sd.xml @@ -25,6 +25,55 @@ <Animation Name="gEnHeishiDyingGuardDieAnim" Offset="0xC374"/> <Animation Name="gEnHeishiDyingGuardAnim_00C444" Offset="0xC444"/> + <Array Name="gHeishiKingGuardVtx" Count="489" Offset="0xD80"> + <Vtx/> + </Array> + <Array Name="gEnHeishiHeadVtx" Count="147" Offset="0x6CC0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiTorsoArmorVtx" Count="136" Offset="0x75F0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiTorsoVtx" Count="39" Offset="0x7E70"> + <Vtx/> + </Array> + <Array Name="gEnHeishiRightFootVtx" Count="30" Offset="0x80E0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLeg1Vtx" Count="28" Offset="0x82C0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiUpperLeg1Vtx" Count="36" Offset="0x8480"> + <Vtx/> + </Array> + <Array Name="gEnHeishiSpearVtx" Count="94" Offset="0x86C0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLowerRightArmVtx" Count="32" Offset="0x8CA0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiUpperArmVtx" Count="43" Offset="0x8EA0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLeftFootVtx" Count="30" Offset="0x9150"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLeftShinVtx" Count="28" Offset="0x9330"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLeftThighVtx" Count="36" Offset="0x94F0"> + <Vtx/> + </Array> + <Array Name="gEnHeishiHandVtx" Count="64" Offset="0x9730"> + <Vtx/> + </Array> + <Array Name="gEnHeishiLeftArmVtx" Count="32" Offset="0x9B30"> + <Vtx/> + </Array> + <Array Name="gEnHeishiUpperLeftArmVtx" Count="48" Offset="0x9D30"> + <Vtx/> + </Array> + <DList Name="gHeishiKingGuardDL" Offset="0x2C10"/> <DList Name="gEnHeishiHeadDL" Offset="0xA030"/> <DList Name="gEnHeishiTorsoArmorDL" Offset="0xA440"/> diff --git a/assets/xml/objects/object_shopnuts.xml b/assets/xml/objects/object_shopnuts.xml index 105ce8824..3cbe6b698 100644 --- a/assets/xml/objects/object_shopnuts.xml +++ b/assets/xml/objects/object_shopnuts.xml @@ -22,6 +22,62 @@ <Limb Name="gBusinessScrubEyesLimb" LimbType="Standard" EnumName="BUSINESS_SCRUB_LIMB_EYES" Offset="0x414C"/> <Limb Name="gBusinessScrubBodyLimb" LimbType="Standard" EnumName="BUSINESS_SCRUB_LIMB_BODY" Offset="0x4158"/> + <!-- Business Scrub Limb Vertices --> + <Array Name="gBusinessScrubLeftHandVtx" Count="22" Offset="0x13B0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubLeftForearmVtx" Count="12" Offset="0x1510"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubLeftUpperArmVtx" Count="6" Offset="0x15D0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightHandVtx" Count="22" Offset="0x1630"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightForearmVtx" Count="12" Offset="0x1790"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightUpperArmVtx" Count="6" Offset="0x1850"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubLeftFootVtx" Count="18" Offset="0x18B0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubLeftShinVtx" Count="12" Offset="0x19D0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubLeftThighVtx" Count="6" Offset="0x1A90"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightFootVtx" Count="18" Offset="0x1AF0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightShinVtx" Count="12" Offset="0x1C10"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRightThighVtx" Count="6" Offset="0x1CD0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubBodyVtx" Count="41" Offset="0x32F0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubEyesVtx" Count="6" Offset="0x3580"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubNoseVtx" Count="17" Offset="0x35E0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubRootLeafVtx" Count="22" Offset="0x36F0"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubTopLeafVtx" Count="14" Offset="0x3850"> + <Vtx/> + </Array> + <Array Name="gBusinessScrubDekuNutVtx" Count="3" Offset="0x3FD8"> + <Vtx/> + </Array> + <!-- Business Scrub Limb DisplayLists --> <DList Name="gBusinessScrubRootLeafDL" Offset="0x3C80"/> <DList Name="gBusinessScrubLeftThighDL" Offset="0x2640"/> diff --git a/assets/xml/objects/object_sk2.xml b/assets/xml/objects/object_sk2.xml index f2e7ef6d8..a08353c52 100644 --- a/assets/xml/objects/object_sk2.xml +++ b/assets/xml/objects/object_sk2.xml @@ -1,5 +1,79 @@ <Root> <File Name="object_sk2" Segment="6"> + <!-- Stalfos Vertices --> + <Array Name="gStalfosSkullVtx" Count="114" Offset="0x3180"> + <Vtx/> + </Array> + <Array Name="gStalfosUpperCoreVtx" Count="8" Offset="0x38A0"> + <Vtx/> + </Array> + <Array Name="gStalfosRightUpperArmVtx" Count="17" Offset="0x3920"> + <Vtx/> + </Array> + <Array Name="gStalfosLowerCoreVtx" Count="8" Offset="0x3A30"> + <Vtx/> + </Array> + <Array Name="gStalfosRightThighVtx" Count="8" Offset="0x3AB0"> + <Vtx/> + </Array> + <Array Name="gStalfosRightHandVtx" Count="16" Offset="0x3B30"> + <Vtx/> + </Array> + <Array Name="gStalfosChestVtx" Count="23" Offset="0x3C30"> + <Vtx/> + </Array> + <Array Name="gStalfosJawVtx" Count="31" Offset="0x3DA0"> + <Vtx/> + </Array> + <Array Name="gStalfosUpperNeckVtx" Count="6" Offset="0x3F90"> + <Vtx/> + </Array> + <Array Name="gStalfosLowerNeckVtx" Count="7" Offset="0x3FF0"> + <Vtx/> + </Array> + <Array Name="gStalfosShieldVtx" Count="32" Offset="0x4060"> + <Vtx/> + </Array> + <Array Name="gStalfosWaistVtx" Count="23" Offset="0x4260"> + <Vtx/> + </Array> + <Array Name="gStalfosRightLowerLegVtx" Count="25" Offset="0x43D0"> + <Vtx/> + </Array> + <Array Name="gStalfosRightForearmVtx" Count="20" Offset="0x4560"> + <Vtx/> + </Array> + <Array Name="gStalfosRightFootVtx" Count="17" Offset="0x46A0"> + <Vtx/> + </Array> + <Array Name="gStalfosRightShoulderArmorVtx" Count="19" Offset="0x47B0"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftUpperArmVtx" Count="17" Offset="0x48E0"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftShoulderArmorVtx" Count="19" Offset="0x49F0"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftFootVtx" Count="17" Offset="0x4B20"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftForearmVtx" Count="20" Offset="0x4C30"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftLowerLegVtx" Count="25" Offset="0x4D70"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftThighVtx" Count="8" Offset="0x4F00"> + <Vtx/> + </Array> + <Array Name="gStalfosLeftHandVtx" Count="16" Offset="0x4F80"> + <Vtx/> + </Array> + <Array Name="gStalfosSwordVtx" Count="53" Offset="0x5080"> + <Vtx/> + </Array> + <!-- Stalfos DLists --> <DList Name="gStalfosSkullDL" Offset="0x53D0"/> <DList Name="gStalfosUpperCoreDL" Offset="0x5720"/> diff --git a/assets/xml/objects/object_skb.xml b/assets/xml/objects/object_skb.xml index 1220ddf6d..219e14b3c 100644 --- a/assets/xml/objects/object_skb.xml +++ b/assets/xml/objects/object_skb.xml @@ -24,6 +24,59 @@ <Limb Name="gStalchildLeftHandLimb" LimbType="Standard" Offset="0x4194"/> <Limb Name="gStalchildSpineLimb" LimbType="Standard" Offset="0x41A0"/> + <!-- Stalchild Vertices --> + <Array Name="gStalchildHeadVtx" Count="81" Offset="0x21A0"> + <Vtx/> + </Array> + <Array Name="gStalchildJawVtx" Count="16" Offset="0x26B0"> + <Vtx/> + </Array> + <Array Name="gStalchildRibCageVtx" Count="18" Offset="0x27B0"> + <Vtx/> + </Array> + <Array Name="gStalchildSpineVtx" Count="4" Offset="0x28D0"> + <Vtx/> + </Array> + <Array Name="gStalchildWaistVtx" Count="22" Offset="0x2910"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftHumerusVtx" Count="15" Offset="0x2A70"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftForearmVtx" Count="9" Offset="0x2B60"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftHandVtx" Count="20" Offset="0x2BF0"> + <Vtx/> + </Array> + <Array Name="gStalchildRightHumerusVtx" Count="15" Offset="0x2D30"> + <Vtx/> + </Array> + <Array Name="gStalchildRightForearmVtx" Count="9" Offset="0x2E20"> + <Vtx/> + </Array> + <Array Name="gStalchildRightHandVtx" Count="20" Offset="0x2EB0"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftFemurVtx" Count="4" Offset="0x2FF0"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftShinVtx" Count="9" Offset="0x3030"> + <Vtx/> + </Array> + <Array Name="gStalchildLeftFootVtx" Count="5" Offset="0x30C0"> + <Vtx/> + </Array> + <Array Name="gStalchildRightFemurVtx" Count="4" Offset="0x3110"> + <Vtx/> + </Array> + <Array Name="gStalchildRightShinVtx" Count="9" Offset="0x3150"> + <Vtx/> + </Array> + <Array Name="gStalchildRightFootVtx" Count="5" Offset="0x31E0"> + <Vtx/> + </Array> + <!-- Stalchild DisplayLists --> <DList Name="gStalchildHeadDL" Offset="0x3230"/> <DList Name="gStalchildJawDL" Offset="0x3598"/> diff --git a/assets/xml/objects/object_skj.xml b/assets/xml/objects/object_skj.xml index 958301d2e..866a38c73 100644 --- a/assets/xml/objects/object_skj.xml +++ b/assets/xml/objects/object_skj.xml @@ -23,6 +23,65 @@ <Limb Name="gSkullKidRightArmLimb" LimbType="Standard" Offset="0x5EEC"/> <Skeleton Name="gSkullKidSkel" Type="Flex" LimbType="Standard" Offset="0x5F40"/> + <!-- Limb Vertices --> + <Array Name="gSkullKidNeedleVtx" Count="6" Offset="0xE50"> + <Vtx/> + </Array> + <Array Name="gSkullKidSkullMaskVtx" Count="44" Offset="0x1208"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftLowerLegVtx" Count="26" Offset="0x1760"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftUpperLegVtx" Count="18" Offset="0x1900"> + <Vtx/> + </Array> + <Array Name="object_skj_Vtx_001A20" Count="30" Offset="0x1A20"> + <Vtx/> + </Array> + <Array Name="gSkullKidRightLowerLegVtx" Count="26" Offset="0x1C00"> + <Vtx/> + </Array> + <Array Name="gSkullKidRightUpperLegVtx" Count="18" Offset="0x1DA0"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftFootVtx" Count="30" Offset="0x1EC0"> + <Vtx/> + </Array> + <Array Name="object_skj_Vtx_0020A0" Count="10" Offset="0x20A0"> + <Vtx/> + </Array> + <Array Name="gSKullKidHeadAndFaceVtx" Count="29" Offset="0x2140"> + <Vtx/> + </Array> + <Array Name="gSkullKidNeckVtx" Count="84" Offset="0x2310"> + <Vtx/> + </Array> + <Array Name="gSkullKidChestAndClothesVtx" Count="23" Offset="0x2850"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftArmVtx" Count="34" Offset="0x29C0"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftShoulderVtx" Count="26" Offset="0x2BE0"> + <Vtx/> + </Array> + <Array Name="gSkullKidUpperHatVtx" Count="28" Offset="0x2D80"> + <Vtx/> + </Array> + <Array Name="gSkullKidRightArmVtx" Count="18" Offset="0x2F40"> + <Vtx/> + </Array> + <Array Name="gSkullKidRightShoulderVtx" Count="26" Offset="0x3060"> + <Vtx/> + </Array> + <Array Name="gSkullKidLeftHandAndFluteVtx" Count="27" Offset="0x3200"> + <Vtx/> + </Array> + <Array Name="gSkullKidRightFootVtx" Count="47" Offset="0x33B0"> + <Vtx/> + </Array> + <!--Limb DLists--> <DList Name="gSkullKidLeftUpperLegDL" Offset="0x3B90"/> <DList Name="gSkullKidLeftLowerLegDL" Offset="0x3C88"/> diff --git a/assets/xml/objects/object_spot00_break.xml b/assets/xml/objects/object_spot00_break.xml index bee1361fa..c23e47f4f 100644 --- a/assets/xml/objects/object_spot00_break.xml +++ b/assets/xml/objects/object_spot00_break.xml @@ -1,11 +1,17 @@ <Root> <File Name="object_spot00_break" Segment="6"> + <Array Name="gBrokenDrawbridgeVtx" Count="68" Offset="0x0"> + <Vtx/> + </Array> <DList Name="gBrokenDrawbridgeDL" Offset="0x440"/> <Texture Name="gBrokenDrawbridgeBoltTex" OutName="broken_drawbridge_bolt" Format="rgba16" Width="32" Height="32" Offset="0xB20"/> <Texture Name="gBrokenDrawbridgeDirtTex" OutName="broken_drawbridge_dirt" Format="rgba16" Width="16" Height="16" Offset="0x1320"/> <Texture Name="gBrokenDrawbridgeChainTex" OutName="broken_drawbridge_chain" Format="rgba16" Width="8" Height="16" Offset="0x1520"/> <Collision Name="gBrokenDrawbridgeCol" Offset="0x908"/> + <Array Name="gBarbedWireFenceVtx" Count="4" Offset="0x940"> + <Vtx/> + </Array> <DList Name="gBarbedWireFenceDL" Offset="0x980"/> <Texture Name="gBarbedWireFenceTex" OutName="barbed_wire_fence" Format="rgba16" Width="32" Height="32" Offset="0x1620"/> <Collision Name="gBarbedWireFenceCol" Offset="0xAF0"/> diff --git a/assets/xml/objects/object_spot00_objects.xml b/assets/xml/objects/object_spot00_objects.xml index 10fb13aea..0bd365a83 100644 --- a/assets/xml/objects/object_spot00_objects.xml +++ b/assets/xml/objects/object_spot00_objects.xml @@ -1,12 +1,18 @@ <Root> <File Name="object_spot00_objects" Segment="6"> <!-- Hyrule Field Castle Drawbridge --> + <Array Name="gHyruleFieldCastleDrawbridgeVtx" Count="24" Offset="0x2B0"> + <Vtx/> + </Array> <DList Name="gHyruleFieldCastleDrawbridgeDL" Offset="0x0430"/> <Texture Name="gHyruleFieldCastleDrawbridgeWoodTex" OutName="drawbridge_wood" Format="rgba16" Width="32" Height="64" Offset="0x0610"/> <Texture Name="gHyruleFieldCastleDrawbridgeBoltDL" OutName="drawbridge_bolt" Format="rgba16" Width="16" Height="16" Offset="0x1A10"/> <Collision Name="gHyruleFieldCastleDrawbridgeCol" Offset="0x05E0"/> <!-- Hyrule Field Castle Drawbridge Chains --> + <Array Name="gHyruleFieldCastleDrawbridgeChainsVtx" Count="12" Offset="0x0"> + <Vtx/> + </Array> <DList Name="gHyruleFieldCastleDrawbridgeChainsDL" Offset="0x00C0"/> <Texture Name="gHyruleFieldCastleDrawbridgeChainsTex" OutName="drawbridge_chains" Format="rgba16" Width="16" Height="32" Offset="0x1610"/> <Collision Name="gHyruleFieldCastleDrawbridgeChainsCol" Offset="0x0280"/> diff --git a/assets/xml/objects/object_spot01_matoya.xml b/assets/xml/objects/object_spot01_matoya.xml index d44b944e0..a06d296a1 100644 --- a/assets/xml/objects/object_spot01_matoya.xml +++ b/assets/xml/objects/object_spot01_matoya.xml @@ -1,7 +1,13 @@ <Root> <File Name="object_spot01_matoya" Segment="6"> <!-- Kakariko Shooting Gallery --> + <Array Name="gKakarikoShootingGalleryVtx" Count="50" Offset="0x1208"> + <Vtx/> + </Array> <DList Name="gKakarikoShootingGalleryDL" Offset="0x1528"/> + <Array Name="gKakarikoShootingGallerySignVtx" Count="4" Offset="0x2740"> + <Vtx/> + </Array> <DList Name="gKakarikoShootingGallerySignDL" Offset="0x2780"/> <Texture Name="gKakarikoShootingGalleryRoofEdgeTex" OutName="shooting_gallery_roof_edge" Format="ci8" Width="32" Height="32" Offset="0x208" TlutOffset="0x0"/> <Texture Name="gKakarikoShootingGalleryRoofTex" OutName="shooting_gallery_roof" Format="ci8" Width="16" Height="32" Offset="0x608" TlutOffset="0x0"/> @@ -11,14 +17,23 @@ <Collision Name="gKakarikoShootingGalleryCol" Offset="0x1A38"/> <!-- Kakariko Potion Shop --> + <Array Name="gKakarikoPotionShopSignVtx" Count="4" Offset="0x1E70"> + <Vtx/> + </Array> <DList Name="gKakarikoPotionShopSignDL" Offset="0x1EB0"/> <Texture Name="gKakarikoPotionShopSignTex" OutName="potion_shop_sign" Format="rgba16" Width="32" Height="16" Offset="0x1A70"/> <!-- Kakariko Bazaar --> + <Array Name="gKakarikoBazaarSignVtx" Count="4" Offset="0x3038"> + <Vtx/> + </Array> <DList Name="gKakarikoBazaarSignDL" Offset="0x3078"/> <Texture Name="gKakarikoBazaarSignTex" OutName="bazaar_sign" Format="ci4" Width="64" Height="64" Offset="0x2838" TlutOffset="0x2810"/> <!-- BOTW Stone --> + <Array Name="gKakarikoBOTWStoneVtx" Count="30" Offset="0x3940"> + <Vtx/> + </Array> <DList Name="gKakarikoBOTWStoneDL" Offset="0x3B20"/> <Texture Name="gKakarikoBOTWStoneTex" OutName="botw_stone" Format="rgba16" Width="32" Height="32" Offset="0x3140"/> <Collision Name="gKakarikoBOTWStoneCol" Offset="0x3C64"/> diff --git a/assets/xml/objects/object_spot04_objects.xml b/assets/xml/objects/object_spot04_objects.xml index 66293d752..ec0a71215 100644 --- a/assets/xml/objects/object_spot04_objects.xml +++ b/assets/xml/objects/object_spot04_objects.xml @@ -4,6 +4,9 @@ <Texture Name="gDekuTreeMouthTex_0400" OutName="tex_0400" Format="rgba16" Width="32" Height="16" Offset="0x0400"/> <Texture Name="gDekuTreeUnusedMouthTex_0EC0" OutName="tex_0EC0" Format="rgba16" Width="32" Height="16" Offset="0x0EC0"/> <Texture Name="gDekuTreeUnusedMouthTex_12C0" OutName="tex_12C0" Format="rgba16" Width="32" Height="16" Offset="0x12C0"/> + <Array Name="gDekuTreeMouthVtx" Count="29" Offset="0x800"> + <Vtx/> + </Array> <DList Name="gDekuTreeMouthDL" Offset="0x09D0"/> <Collision Name="gDekuTreeMouthCol" Offset="0x0E94"/> </File> diff --git a/assets/xml/objects/object_ta.xml b/assets/xml/objects/object_ta.xml index 4f339fc95..bac3ed437 100644 --- a/assets/xml/objects/object_ta.xml +++ b/assets/xml/objects/object_ta.xml @@ -25,6 +25,53 @@ <Animation Name="gTalonSleepAnim" Offset="0xCD50"/> <Animation Name="gTalonRunTransitionAnim" Offset="0xCF28"/> <Animation Name="gTalonWakeUpAnim" Offset="0xE3D8"/> + + <Array Name="gTalonLeftHandVtx" Count="74" Offset="0x1CB0"> + <Vtx/> + </Array> + <Array Name="gTalonLeftArmVtx" Count="33" Offset="0x2150"> + <Vtx/> + </Array> + <Array Name="gTalonLeftShoulderVtx" Count="30" Offset="0x2360"> + <Vtx/> + </Array> + <Array Name="gTalonRightHandVtx" Count="74" Offset="0x2540"> + <Vtx/> + </Array> + <Array Name="gTalonRightArmVtx" Count="33" Offset="0x29E0"> + <Vtx/> + </Array> + <Array Name="gTalonRightShoulderVtx" Count="30" Offset="0x2BF0"> + <Vtx/> + </Array> + <Array Name="gTalonChestVtx" Count="93" Offset="0x2DD0"> + <Vtx/> + </Array> + <Array Name="gTalonLeftLegVtx" Count="39" Offset="0x33A0"> + <Vtx/> + </Array> + <Array Name="gTalonLeftThighVtx" Count="38" Offset="0x3610"> + <Vtx/> + </Array> + <Array Name="gTalonRightLegVtx" Count="39" Offset="0x3870"> + <Vtx/> + </Array> + <Array Name="gTalonRightThighVtx" Count="38" Offset="0x3AE0"> + <Vtx/> + </Array> + <Array Name="gTalonTorsoVtx" Count="35" Offset="0x3D40"> + <Vtx/> + </Array> + <Array Name="gTalonHeadVtx" Count="225" Offset="0x8380"> + <Vtx/> + </Array> + <Array Name="gTalonRightFootVtx" Count="42" Offset="0x9190"> + <Vtx/> + </Array> + <Array Name="gTalonLeftFootVtx" Count="42" Offset="0x9430"> + <Vtx/> + </Array> + <DList Name="gTalonTorsoDL" Offset="0x3F70"/> <DList Name="gTalonChestDL" Offset="0x4288"/> <DList Name="gTalonRightShoulderDL" Offset="0x4918"/> diff --git a/assets/xml/objects/object_vm.xml b/assets/xml/objects/object_vm.xml index c5b949b36..f9a3163d7 100644 --- a/assets/xml/objects/object_vm.xml +++ b/assets/xml/objects/object_vm.xml @@ -15,6 +15,20 @@ <Limb Name="gBeamosEyeLimb" LimbType="Standard" Offset="0x3F20"/> <Limb Name="gBeamosBodyLimb" LimbType="Standard" Offset="0x3F2C"/> + <!-- Beamos Limb Vertices --> + <Array Name="gBeamosBodyVtx" Count="352" Offset="0x80"> + <Vtx/> + </Array> + <Array Name="gBeamosTopEyelidVtx" Count="44" Offset="0x1680"> + <Vtx/> + </Array> + <Array Name="gBeamosBottomEyelidVtx" Count="44" Offset="0x1940"> + <Vtx/> + </Array> + <Array Name="gBeamosEyeVtx" Count="24" Offset="0x1C00"> + <Vtx/> + </Array> + <!-- Beamos Limb DisplayLists --> <DList Name="gBeamosTopEyelidDL" Offset="0x22B0"/> <DList Name="gBeamosBottomEyelidDL" Offset="0x2460"/> @@ -35,7 +49,10 @@ <!-- Beamos Animations --> <Animation Name="gBeamosAnim" Offset="0x68"/> - <!-- Beamos Laser DisplayList --> + <!-- Beamos Laser Vertices and DisplayList --> + <Array Name="gBeamosLaserVtx" Count="8" Offset="0x1D80"> + <Vtx/> + </Array> <DList Name="gBeamosLaserDL" Offset="0x2728"/> </File> </Root> diff --git a/assets/xml/objects/object_zl1.xml b/assets/xml/objects/object_zl1.xml index 1b8355060..c409c6033 100644 --- a/assets/xml/objects/object_zl1.xml +++ b/assets/xml/objects/object_zl1.xml @@ -22,6 +22,57 @@ <Limb Name="gChildZelda1RightHandLimb" LimbType="Standard" Offset="0xF57C"/> <Limb Name="gChildZelda1HeadLimb" LimbType="Standard" Offset="0xF588"/> + + <!-- Child Zelda 1 Limb Vertices --> + <Array Name="gChildZelda1Dress3Vtx" Count="33" Offset="0x23D0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1Dress2Vtx" Count="38" Offset="0x25E0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1Dress1Vtx" Count="36" Offset="0x2840"> + <Vtx/> + </Array> + <Array Name="gChildZelda1WaistVtx" Count="85" Offset="0x2A80"> + <Vtx/> + </Array> + <Array Name="gChildZelda1LeftHandVtx" Count="45" Offset="0x2FD0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1LeftForearmVtx" Count="36" Offset="0x32A0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1LeftUpperArmVtx" Count="62" Offset="0x34E0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1RightHandVtx" Count="45" Offset="0x38C0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1RightForearmVtx" Count="36" Offset="0x3B90"> + <Vtx/> + </Array> + <Array Name="gChildZelda1RightUpperArmVtx" Count="62" Offset="0x3DD0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1TorsoVtx" Count="154" Offset="0x41B0"> + <Vtx/> + </Array> + <Array Name="gChildZelda1HeadVtx" Count="226" Offset="0xAF48"> + <Vtx/> + </Array> + <Array Name="gChildZelda1LeftFootVtx" Count="53" Offset="0xC698"> + <Vtx/> + </Array> + <Array Name="gChildZelda1RightFootVtx" Count="53" Offset="0xC9E8"> + <Vtx/> + </Array> + <Array Name="gChildZelda1RightLegVtx" Count="3" Offset="0xCD38"> + <Vtx/> + </Array> + <Array Name="gChildZelda1LeftLegVtx" Count="3" Offset="0xCD68"> + <Vtx/> + </Array> + <!-- Child Zelda 1 Limb DisplayLists --> <DList Name="gChildZelda1WaistDL" Offset="0x6008"/> <DList Name="gChildZelda1LeftLegDL" Offset="0xEE00"/> @@ -72,8 +123,14 @@ <Texture Name="gChildZelda1HeaddressTex_A8C8" OutName="headdress_A8C8" Format="ci8" Width="8" Height="16" Offset="0xA8C8" TlutOffset="0x70C8"/> <Texture Name="gChildZelda1HeaddressStripeTex" OutName="headdress_stripe" Format="ci8" Width="16" Height="32" Offset="0xA948" TlutOffset="0x70C8"/> - <!-- Other DisplayLists --> + <!-- Other Vertices and DisplayLists --> + <Array Name="gChildZelda1AlternateDressVtx" Count="147" Offset="0xBD68"> + <Vtx/> + </Array> <DList Name="gChildZelda1AlternateDressDL" Offset="0xDEC8"/> + <Array Name="gChildZelda1OcarinaVtx" Count="21" Offset="0xF258"> + <Vtx/> + </Array> <DList Name="gChildZelda1OcarinaDL" Offset="0xF3A8"/> <!-- Palettes --> diff --git a/assets/xml/objects/object_zo.xml b/assets/xml/objects/object_zo.xml index 8872cc4c9..849b01bb4 100644 --- a/assets/xml/objects/object_zo.xml +++ b/assets/xml/objects/object_zo.xml @@ -4,53 +4,110 @@ <Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" Offset="0xBFA8"/> <Limb Name="gZoraPelvisLimb" LimbType="Standard" Offset="0xBE78"/> + <Array Name="gZoraPelvisVtx" Count="31" Offset="0x8E50"> + <Vtx/> + </Array> <DList Name="gZoraPelvisDL" Offset="0x9040"/> <!-- Left leg --> <Limb Name="gZoraLeftThighsLimb" LimbType="Standard" Offset="0xBE84"/> + <Array Name="gZoraLeftThighsVtx" Count="44" Offset="0x83D0"> + <Vtx/> + </Array> <DList Name="gZoraLeftThighsDL" Offset="0xB5F8"/> <Limb Name="gZoraLeftShinLimb" LimbType="Standard" Offset="0xBE90"/> + <Array Name="gZoraLeftShinVtx" Count="41" Offset="0x8140"> + <Vtx/> + </Array> <DList Name="gZoraLeftShinDL" Offset="0xB8D8"/> <Limb Name="gZoraLeftFootLimb" LimbType="Standard" Offset="0xBE9C"/> + <Array Name="gZoraLeftFootVtx" Count="39" Offset="0x7ED0"> + <Vtx/> + </Array> <DList Name="gZoraLeftFootDL" Offset="0xBBB0"/> <!-- Right leg --> <Limb Name="gZoraRightThighsLimb" LimbType="Standard" Offset="0xBEA8"/> + <Array Name="gZoraRightThighsVtx" Count="44" Offset="0x8B90"> + <Vtx/> + </Array> <DList Name="gZoraRightThighsDL" Offset="0xAD78"/> <Limb Name="gZoraRightShinLimb" LimbType="Standard" Offset="0xBEB4"/> + <Array Name="gZoraRightShinVtx" Count="41" Offset="0x8900"> + <Vtx/> + </Array> <DList Name="gZoraRightShinDL" Offset="0xB058"/> <Limb Name="gZoraRightFootLimb" LimbType="Standard" Offset="0xBEC0"/> + <Array Name="gZoraRightFootVtx" Count="39" Offset="0x8690"> + <Vtx/> + </Array> <DList Name="gZoraRightFootDL" Offset="0xB330"/> <Limb Name="gZoraTorsoLimb" LimbType="Standard" Offset="0xBECC"/> + <Array Name="gZoraTorsoVtx" Count="106" Offset="0x7830"> + <Vtx/> + </Array> <DList Name="gZoraTorsoDL" Offset="0x91E8"/> <!-- Left arm --> <Limb Name="gZoraLeftArmLimb" LimbType="Standard" Offset="0xBED8"/> + <Array Name="gZoraLeftArmVtx" Count="38" Offset="0x6ED0"> + <Vtx/> + </Array> <DList Name="gZoraLeftArmDL" Offset="0xA630"/> <Limb Name="gZoraLeftForearmLimb" LimbType="Standard" Offset="0xBEE4"/> + <Array Name="gZoraLeftForearmVtx" Count="33" Offset="0x6CC0"> + <Vtx/> + </Array> <DList Name="gZoraLeftForearmDL" Offset="0xA890"/> <Limb Name="gZoraLeftHandLimb" LimbType="Standard" Offset="0xBEF0"/> + <Array Name="gZoraLeftHandVtx" Count="41" Offset="0x6A30"> + <Vtx/> + </Array> <DList Name="gZoraLeftHandDL" Offset="0xAB70"/> <!-- Right arm --> <Limb Name="gZoraRightArmLimb" LimbType="Standard" Offset="0xBEFC"/> + <Array Name="gZoraRightArmVtx" Count="38" Offset="0x75D0"> + <Vtx/> + </Array> <DList Name="gZoraRightArmDL" Offset="0x9EE8"/> <Limb Name="gZoraRightForearmLimb" LimbType="Standard" Offset="0xBF08"/> + <Array Name="gZoraRightForearmVtx" Count="33" Offset="0x73C0"> + <Vtx/> + </Array> <DList Name="gZoraRightForearmDL" Offset="0xA148"/> <Limb Name="gZoraRightHandLimb" LimbType="Standard" Offset="0xBF14"/> + <Array Name="gZoraRightHandVtx" Count="41" Offset="0x7130"> + <Vtx/> + </Array> <DList Name="gZoraRightHandDL" Offset="0xA428"/> <!-- Head and head tail --> <Limb Name="gZoraHeadLimb" LimbType="Standard" Offset="0xBF20"/> + <Array Name="gZoraHeadVtx" Count="75" Offset="0x6580"> + <Vtx/> + </Array> <DList Name="gZoraHeadDL" Offset="0x9560"/> <Limb Name="gZoraHeadTail1Limb" LimbType="Standard" Offset="0xBF2C"/> + <Array Name="gZoraHeadTail1Vtx" Count="24" Offset="0x6400"> + <Vtx/> + </Array> <DList Name="gZoraHeadTail1DL" Offset="0x97D8"/> <Limb Name="gZoraHeadTail2Limb" LimbType="Standard" Offset="0xBF38"/> + <Array Name="gZoraHeadTail2Vtx" Count="22" Offset="0x62A0"> + <Vtx/> + </Array> <DList Name="gZoraHeadTail2DL" Offset="0x9978"/> <Limb Name="gZoraHeadTail3Limb" LimbType="Standard" Offset="0xBF44"/> + <Array Name="gZoraHeadTail3Vtx" Count="22" Offset="0x6140"> + <Vtx/> + </Array> <DList Name="gZoraHeadTail3DL" Offset="0x9B10"/> <Limb Name="gZoraHeadTailFinLimb" LimbType="Standard" Offset="0xBF50"/> + <Array Name="gZoraHeadTailFinVtx" Count="28" Offset="0x5F80"> + <Vtx/> + </Array> <DList Name="gZoraHeadTailFinDL" Offset="0x9CA8"/> <Animation Name="gZoraIdleAnim" Offset="0x2FE8"/> @@ -77,10 +134,16 @@ <Texture Name="gZoraBubblesTex" OutName="bubbles" Format="ia8" Width="16" Height="16" Offset="0x21B0"/> <DList Name="gZoraBubblesMaterialDL" Offset="0x22F0"/> + <Array Name="gZoraBubblesModelVtx" Count="4" Offset="0x22B0"> + <Vtx/> + </Array> <DList Name="gZoraBubblesModelDL" Offset="0x2350"/> <Texture Name="gZoraSplashesTex" OutName="splashes" Format="i8" Width="16" Height="16" Offset="0x2370"/> <DList Name="gZoraSplashesMaterialDL" Offset="0x24A0"/> + <Array Name="gZoraSplashesModelVtx" Count="3" Offset="0x2470"> + <Vtx/> + </Array> <DList Name="gZoraSplashesModelDL" Offset="0x2510"/> <DList Name="gZoraRipplesMaterialDL" Offset="0xBFC0"/> |
